log layer/SpectrogramLayer.cpp @ 838:b350de0ec8f7

age author description
Tue, 17 Jun 2014 15:36:56 +0100 Chris Cannam Some more unsigned/long removal warnfix_no_size_t
Tue, 17 Jun 2014 15:18:06 +0100 Chris Cannam Remove size_t's and fix warnings in layer/ warnfix_no_size_t
Wed, 07 May 2014 15:12:13 +0100 Chris Cannam Merge from tonioni branch tony_integration
Wed, 02 Apr 2014 21:50:04 +0100 Chris Cannam A lot of work on saving and reloading sessions: save flexinote layer type and hybrid spectrogram normalisation, etc tonioni
Thu, 06 Feb 2014 15:31:46 +0000 Chris Cannam Unclamped
Tue, 28 Jan 2014 17:37:42 +0000 Chris Cannam Bodge in Matthias's suggested normalise-to-log as an option in spectrogram and colour 3d plot layers (not wired into gui)
Tue, 03 Dec 2013 17:32:25 +0000 Chris Cannam Pull out PianoScale into separate class
Tue, 26 Nov 2013 14:06:40 +0000 Chris Cannam Drop std:: from cout, cerr, endl -- pull these in through Debug.h
Mon, 11 Mar 2013 14:23:52 +0000 Chris Cannam Build fixes for Qt5 qt5
Mon, 30 Jan 2012 16:06:32 +0000 Chris Cannam Adjust crosshair left end position based on detail level of vertical scale
Mon, 30 Jan 2012 16:01:59 +0000 Chris Cannam Give a dedicated key to toggling the centre line, and move it out of the overlay level setting -- reducing number of overlay levels to 3. Introduce two distinct vertical scale types (so that we can hide the spectrogram colour scale part easily)
Tue, 23 Aug 2011 14:45:02 +0100 mathieub Put some debug outputs in comments integration_library
Wed, 06 Jul 2011 18:05:42 +0100 mathieub Extends the audio feedback of the piano scale to the Spectrum layer (horizontal piano keyboard). sonification
Fri, 24 Jun 2011 16:42:48 +0100 Chris Cannam Add playExampleNote route through view manager out to the audio play source sonification
Fri, 24 Jun 2011 14:27:32 +0100 Chris Cannam Check the scale width in the View (which has access to it); ask the layer to do something when the user clicks in the scale regardless of the edit mode, and continue with normal processing if the layer has nothing interesting to do sonification