Thu, 18 Oct 2018 13:21:56 +0100 |
Chris Cannam |
Add mechanism for saving/loading colour maps by name/id rather than by numerical index, for future compatibility when adding to or changing the supported colour maps. Add two new colour maps (and one old one). Write out backward-compatible numerical indices for use when reloading in older versions. Also add a mechanism to invert the colour map, though I don't think it turns out useful enough to include in the UI.
|
Thu, 01 Mar 2018 14:43:53 +0000 |
Chris Cannam |
Convert some cerrs to SVCERRs. Apart from anything else, this makes MSVC2017 happy
|
Fri, 16 Dec 2016 15:55:59 +0000 |
Chris Cannam |
Add swatches to colour map combo (optionally, as it turns out they are quite visually distracting)
levelpanwidget
|
Thu, 23 Jun 2016 17:07:21 +0100 |
Chris Cannam |
Start stubbing Colour3DPlotRenderer
spectrogram-minor-refactor
|
Wed, 20 Jan 2016 11:43:16 +0000 |
Chris Cannam |
Add default spectrogram colours to prefs
colourschemes
|
Tue, 19 Jan 2016 17:18:38 +0000 |
Chris Cannam |
Tidy
colourschemes
|
Tue, 19 Jan 2016 16:30:33 +0000 |
Chris Cannam |
Rearrange colours, make some of them more attractive, give some of them nicer names
colourschemes
|
Tue, 19 Jan 2016 13:02:32 +0000 |
Chris Cannam |
Remove debug out
colourschemes
|
Tue, 19 Jan 2016 12:56:19 +0000 |
Chris Cannam |
Provide a sensible name for this colour scheme
colourschemes
|
Wed, 02 Dec 2015 15:01:38 +0000 |
Chris Cannam |
Experimentation with colour schemes and mappings
colourschemes
|
Tue, 10 Mar 2015 17:40:31 +0000 |
Chris Cannam |
Type correction
cxx11
|
Mon, 09 Mar 2015 12:02:10 +0000 |
Chris Cannam |
Move to using double rather than float for floating-point calculations (float only for storage); more build fixes
cxx11
|
Wed, 04 Mar 2015 19:11:32 +0000 |
Chris Cannam |
Toward building with new sv types
cxx11
|
Tue, 17 Jun 2014 15:18:06 +0100 |
Chris Cannam |
Remove size_t's and fix warnings in layer/
warnfix_no_size_t
|
Tue, 26 Nov 2013 14:06:40 +0000 |
Chris Cannam |
Drop std:: from cout, cerr, endl -- pull these in through Debug.h
|