log layer/Colour3DPlotRenderer.h @ 1415:89d124ac9bfa

age author description
Tue, 30 Oct 2018 15:32:01 +0000 Chris Cannam Add show-derivative option but, like inverting the colour scale, I don't think it's as useful as I'd hoped
Thu, 01 Mar 2018 18:02:22 +0000 Chris Cannam Untabify
Tue, 28 Feb 2017 14:07:47 +0000 Chris Cannam Explanatory comment
Thu, 26 Jan 2017 11:55:11 +0000 Chris Cannam Measure time taken to render per pixel, and use the time last time around to decide whether to be time constrained this time around
Thu, 05 Jan 2017 14:17:47 +0000 Chris Cannam Don't start in the middle when repainting the whole width while using a peak cache. It looks funny. 3.0-integration
Thu, 05 Jan 2017 14:02:54 +0000 Chris Cannam Make the colour 3d plot renderer able to support more than one level of peak cache; introduce a second "peak" cache for the spectrogram layer that actually has a 1-1 column relationship with the underlying FFT model, and use it in addition to the existing peak cache if memory is plentiful. Makes spectrograms appear much faster in many common situations. 3.0-integration
Thu, 17 Nov 2016 17:47:10 +0000 Chris Cannam Backed out changeset d89e04b0eff3, thus un-backing-out changeset c036560a7205! 3.0-integration
Thu, 17 Nov 2016 11:48:59 +0000 Chris Cannam Backed out changeset c036560a7205 3.0-integration
Thu, 17 Nov 2016 11:48:42 +0000 Chris Cannam Introduce our own scaleDrawBufferImage (though I think we probably won't actually want to use this, so I expect to back it out again) 3.0-integration
Tue, 08 Nov 2016 14:55:53 +0000 Chris Cannam Use peak cache at one zoom level lower (since it exists at that level already -- this is a >= vs > question) + make naming more uniform 3.0-integration
Fri, 04 Nov 2016 16:32:41 +0000 Chris Cannam Fix forehead-slapping failure to use the right model when rendering 3d plot in peaks cache mode (i.e. when zoomed quite far out) 3.0-integration
Thu, 04 Aug 2016 17:29:33 +0100 Chris Cannam Reconnect double-click region select in spectrogram spectrogram-minor-refactor
Thu, 04 Aug 2016 14:02:56 +0100 Chris Cannam Restore phase display spectrogram-minor-refactor
Mon, 01 Aug 2016 15:06:16 +0100 Chris Cannam Scale range matching spectrogram-minor-refactor
Fri, 22 Jul 2016 13:56:24 +0100 Chris Cannam Fixes and debug output for mag range calculations spectrogram-minor-refactor
Fri, 22 Jul 2016 12:17:55 +0100 Chris Cannam Wiring through the magnitude range updates spectrogram-minor-refactor
Wed, 20 Jul 2016 08:42:04 +0100 Chris Cannam Inch toward using the mag cache (currently will crash with debug exception) spectrogram-minor-refactor
Tue, 19 Jul 2016 14:49:46 +0100 Chris Cannam Consts and willRenderOpaque spectrogram-minor-refactor
Tue, 19 Jul 2016 10:12:30 +0100 Chris Cannam Colourmap rotation (inelegantly) spectrogram-minor-refactor
Mon, 18 Jul 2016 15:37:15 +0100 Chris Cannam Start introducing translucent renderer spectrogram-minor-refactor
Thu, 14 Jul 2016 16:12:05 +0100 Chris Cannam Convert ColumnNormalization to an enum class, and separate out normalize-visible spectrogram-minor-refactor
Thu, 14 Jul 2016 15:13:37 +0100 Chris Cannam Turn BinDisplay and BinScale into enum classes spectrogram-minor-refactor
Wed, 13 Jul 2016 13:06:28 +0100 Chris Cannam Create, but don't yet use, a renderer in the colour 3d plot layer spectrogram-minor-refactor
Mon, 11 Jul 2016 16:03:39 +0100 Chris Cannam Introduce peak frequency rendering (basics of) spectrogram-minor-refactor
Mon, 11 Jul 2016 14:37:03 +0100 Chris Cannam Far more pragmatic update strategy spectrogram-minor-refactor
Mon, 11 Jul 2016 10:38:23 +0100 Chris Cannam Fix draw buffer sizing problem in scaled rendering spectrogram-minor-refactor
Thu, 07 Jul 2016 19:18:31 +0100 Chris Cannam Split out cache rendering functions and some fixes to calculations spectrogram-minor-refactor
Tue, 05 Jul 2016 17:48:26 +0100 Chris Cannam Cut over to using the renderer (though it's very incomplete) and fix some cache problems and pointer lifetime misunderstandings spectrogram-minor-refactor
Tue, 05 Jul 2016 12:20:56 +0100 Chris Cannam Start to introduce renderer objects spectrogram-minor-refactor
Fri, 01 Jul 2016 11:21:09 +0100 Chris Cannam Start introducing render code spectrogram-minor-refactor
Fri, 01 Jul 2016 09:55:48 +0100 Chris Cannam VerticalBinLayer for vertical mapping abstraction. Not totally sure about this spectrogram-minor-refactor
Thu, 30 Jun 2016 16:28:32 +0100 Chris Cannam Minor adjustments spectrogram-minor-refactor
Thu, 30 Jun 2016 15:46:14 +0100 Chris Cannam More filling in render & cache code spectrogram-minor-refactor
Thu, 30 Jun 2016 10:36:52 +0100 Chris Cannam Two functions, rather than one with a boolean arg spectrogram-minor-refactor
Wed, 29 Jun 2016 15:13:54 +0100 Chris Cannam Another tiny bit spectrogram-minor-refactor
Wed, 29 Jun 2016 11:53:00 +0100 Chris Cannam More renderer stubbing spectrogram-minor-refactor
Mon, 27 Jun 2016 16:01:42 +0100 Chris Cannam Comments spectrogram-minor-refactor
Thu, 23 Jun 2016 17:07:21 +0100 Chris Cannam Start stubbing Colour3DPlotRenderer spectrogram-minor-refactor