log layer/SpectrogramLayer.h @ 1217:51b6381fc413

age author description
2017-01-05 Chris Cannam Make the colour 3d plot renderer able to support more than one level of peak cache; introduce a second "peak" cache for the spectrogram layer that actually has a 1-1 column relationship with the underlying FFT model, and use it in addition to the existing peak cache if memory is plentiful. Makes spectrograms appear much faster in many common situations. 3.0-integration
2017-01-05 Chris Cannam Recreate FFT model when something changes, not the next time it's requested (avoids extra work when only retrieving the model) 3.0-integration
2016-08-05 Chris Cannam Fixes to phase display and colour scale for it; tidy up some debug output spectrogram-minor-refactor
2016-08-05 Chris Cannam Pull out paintDetailedScale spectrogram-minor-refactor
2016-08-04 Chris Cannam Re-implement dB^2 (log-power) spectrogram setting spectrogram-minor-refactor
2016-08-03 Chris Cannam Re-enable (little-used) normalise-visible-range option in spectrogram layer spectrogram-minor-refactor
2016-08-01 Chris Cannam Fix threshold in spectrogram -- it wasn't working in the last release. spectrogram-minor-refactor
2016-07-22 Chris Cannam Wiring through the magnitude range updates spectrogram-minor-refactor
2016-07-19 Chris Cannam Consts and willRenderOpaque spectrogram-minor-refactor
2016-07-19 Chris Cannam Make VerticalBinLayer an actual Layer (via SliceableLayer) spectrogram-minor-refactor
2016-07-14 Chris Cannam Remove almost all of the "old" paint logic from Colour3DPlotLayer spectrogram-minor-refactor
2016-07-14 Chris Cannam Remove all of the "old" paint logic from SpectrogramLayer, even where it hasn't been completely replaced yet spectrogram-minor-refactor
2016-07-14 Chris Cannam Convert ColourScaleType into an enum class spectrogram-minor-refactor
2016-07-14 Chris Cannam Convert ColumnNormalization to an enum class, and separate out normalize-visible spectrogram-minor-refactor
2016-07-14 Chris Cannam Turn BinDisplay and BinScale into enum classes spectrogram-minor-refactor
2016-07-07 Chris Cannam Use enums from origin classes spectrogram-minor-refactor
2016-07-07 Chris Cannam Colour scales (partly) spectrogram-minor-refactor
2016-07-05 Chris Cannam Start to introduce renderer objects spectrogram-minor-refactor
2016-07-05 Chris Cannam One FFT model per spectrogram (again!) - but we do still need a magnitude range per view, as views could be showing different regions spectrogram-minor-refactor
2016-07-02 Chris Cannam One FFT size method, no member for it spectrogram-minor-refactor
2016-07-01 Chris Cannam Simplify the oversampling/zero-padding logic. FFT model selection no longer depends on the view. spectrogram-minor-refactor
2016-07-01 Chris Cannam Add VerticalBinLayer to SpectrogramLayer spectrogram-minor-refactor
2016-06-29 Chris Cannam More renderer stubbing spectrogram-minor-refactor
2016-06-20 Chris Cannam Pull out column ops into ColumnOp spectrogram-minor-refactor
2016-06-15 Chris Cannam Replace old logic with calls to new functions; basic refactor part A done, the code now compiles again spectrogram-minor-refactor
2016-06-15 Chris Cannam A couple more helper functions spectrogram-minor-refactor
2016-06-13 Chris Cannam Mid-refactor to pull out the bulk of paintDrawBuffer into chunks spectrogram-minor-refactor
2016-06-13 Chris Cannam Make peak cache divisor a member 3.0-integration