log layer/Colour3DPlotRenderer.h @ 1109:477521f95a84 spectrogram-minor-refactor

age author description
Mon, 18 Jul 2016 15:37:15 +0100 Chris Cannam Start introducing translucent renderer spectrogram-minor-refactor
Thu, 14 Jul 2016 16:12:05 +0100 Chris Cannam Convert ColumnNormalization to an enum class, and separate out normalize-visible spectrogram-minor-refactor
Thu, 14 Jul 2016 15:13:37 +0100 Chris Cannam Turn BinDisplay and BinScale into enum classes spectrogram-minor-refactor
Wed, 13 Jul 2016 13:06:28 +0100 Chris Cannam Create, but don't yet use, a renderer in the colour 3d plot layer spectrogram-minor-refactor
Mon, 11 Jul 2016 16:03:39 +0100 Chris Cannam Introduce peak frequency rendering (basics of) spectrogram-minor-refactor
Mon, 11 Jul 2016 14:37:03 +0100 Chris Cannam Far more pragmatic update strategy spectrogram-minor-refactor
Mon, 11 Jul 2016 10:38:23 +0100 Chris Cannam Fix draw buffer sizing problem in scaled rendering spectrogram-minor-refactor
Thu, 07 Jul 2016 19:18:31 +0100 Chris Cannam Split out cache rendering functions and some fixes to calculations spectrogram-minor-refactor
Tue, 05 Jul 2016 17:48:26 +0100 Chris Cannam Cut over to using the renderer (though it's very incomplete) and fix some cache problems and pointer lifetime misunderstandings spectrogram-minor-refactor
Tue, 05 Jul 2016 12:20:56 +0100 Chris Cannam Start to introduce renderer objects spectrogram-minor-refactor
Fri, 01 Jul 2016 11:21:09 +0100 Chris Cannam Start introducing render code spectrogram-minor-refactor
Fri, 01 Jul 2016 09:55:48 +0100 Chris Cannam VerticalBinLayer for vertical mapping abstraction. Not totally sure about this spectrogram-minor-refactor
Thu, 30 Jun 2016 16:28:32 +0100 Chris Cannam Minor adjustments spectrogram-minor-refactor
Thu, 30 Jun 2016 15:46:14 +0100 Chris Cannam More filling in render & cache code spectrogram-minor-refactor