log layer/Colour3DPlotRenderer.cpp @ 1532:14a162f6870f

age author description
Wed, 09 Oct 2019 11:33:33 +0100 Chris Cannam Further light streamlining
Wed, 09 Oct 2019 11:17:26 +0100 Chris Cannam Slightly streamline image scaling
Thu, 12 Sep 2019 11:53:17 +0100 Chris Cannam Pass the cache pointer through rather than looking it up afresh from the model id for each column
Wed, 11 Sep 2019 11:21:00 +0100 Chris Cannam More debug bits
Tue, 10 Sep 2019 16:35:28 +0100 Chris Cannam Debug concerns
Tue, 13 Aug 2019 14:35:29 +0100 Chris Cannam Ensure rightCropFrame doesn't end up rounded to the left of the desired end pixel
Tue, 02 Jul 2019 11:49:52 +0100 Chris Cannam Further layer updates for ModelById by-id
Mon, 01 Jul 2019 14:17:13 +0100 Chris Cannam More layer updates by-id
Thu, 27 Jun 2019 13:16:25 +0100 Chris Cannam Some work on updating layers for ModelId bits by-id
Wed, 01 May 2019 15:15:26 +0100 Chris Cannam When invalidating cache in a time-constrained context, don't start rendering in the same cycle as well - leave it for a further update. Slightly experimental effort to make the UI feel more responsive. single-point
Wed, 01 May 2019 14:41:28 +0100 Chris Cannam Tweak peak-cache allocations etc in the hope of making long spectrograms a little faster to re-render single-point
Wed, 19 Dec 2018 10:40:17 +0000 Chris Cannam Debug tweaks
Tue, 30 Oct 2018 15:32:01 +0000 Chris Cannam Add show-derivative option but, like inverting the colour scale, I don't think it's as useful as I'd hoped
Thu, 18 Oct 2018 13:21:56 +0100 Chris Cannam Add mechanism for saving/loading colour maps by name/id rather than by numerical index, for future compatibility when adding to or changing the supported colour maps. Add two new colour maps (and one old one). Write out backward-compatible numerical indices for use when reloading in older versions. Also add a mechanism to invert the colour map, though I don't think it turns out useful enough to include in the UI.
Fri, 21 Sep 2018 11:50:05 +0100 Chris Cannam Ensure getFrameForX returns value on zoom blocksize boundary; take advantage of that (this is essentially reverting to the same behaviour as in the default branch, which we should probably have done all along) zoom
Thu, 20 Sep 2018 15:42:12 +0100 Chris Cannam Responding to a hang due to mismatching zoom and block sizes zoom
Wed, 19 Sep 2018 15:42:22 +0100 Chris Cannam Gradual ZoomLevel updates zoom
Thu, 01 Mar 2018 18:02:22 +0000 Chris Cannam Untabify
Thu, 01 Mar 2018 14:43:53 +0000 Chris Cannam Convert some cerrs to SVCERRs. Apart from anything else, this makes MSVC2017 happy
Fri, 27 Jan 2017 13:19:21 +0000 Chris Cannam More tweaks to when to render from the middle
Fri, 27 Jan 2017 11:57:48 +0000 Chris Cannam Looks like we can be a bit more relaxed here
Fri, 27 Jan 2017 11:39:42 +0000 Chris Cannam Wire up normalise-visible-area mode in colour 3d plot
Thu, 26 Jan 2017 12:04:03 +0000 Chris Cannam Randomise start offset for partial paints, it looks (I think) a little better
Thu, 26 Jan 2017 11:55:11 +0000 Chris Cannam Measure time taken to render per pixel, and use the time last time around to decide whether to be time constrained this time around
Mon, 16 Jan 2017 10:00:19 +0000 Chris Cannam Fix incorrect call to getColumn() that broke the peak-frequency spectrogram and close zoom levels of the colour 3d plot
Fri, 13 Jan 2017 15:44:39 +0000 Chris Cannam Debug toward tracking down strange peak-frequency spectrogram update problem
Fri, 13 Jan 2017 15:37:07 +0000 Chris Cannam Make getPreferredPeakCache check the render mode itself
Thu, 05 Jan 2017 14:30:49 +0000 Chris Cannam More cache hit counts; make debug output from colour 3d plot renderer (even though it is to SVDEBUG) appear only with explicit debug flag 3.0-integration