log layer/Colour3DPlotRenderer.cpp @ 1532:14a162f6870f

age author description
Wed, 09 Oct 2019 11:33:33 +0100 Chris Cannam Further light streamlining
Wed, 09 Oct 2019 11:17:26 +0100 Chris Cannam Slightly streamline image scaling
Thu, 12 Sep 2019 11:53:17 +0100 Chris Cannam Pass the cache pointer through rather than looking it up afresh from the model id for each column
Wed, 11 Sep 2019 11:21:00 +0100 Chris Cannam More debug bits
Tue, 10 Sep 2019 16:35:28 +0100 Chris Cannam Debug concerns
Tue, 13 Aug 2019 14:35:29 +0100 Chris Cannam Ensure rightCropFrame doesn't end up rounded to the left of the desired end pixel
Tue, 02 Jul 2019 11:49:52 +0100 Chris Cannam Further layer updates for ModelById by-id
Mon, 01 Jul 2019 14:17:13 +0100 Chris Cannam More layer updates by-id
Thu, 27 Jun 2019 13:16:25 +0100 Chris Cannam Some work on updating layers for ModelId bits by-id
Wed, 01 May 2019 15:15:26 +0100 Chris Cannam When invalidating cache in a time-constrained context, don't start rendering in the same cycle as well - leave it for a further update. Slightly experimental effort to make the UI feel more responsive. single-point
Wed, 01 May 2019 14:41:28 +0100 Chris Cannam Tweak peak-cache allocations etc in the hope of making long spectrograms a little faster to re-render single-point
Wed, 19 Dec 2018 10:40:17 +0000 Chris Cannam Debug tweaks
Tue, 30 Oct 2018 15:32:01 +0000 Chris Cannam Add show-derivative option but, like inverting the colour scale, I don't think it's as useful as I'd hoped
Thu, 18 Oct 2018 13:21:56 +0100 Chris Cannam Add mechanism for saving/loading colour maps by name/id rather than by numerical index, for future compatibility when adding to or changing the supported colour maps. Add two new colour maps (and one old one). Write out backward-compatible numerical indices for use when reloading in older versions. Also add a mechanism to invert the colour map, though I don't think it turns out useful enough to include in the UI.
Fri, 21 Sep 2018 11:50:05 +0100 Chris Cannam Ensure getFrameForX returns value on zoom blocksize boundary; take advantage of that (this is essentially reverting to the same behaviour as in the default branch, which we should probably have done all along) zoom