Thu, 17 Oct 2019 11:12:54 +0100 |
Chris Cannam |
Pass a y-coord, optionally, to Layer::snapToFeatureFrame. This is necessary for BoxLayer which needs to coordinate its snaps with the box it is highlighting for editing. Then in BoxLayer, merge getPointToDrag and getLocalPoints into a single getLocalPoint and use this throughout.
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Wed, 25 Sep 2019 09:46:27 +0100 |
Chris Cannam |
Tidying
time-frequency-boxes
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Thu, 12 Sep 2019 13:50:24 +0100 |
Chris Cannam |
Only set maximum frequency on FFT model when in a special verticallyFixed mode
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Fri, 05 Jul 2019 15:34:50 +0100 |
Chris Cannam |
Update for removal of (public) getId from Model
by-id
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Tue, 02 Jul 2019 11:49:52 +0100 |
Chris Cannam |
Further layer updates for ModelById
by-id
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Mon, 01 Jul 2019 14:25:53 +0100 |
Chris Cannam |
Further layer updates
by-id
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Fri, 28 Jun 2019 17:37:22 +0100 |
Chris Cannam |
Further layer updates for ById
by-id
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Wed, 01 May 2019 14:41:28 +0100 |
Chris Cannam |
Tweak peak-cache allocations etc in the hope of making long spectrograms a little faster to re-render
single-point
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Mon, 26 Nov 2018 13:52:27 +0000 |
Chris Cannam |
Use override throughout
fix-static-analysis
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Tue, 06 Nov 2018 13:36:04 +0000 |
Chris Cannam |
Experimental oversampling param
spectrogramparam
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Thu, 18 Oct 2018 13:21:56 +0100 |
Chris Cannam |
Add mechanism for saving/loading colour maps by name/id rather than by numerical index, for future compatibility when adding to or changing the supported colour maps. Add two new colour maps (and one old one). Write out backward-compatible numerical indices for use when reloading in older versions. Also add a mechanism to invert the colour map, though I don't think it turns out useful enough to include in the UI.
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Thu, 01 Mar 2018 18:02:22 +0000 |
Chris Cannam |
Untabify
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Wed, 22 Feb 2017 12:01:39 +0000 |
Chris Cannam |
Fix various "model deleted with no aboutToDelete notification" warnings (and one associated potential memory leak)
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Tue, 21 Feb 2017 11:12:07 +0000 |
Chris Cannam |
Fix #1792 measure tool crosshairs rendered in wrong colour. Also extend crosshairs over the no-man's-land at the left
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Thu, 26 Jan 2017 21:18:55 +0000 |
Chris Cannam |
Move this function into cpp file
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