log layer/WaveformLayer.cpp @ 1582:01a41a37bd26

age author description
2019-10-16 Chris Cannam Return true from getValueExtents always, just with no unit in the case where we don't have a nice neat scale. This should preserve the property of preventing other layers auto-aligning to us, while also ensuring we don't get overlooked for the purposes of drawing our own scale in a situation where a scale-less layer is on top of us
2019-10-16 Chris Cannam Overhaul the way WaveformLayer reports value and display extents. The previous logic has been nonsense for a very long time, excused only by the fact that it was very seldom relevant (only really if another layer with unit V came along that wanted to auto-align with it). Partial fix for #1954 Peculiar alignment for Amplitude Follower y-scale in Auto-Align mode
2019-09-25 Chris Cannam Make the waveform layer do the expected thing when MergeChannels mode (i.e. butterfly mode) is enabled even if there is only 1 channel. This combination isn't actually available in the UI for SV, but it's useful for Sonic Lineup.
2019-07-02 Chris Cannam Further layer updates for ModelById by-id
2019-07-01 Chris Cannam More layer updates by-id
2019-06-28 Chris Cannam Further layer updates for ById by-id
2019-02-14 Chris Cannam Use zero-width pen when zoomed out - this seems to make a huge difference to speed when rendering on top of another layer, for some reason
2018-11-26 Chris Cannam Use nullptr throughout fix-static-analysis
2018-11-22 Chris Cannam Fixes from clang modernize-use-override fix-static-analysis
2018-11-15 Chris Cannam Scale pen for retina display on macOS as well as for hidpi display elsewhere
2018-11-14 Chris Cannam Correct positioning for centre line when antialiasing with non-0-width pen spectrogramparam
2018-11-06 Chris Cannam Fix incorrect start/end overlay drawing when zoomed far in zoom
2018-11-05 Chris Cannam Scaling tweaks
2018-11-02 Chris Cannam Short-circuit drawing a little bit for contiguous ranges
2018-11-02 Chris Cannam Progressively increase sample-box size slightly
2018-10-31 Chris Cannam Rework waveform renderer to use smooth paths, aiming to get near-pixel-identical results when zoomed out far enough for a single path not to be relevant waverevision
2018-10-30 Chris Cannam Fix the mix/merge channels behaviour in pixels-per-frame zone
2018-10-05 Chris Cannam Debug tweaks zoom
2018-09-28 Chris Cannam This is the correct size zoom
2018-09-27 Chris Cannam Fix crash when scrolling beyond end of waveform (+ fix compiler warnings) zoom
2018-09-27 Chris Cannam Fixes for TimeRuler spacing and for the boundaries of the WaveformLayer paint area zoom
2018-09-26 Chris Cannam Remove WaveformOversampler again from here; it's now in svcore zoom
2018-09-26 Chris Cannam Add custom waveform oversampler method zoom
2018-09-25 Chris Cannam Get oversampled rendering almost working, but I think we need to take more care with the oversampling itself zoom