Mercurial > hg > svgui
graph
- Progressively increase sample-box size slightly2018-11-02, by Chris Cannam
- Initialise level and pan from current state of layer's parameters (e.g. when reloading session)2018-11-01, by Chris Cannam
- Use a distinguishable text for this state2018-11-01, by Chris Cannam
- Merge branch waverevision2018-11-01, by Chris Cannam
- Rework waveform renderer to use smooth paths, aiming to get near-pixel-identical results when zoomed out far enough for a single path not to be relevant2018-10-31, by Chris Cannam
- Fix the mix/merge channels behaviour in pixels-per-frame zone2018-10-30, by Chris Cannam
- Minor tidying2018-10-30, by Chris Cannam
- Add show-derivative option but, like inverting the colour scale, I don't think it's as useful as I'd hoped2018-10-30, by Chris Cannam
- Fix inconsistency between centre frame actually set and centre frame notified as set, which caused the start frame location to creep out of place gradually as you page through2018-10-30, by Chris Cannam
- Add mechanism for saving/loading colour maps by name/id rather than by numerical index, for future compatibility when adding to or changing the supported colour maps. Add two new colour maps (and one old one). Write out backward-compatible numerical indices for use when reloading in older versions. Also add a mechanism to invert the colour map, though I don't think it turns out useful enough to include in the UI.2018-10-18, by Chris Cannam
- Merge2018-10-12, by Chris Cannam
- Merge from default branch2018-10-05, by Chris Cannam
- Merge2018-10-11, by Chris Cannam
- Oops, typeof is not standard2018-10-11, by Chris Cannam
- Rework cacheing logic to reduce the number of reallocations and be more correct about the repaint areas. I don't expect the difference to be really noticeable but in theory performance should be a little better...2018-10-11, by Chris Cannam