Mercurial > hg > svgui
graph
- Begin fixing the various snap operations. Also remove SnapNearest, which is never used and seems to consume more lines of code than the rest!2019-03-20, by Chris Cannam
- Use overspill to render time-value point line properly at edges2019-03-20, by Chris Cannam
- Update TimeValueLayer etc2019-03-19, by Chris Cannam