Mercurial > hg > svgui
view layer/SliceLayer.h @ 1386:fc3d89f88690 spectrogramparam
Use log-frequency rather than log-bin for calculating x coord in spectrum. This has the advantage that frequency positions don't move when we change the window size or oversampling ratio, but it does give us an unhelpfully large amount of space for very low frequencies - to be considered
author | Chris Cannam |
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date | Mon, 12 Nov 2018 11:34:34 +0000 |
parents | 86f319dd6ab9 |
children | 1eb560b363e7 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef SV_SLICE_LAYER_H #define SV_SLICE_LAYER_H #include "SingleColourLayer.h" #include "base/Window.h" #include "data/model/DenseThreeDimensionalModel.h" #include <QColor> class SliceLayer : public SingleColourLayer { Q_OBJECT public: SliceLayer(); ~SliceLayer(); virtual const Model *getModel() const { return 0; } void setSliceableModel(const Model *model); virtual void paint(LayerGeometryProvider *v, QPainter &paint, QRect rect) const; virtual QString getFeatureDescription(LayerGeometryProvider *v, QPoint &) const; virtual int getVerticalScaleWidth(LayerGeometryProvider *v, bool, QPainter &) const; virtual void paintVerticalScale(LayerGeometryProvider *v, bool, QPainter &paint, QRect rect) const; virtual int getHorizontalScaleHeight(LayerGeometryProvider *, QPainter &) const { return 0; } virtual ColourSignificance getLayerColourSignificance() const { return ColourAndBackgroundSignificant; } virtual bool hasLightBackground() const; virtual PropertyList getProperties() const; virtual QString getPropertyLabel(const PropertyName &) const; virtual QString getPropertyIconName(const PropertyName &) const; virtual PropertyType getPropertyType(const PropertyName &) const; virtual QString getPropertyGroupName(const PropertyName &) const; virtual int getPropertyRangeAndValue(const PropertyName &, int *min, int *max, int *deflt) const; virtual QString getPropertyValueLabel(const PropertyName &, int value) const; virtual RangeMapper *getNewPropertyRangeMapper(const PropertyName &) const; virtual void setProperty(const PropertyName &, int value); virtual void setProperties(const QXmlAttributes &); virtual bool getValueExtents(double &min, double &max, bool &logarithmic, QString &unit) const; virtual bool getDisplayExtents(double &min, double &max) const; virtual bool setDisplayExtents(double min, double max); virtual int getVerticalZoomSteps(int &defaultStep) const; virtual int getCurrentVerticalZoomStep() const; virtual void setVerticalZoomStep(int); virtual RangeMapper *getNewVerticalZoomRangeMapper() const; virtual bool hasTimeXAxis() const { return false; } virtual bool isLayerScrollable(const LayerGeometryProvider *) const { return false; } enum EnergyScale { LinearScale, MeterScale, dBScale, AbsoluteScale }; enum SamplingMode { NearestSample, SampleMean, SamplePeak }; enum PlotStyle { PlotLines, PlotSteps, PlotBlocks, PlotFilledBlocks }; enum BinScale { LinearBins, LogBins, InvertedLogBins }; bool usesSolidColour() const { return m_plotStyle == PlotFilledBlocks; } void setFillColourMap(int); int getFillColourMap() const { return m_colourMap; } void setEnergyScale(EnergyScale); EnergyScale getEnergyScale() const { return m_energyScale; } void setSamplingMode(SamplingMode); SamplingMode getSamplingMode() const { return m_samplingMode; } void setPlotStyle(PlotStyle style); PlotStyle getPlotStyle() const { return m_plotStyle; } void setBinScale(BinScale scale); BinScale getBinScale() const { return m_binScale; } void setThreshold(float); float getThreshold() const { return m_threshold; } void setGain(float gain); float getGain() const; void setNormalize(bool n); bool getNormalize() const; virtual void toXml(QTextStream &stream, QString indent = "", QString extraAttributes = "") const; public slots: void sliceableModelReplaced(const Model *, const Model *); void modelAboutToBeDeleted(Model *); protected: /// Convert a (possibly non-integral) bin into x-coord. May be overridden virtual double getXForBin(const LayerGeometryProvider *, double bin) const; /// Convert an x-coord into (possibly non-integral) bin. May be overridden virtual double getBinForX(const LayerGeometryProvider *, double x) const; /// Convert a point such as a bin number into x-coord, given max & /// min. For use by getXForBin etc double getXForScalePoint(const LayerGeometryProvider *, double p, double pmin, double pmax) const; /// Convert an x-coord into a point such as a bin number, given /// max & min. For use by getBinForX etc double getScalePointForX(const LayerGeometryProvider *, double x, double pmin, double pmax) const; virtual double getYForValue(const LayerGeometryProvider *v, double value, double &norm) const; virtual double getValueForY(const LayerGeometryProvider *v, double y) const; virtual QString getFeatureDescriptionAux(LayerGeometryProvider *v, QPoint &, bool includeBinDescription, int &minbin, int &maxbin, int &range) const; // This curve may, of course, be flat -- the spectrum uses it for // normalizing the fft results by the fft size (with 1/(fftsize/2) // in each bin). typedef std::vector<float> BiasCurve; virtual void getBiasCurve(BiasCurve &) const { return; } virtual float getThresholdDb() const; virtual int getDefaultColourHint(bool dark, bool &impose); const DenseThreeDimensionalModel *m_sliceableModel; int m_colourMap; bool m_colourInverted; EnergyScale m_energyScale; SamplingMode m_samplingMode; PlotStyle m_plotStyle; BinScale m_binScale; bool m_normalize; float m_threshold; float m_initialThreshold; float m_gain; int m_minbin; int m_maxbin; mutable std::vector<int> m_scalePoints; mutable int m_scalePaintHeight; mutable std::map<int, int> m_xorigins; // LayerGeometryProvider id -> x mutable std::map<int, int> m_yorigins; // LayerGeometryProvider id -> y mutable std::map<int, int> m_heights; // LayerGeometryProvider id -> h mutable sv_frame_t m_currentf0; mutable sv_frame_t m_currentf1; mutable std::vector<float> m_values; }; #endif