Mercurial > hg > svgui
view layer/LinearColourScale.cpp @ 1386:fc3d89f88690 spectrogramparam
Use log-frequency rather than log-bin for calculating x coord in spectrum. This has the advantage that frequency positions don't move when we change the window size or oversampling ratio, but it does give us an unhelpfully large amount of space for very low frequencies - to be considered
author | Chris Cannam |
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date | Mon, 12 Nov 2018 11:34:34 +0000 |
parents | a34a2a25907c |
children | f2525e6cbdf1 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006-2013 Chris Cannam and QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "LinearColourScale.h" #include "ColourScaleLayer.h" #include <QPainter> #include <cmath> #include "LayerGeometryProvider.h" int LinearColourScale::getWidth(LayerGeometryProvider *, QPainter &paint) { return paint.fontMetrics().width("-000.00") + 15; } void LinearColourScale::paintVertical(LayerGeometryProvider *v, const ColourScaleLayer *layer, QPainter &paint, int /* x0 */, double min, double max) { int h = v->getPaintHeight(); int n = 10; double val = min; double inc = (max - val) / n; const int buflen = 40; char buffer[buflen]; int boxx = 5, boxy = 5; if (layer->getScaleUnits() != "") { boxy += paint.fontMetrics().height(); } int boxw = 10, boxh = h - boxy - 5; int tx = 5 + boxx + boxw; paint.drawRect(boxx, boxy, boxw, boxh); paint.save(); for (int y = 0; y < boxh; ++y) { double val = ((boxh - y) * (max - min)) / boxh + min; paint.setPen(layer->getColourForValue(v, val)); paint.drawLine(boxx + 1, y + boxy + 1, boxx + boxw, y + boxy + 1); } paint.restore(); // double round = 1.f; int dp = 0; if (inc > 0) { int prec = int(trunc(log10(inc))); prec -= 1; if (prec < 0) dp = -prec; // round = powf(10.f, prec); //#ifdef DEBUG_TIME_VALUE_LAYER // cerr << "inc = " << inc << ", round = " << round << ", dp = " << dp << endl; //#endif } for (int i = 0; i < n; ++i) { int y, ty; y = boxy + int(boxh - ((val - min) * boxh) / (max - min)); ty = y - paint.fontMetrics().height() + paint.fontMetrics().ascent() + 2; snprintf(buffer, buflen, "%.*f", dp, val); QString label = QString(buffer); paint.drawLine(boxx + boxw - boxw/3, y, boxx + boxw, y); paint.drawText(tx, ty, label); val += inc; } }