Mercurial > hg > svgui
view layer/PianoScale.h @ 1367:f5566f7271fe waverevision
Rework waveform renderer to use smooth paths, aiming to get near-pixel-identical results when zoomed out far enough for a single path not to be relevant
author | Chris Cannam |
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date | Wed, 31 Oct 2018 15:06:32 +0000 |
parents | b4cb11ca8233 |
children |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006-2013 Chris Cannam and QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef PIANO_SCALE_H #define PIANO_SCALE_H #include <QRect> class QPainter; class LayerGeometryProvider; class HorizontalScaleProvider; class PianoScale { public: void paintPianoVertical (LayerGeometryProvider *v, QPainter &paint, QRect rect, double minf, double maxf); void paintPianoHorizontal (LayerGeometryProvider *v, const HorizontalScaleProvider *p, QPainter &paint, QRect rect); }; #endif