view layer/Colour3DPlotLayer.cpp @ 160:f4be20ebdfa4

* Some dull work to continue unifying the fft model and editable dense 3d model interfaces
author Chris Cannam
date Mon, 09 Oct 2006 10:49:46 +0000
parents c1fb771b7646
children 42118892f428
line wrap: on
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "Colour3DPlotLayer.h"

#include "view/View.h"
#include "base/Profiler.h"

#include <QPainter>
#include <QImage>
#include <QRect>

#include <iostream>

#include <cassert>

//#define DEBUG_COLOUR_3D_PLOT_LAYER_PAINT 1


Colour3DPlotLayer::Colour3DPlotLayer() :
    Layer(),
    m_model(0),
    m_cache(0),
    m_colourScale(LinearScale)
{
    
}

Colour3DPlotLayer::~Colour3DPlotLayer()
{
}

void
Colour3DPlotLayer::setModel(const DenseThreeDimensionalModel *model)
{
    m_model = model;
    if (!m_model || !m_model->isOK()) return;

    connect(m_model, SIGNAL(modelChanged()), this, SIGNAL(modelChanged()));
    connect(m_model, SIGNAL(modelChanged(size_t, size_t)),
	    this, SIGNAL(modelChanged(size_t, size_t)));

    connect(m_model, SIGNAL(completionChanged()),
	    this, SIGNAL(modelCompletionChanged()));

    connect(m_model, SIGNAL(modelChanged()), this, SLOT(cacheInvalid()));
    connect(m_model, SIGNAL(modelChanged(size_t, size_t)),
	    this, SLOT(cacheInvalid(size_t, size_t)));

    emit modelReplaced();
}

void
Colour3DPlotLayer::cacheInvalid()
{
    delete m_cache; 
    m_cache = 0;
}

void
Colour3DPlotLayer::cacheInvalid(size_t, size_t)
{
    cacheInvalid();
}

Layer::PropertyList
Colour3DPlotLayer::getProperties() const
{
    PropertyList list;
    list.push_back("Colour Scale");
    return list;
}

QString
Colour3DPlotLayer::getPropertyLabel(const PropertyName &name) const
{
    if (name == "Colour Scale") return tr("Colour Scale");
    return "";
}

Layer::PropertyType
Colour3DPlotLayer::getPropertyType(const PropertyName &name) const
{
    return ValueProperty;
}

QString
Colour3DPlotLayer::getPropertyGroupName(const PropertyName &name) const
{
    return QString();
}

int
Colour3DPlotLayer::getPropertyRangeAndValue(const PropertyName &name,
                                        int *min, int *max) const
{
    int deft = 0;

    int garbage0, garbage1;
    if (!min) min = &garbage0;
    if (!max) max = &garbage1;

    if (name == "Colour Scale") {

	*min = 0;
	*max = 3;

	deft = (int)m_colourScale;

    } else {
	deft = Layer::getPropertyRangeAndValue(name, min, max);
    }

    return deft;
}

QString
Colour3DPlotLayer::getPropertyValueLabel(const PropertyName &name,
				    int value) const
{
    if (name == "Colour Scale") {
	switch (value) {
	default:
	case 0: return tr("Linear");
	case 1: return tr("Absolute");
	case 2: return tr("Meter");
	case 3: return tr("dB");
	}
    }
    return tr("<unknown>");
}

void
Colour3DPlotLayer::setProperty(const PropertyName &name, int value)
{
    if (name == "Colour Scale") {
	switch (value) {
	default:
	case 0: setColourScale(LinearScale); break;
	case 1: setColourScale(AbsoluteScale); break;
	case 2: setColourScale(MeterScale); break;
	case 3: setColourScale(dBScale); break;
	}
    }
}

void
Colour3DPlotLayer::setColourScale(ColourScale scale)
{
    if (m_colourScale == scale) return;
    m_colourScale = scale;
    cacheInvalid();
    emit layerParametersChanged();
}

bool
Colour3DPlotLayer::isLayerScrollable(const View *v) const
{
    QPoint discard;
    return !v->shouldIlluminateLocalFeatures(this, discard);
}

QString
Colour3DPlotLayer::getFeatureDescription(View *v, QPoint &pos) const
{
    if (!m_model) return "";

    int x = pos.x();
    int y = pos.y();

    size_t modelStart = m_model->getStartFrame();
    size_t modelResolution = m_model->getResolution();

    float srRatio =
        float(v->getViewManager()->getMainModelSampleRate()) /
        float(m_model->getSampleRate());

    int sx0 = int((v->getFrameForX(x) / srRatio - long(modelStart)) /
                  long(modelResolution));

    int f0 = sx0 * modelResolution;
    int f1 =  f0 + modelResolution;

    float binHeight = float(v->height()) / m_model->getHeight();
    int sy = (v->height() - y) / binHeight;

    float value = m_model->getValueAt(sx0, sy);

//    std::cerr << "bin value (" << sx0 << "," << sy << ") is " << value << std::endl;
    
    QString binName = m_model->getBinName(sy);
    if (binName == "") binName = QString("[%1]").arg(sy + 1);
    else binName = QString("%1 [%2]").arg(binName).arg(sy + 1);

    QString text = tr("Time:\t%1 - %2\nBin:\t%3\nValue:\t%4")
	.arg(RealTime::frame2RealTime(f0, m_model->getSampleRate())
	     .toText(true).c_str())
	.arg(RealTime::frame2RealTime(f1, m_model->getSampleRate())
	     .toText(true).c_str())
	.arg(binName)
	.arg(value);

    return text;
}

int
Colour3DPlotLayer::getColourScaleWidth(QPainter &paint) const
{
    int cw = 20;
    return cw;
}

int
Colour3DPlotLayer::getVerticalScaleWidth(View *v, QPainter &paint) const
{
    if (!m_model) return 0;

    QString sampleText = QString("[%1]").arg(m_model->getHeight());
    int tw = paint.fontMetrics().width(sampleText);
    bool another = false;

    for (size_t i = 0; i < m_model->getHeight(); ++i) {
	if (m_model->getBinName(i).length() > sampleText.length()) {
	    sampleText = m_model->getBinName(i);
            another = true;
	}
    }
    if (another) {
	tw = std::max(tw, paint.fontMetrics().width(sampleText));
    }

    return tw + 13 + getColourScaleWidth(paint);
}

void
Colour3DPlotLayer::paintVerticalScale(View *v, QPainter &paint, QRect rect) const
{
    if (!m_model) return;

    int h = rect.height(), w = rect.width();
    float binHeight = float(v->height()) / m_model->getHeight();

    int cw = getColourScaleWidth(paint);
    
    int ch = h - 20;
    if (ch > 20 && m_cache) {

        paint.setPen(Qt::black);
        paint.drawRect(4, 10, cw - 8, ch - 19);

        for (int y = 0; y < ch - 20; ++y) {
            QRgb c = m_cache->color(((ch - 20 - y) * 255) / (ch - 20));
//            std::cerr << "y = " << y << ": rgb " << qRed(c) << "," << qGreen(c) << "," << qBlue(c) << std::endl;
            paint.setPen(QColor(qRed(c), qGreen(c), qBlue(c)));
            paint.drawLine(5, 11 + y, cw - 5, 11 + y);
        }
    }

    paint.setPen(Qt::black);

    int count = v->height() / paint.fontMetrics().height();
    int step = m_model->getHeight() / count;
    if (step == 0) step = 1;

    for (size_t i = 0; i < m_model->getHeight(); ++i) {

        if ((i % step) != 0) continue;

	int y0 = v->height() - (i * binHeight) - 1;
	
	QString text = m_model->getBinName(i);
	if (text == "") text = QString("[%1]").arg(i + 1);

	paint.drawLine(cw, y0, w, y0);

	int cy = y0 - (step * binHeight)/2;
	int ty = cy + paint.fontMetrics().ascent()/2;

	paint.drawText(cw + 5, ty, text);
    }
}

void
Colour3DPlotLayer::paint(View *v, QPainter &paint, QRect rect) const
{
//    Profiler profiler("Colour3DPlotLayer::paint");
#ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT
    std::cerr << "Colour3DPlotLayer::paint(): m_model is " << m_model << ", zoom level is " << v->getZoomLevel() << std::endl;
#endif

    int completion = 0;
    if (!m_model || !m_model->isOK() || !m_model->isReady(&completion)) {
	if (completion > 0) {
	    paint.fillRect(0, 10, v->width() * completion / 100,
			   10, QColor(120, 120, 120));
	}
	return;
    }

    size_t modelStart = m_model->getStartFrame();
    size_t modelEnd = m_model->getEndFrame();
    size_t modelResolution = m_model->getResolution();

    size_t cacheWidth = (modelEnd - modelStart) / modelResolution + 1;
    size_t cacheHeight = m_model->getHeight();

    if (m_cache &&
	(m_cache->width() != cacheWidth ||
	 m_cache->height() != cacheHeight)) {

	delete m_cache;
	m_cache = 0;
    }

    if (!m_cache) { 

	m_cache = new QImage(cacheWidth, cacheHeight, QImage::Format_Indexed8);

        std::cerr << "Cache size " << cacheWidth << "x" << cacheHeight << std::endl;

	m_cache->setNumColors(256);
	DenseThreeDimensionalModel::Column values;

	float min = m_model->getMinimumLevel();
	float max = m_model->getMaximumLevel();

	if (max == min) max = min + 1.0;

        int zeroIndex = 0;
        if (min < 0.f) {
            if (m_colourScale == LinearScale) {
                zeroIndex = int(((-min) * 256) / (max - min));
            } else {
                max = std::max(-min, max);
                min = 0;
            }
        }
        if (zeroIndex < 0) zeroIndex = 0;
        if (zeroIndex > 255) zeroIndex = 255;

        //!!! want this and spectrogram to share a colour mapping unit

	for (int index = 0; index < 256; ++index) {
            int effective = abs(((index - zeroIndex) * 255) /
                                std::max(255 - zeroIndex, zeroIndex));
	    int hue = 256 - effective;
            if (zeroIndex > 0) {
                if (index <= zeroIndex) hue = 255;
                else hue = 0;
            }
            while (hue < 0) hue += 255;
            while (hue > 255) hue -= 255;
            int saturation = effective / 2 + 128;
            if (saturation < 0) saturation = -saturation;
            if (saturation > 255) saturation = 255;
            int value = effective;
            if (value < 0) value = -value;
            if (value > 255) value = 255;
//            std::cerr << "min: " << min << ", max: " << max << ", zi " << zeroIndex << ", index " << index << ": " << hue << ", " << saturation << ", " << value << std::endl;
	    QColor colour = QColor::fromHsv(hue, saturation, value);
//            std::cerr << "rgb: " << colour.red() << "," << colour.green() << "," << colour.blue() << std::endl;
	    m_cache->setColor(index, qRgb(colour.red(), colour.green(), colour.blue()));
	}

	m_cache->fill(zeroIndex);

	for (size_t f = modelStart; f <= modelEnd; f += modelResolution) {
	
	    values.clear();
	    m_model->getColumn(f / modelResolution, values);
	    
	    for (size_t y = 0; y < m_model->getHeight(); ++y) {

		float value = min;
		if (y < values.size()) {
                    value = values[y];
                    if (m_colourScale != LinearScale) {
                        value = fabs(value);
                    }
                }

		int pixel = int(((value - min) * 256) / (max - min));
                if (pixel < 0) pixel = 0;
		if (pixel > 255) pixel = 255;

		m_cache->setPixel(f / modelResolution, y, pixel);
	    }
	}
    }

    if (m_model->getHeight() >= v->height() ||
        modelResolution < v->getZoomLevel() / 2) {
        paintDense(v, paint, rect);
        return;
    }

    int x0 = rect.left();
    int x1 = rect.right() + 1;

    int h = v->height();

    // The cache is from the model's start frame to the model's end
    // frame at the model's window increment frames per pixel.  We
    // want to draw from our start frame + x0 * zoomLevel to our start
    // frame + x1 * zoomLevel at zoomLevel frames per pixel.

    //!!! Strictly speaking we want quite different paint mechanisms
    //for models that have more than one bin per pixel in either
    //direction.  This one is only really appropriate for models with
    //far fewer bins in both directions.

    float srRatio =
        float(v->getViewManager()->getMainModelSampleRate()) /
        float(m_model->getSampleRate());

    int sx0 = int((v->getFrameForX(x0) / srRatio - long(modelStart)) / long(modelResolution));
    int sx1 = int((v->getFrameForX(x1) / srRatio - long(modelStart)) / long(modelResolution));
    int sh = m_model->getHeight();

#ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT
    std::cerr << "Colour3DPlotLayer::paint: w " << w << ", h " << h << ", sx0 " << sx0 << ", sx1 " << sx1 << ", sw " << sw << ", sh " << sh << std::endl;
    std::cerr << "Colour3DPlotLayer: sample rate is " << m_model->getSampleRate() << ", resolution " << m_model->getResolution() << std::endl;
#endif

    QPoint illuminatePos;
    bool illuminate = v->shouldIlluminateLocalFeatures(this, illuminatePos);
    char labelbuf[10];

    for (int sx = sx0 - 1; sx <= sx1; ++sx) {

	int fx = sx * int(modelResolution);

	if (fx + modelResolution < int(modelStart) ||
	    fx > int(modelEnd)) continue;

	int rx0 = v->getXForFrame((fx + int(modelStart)) * srRatio);
	int rx1 = v->getXForFrame((fx + int(modelStart) + int(modelResolution) + 1) * srRatio);

	int rw = rx1 - rx0;
	if (rw < 1) rw = 1;

	bool showLabel = (rw > 10 &&
			  paint.fontMetrics().width("0.000000") < rw - 3 &&
			  paint.fontMetrics().height() < (h / sh));
        
	for (int sy = 0; sy < sh; ++sy) {

	    int ry0 = h - (sy * h) / sh - 1;
	    QRgb pixel = qRgb(255, 255, 255);
	    if (sx >= 0 && sx < m_cache->width() &&
		sy >= 0 && sy < m_cache->height()) {
		pixel = m_cache->pixel(sx, sy);
	    }

	    QRect r(rx0, ry0 - h / sh - 1, rw, h / sh + 1);

            if (rw == 1) {
                paint.setPen(pixel);
                paint.setBrush(Qt::NoBrush);
                paint.drawLine(r.x(), r.y(), r.x(), r.y() + r.height() - 1);
                continue;
            }

	    QColor pen(255, 255, 255, 80);
	    QColor brush(pixel);

            if (rw > 3 && r.height() > 3) {
                brush.setAlpha(160);
            }

	    paint.setPen(Qt::NoPen);
	    paint.setBrush(brush);

	    if (illuminate) {
		if (r.contains(illuminatePos)) {
		    paint.setPen(Qt::black);//!!!
		}
	    }
            
#ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT
            std::cerr << "rect " << r.x() << "," << r.y() << " "
                      << r.width() << "x" << r.height() << std::endl;
#endif

	    paint.drawRect(r);

	    if (showLabel) {
		if (sx >= 0 && sx < m_cache->width() &&
		    sy >= 0 && sy < m_cache->height()) {
		    float value = m_model->getValueAt(sx, sy);
		    sprintf(labelbuf, "%06f", value);
		    QString text(labelbuf);
		    paint.setPen(Qt::white);
		    paint.drawText(rx0 + 2,
				   ry0 - h / sh - 1 + 2 + paint.fontMetrics().ascent(),
				   text);
		}
	    }
	}
    }
}

void
Colour3DPlotLayer::paintDense(View *v, QPainter &paint, QRect rect) const
{
    long startFrame = v->getStartFrame();
    int zoomLevel = v->getZoomLevel();

    size_t modelStart = m_model->getStartFrame();
    size_t modelEnd = m_model->getEndFrame();
    size_t modelResolution = m_model->getResolution();

    float srRatio =
        float(v->getViewManager()->getMainModelSampleRate()) /
        float(m_model->getSampleRate());

    int x0 = rect.left();
    int x1 = rect.right() + 1;

    int w = x1 - x0;
    int h = v->height();
    int sh = m_model->getHeight();

    QImage img(w, h, QImage::Format_RGB32);

    for (int x = x0; x < x1; ++x) {

        long xf = v->getFrameForX(x) / srRatio;
        if (xf < 0) {
            for (int y = 0; y < h; ++y) {
                img.setPixel(x - x0, y, m_cache->color(0));
            }
            continue;
        }

        float sx0 = (float(xf) - modelStart) / modelResolution;
        float sx1 = (float(v->getFrameForX(x+1) / srRatio) - modelStart) / modelResolution;
            
        int sx0i = int(sx0 + 0.001);
        int sx1i = int(sx1);

        for (int y = 0; y < h; ++y) {

            float sy0 = (float(h - y - 1) * sh) / h;
            float sy1 = (float(h - y) * sh) / h;
            
            int sy0i = int(sy0 + 0.001);
            int sy1i = int(sy1);

            float mag = 0.0, div = 0.0;
            int max = 0;

            for (int sx = sx0i; sx <= sx1i; ++sx) {

                if (sx < 0 || sx >= m_cache->width()) continue;

                for (int sy = sy0i; sy <= sy1i; ++sy) {

                    if (sy < 0 || sy >= m_cache->height()) continue;

                    float prop = 1.0;
                    if (sx == sx0i) prop *= (sx + 1) - sx0;
                    if (sx == sx1i) prop *= sx1 - sx;
                    if (sy == sy0i) prop *= (sy + 1) - sy0;
                    if (sy == sy1i) prop *= sy1 - sy;

                    mag += prop * m_cache->pixelIndex(sx, sy);
                    max = std::max(max, m_cache->pixelIndex(sx, sy));
                    div += prop;
                }
            }

            if (div != 0) mag /= div;
            if (mag < 0) mag = 0;
            if (mag > 255) mag = 255;
            if (max < 0) max = 0;
            if (max > 255) max = 255;

            img.setPixel(x - x0, y, m_cache->color(int(mag + 0.001)));
//            img.setPixel(x - x0, y, m_cache->color(max));
        }
    }

    paint.drawImage(x0, 0, img);
}

bool
Colour3DPlotLayer::snapToFeatureFrame(View *v, int &frame,
				      size_t &resolution,
				      SnapType snap) const
{
    if (!m_model) {
	return Layer::snapToFeatureFrame(v, frame, resolution, snap);
    }

    resolution = m_model->getResolution();
    int left = (frame / resolution) * resolution;
    int right = left + resolution;

    switch (snap) {
    case SnapLeft:  frame = left;  break;
    case SnapRight: frame = right; break;
    case SnapNearest:
    case SnapNeighbouring:
	if (frame - left > right - frame) frame = right;
	else frame = left;
	break;
    }
    
    return true;
}

#ifdef INCLUDE_MOCFILES
#include "Colour3DPlotLayer.moc.cpp"
#endif