view widgets/PropertyBox.h @ 162:f32212631b9c

* Handle generator transforms (plugins whose channel count isn't dependent on number of audio inputs, as they have none) * Be less keen to suspend writing FFT data in spectrogram repaint -- only do it if we find we actually need to query the FFT data (i.e. we aren't repainting an area that hasn't been generated at all yet)
author Chris Cannam
date Tue, 10 Oct 2006 19:04:57 +0000
parents bf196d6e8998
children dd932fe5f3ff
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _PROPERTY_BOX_H_
#define _PROPERTY_BOX_H_

#include "base/PropertyContainer.h"

#include <QFrame>
#include <map>

class QLayout;
class QWidget;
class QGridLayout;
class QVBoxLayout;
class QLabel;

class PropertyBox : public QFrame
{
    Q_OBJECT

public:
    PropertyBox(PropertyContainer *);
    ~PropertyBox();

    PropertyContainer *getContainer() { return m_container; }

signals:
    void changePlayGain(float);
    void changePlayGainDial(int);
    void changePlayPan(float);
    void changePlayPanDial(int);
    void showLayer(bool);

public slots:
    void propertyContainerPropertyChanged(PropertyContainer *);
    void pluginConfigurationChanged(QString);

protected slots:
    void propertyControllerChanged(int);

    void playGainChanged(float);
    void playGainDialChanged(int);
    void playPanChanged(float);
    void playPanDialChanged(int);

    void populateViewPlayFrame();

    void unitDatabaseChanged();

    void editPlugin();

protected:
    void updatePropertyEditor(PropertyContainer::PropertyName);

    QLabel *m_nameWidget;
    QWidget *m_mainWidget;
    QGridLayout *m_layout;
    PropertyContainer *m_container;
    QFrame *m_viewPlayFrame;
    QVBoxLayout *m_mainBox;
    std::map<QString, QLayout *> m_groupLayouts;
    std::map<QString, QWidget *> m_propertyControllers;
};

#endif