view layer/ImageRegionFinder.cpp @ 1245:f0e291fa7b9c

Use Range01 normalisation in Colour 3D Plot. This gives us the same column normalisation behaviour as in 2.5 (better than the Max1 option).
author Chris Cannam
date Tue, 28 Feb 2017 14:06:24 +0000
parents b66fb15de477
children
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2007 QMUL.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "ImageRegionFinder.h"

#include <QImage>
#include <cmath>
#include <stack>
#include <iostream>

ImageRegionFinder::ImageRegionFinder()
{
}

ImageRegionFinder::~ImageRegionFinder()
{
}

QRect
ImageRegionFinder::findRegionExtents(QImage *image, QPoint origin) const
{
    int w = image->width(), h = image->height();

    QImage visited(w, h, QImage::Format_Mono);
    visited.fill(0);

    std::stack<QPoint> s;
    s.push(origin);

    int xmin = origin.x();
    int xmax = xmin;
    int ymin = origin.y();
    int ymax = ymin;

    QRgb opix = image->pixel(origin);

    while (!s.empty()) {

        QPoint p = s.top();
        s.pop();

        visited.setPixel(p, 1);

        int x = p.x(), y = p.y();

        if (x < xmin) xmin = x;
        if (x > xmax) xmax = x;

        if (y < ymin) ymin = y;
        if (y > ymax) ymax = y;

        std::stack<QPoint> neighbours;

        int similarNeighbourCount = 0;

        for (int dx = -1; dx <= 1; ++dx) {
            for (int dy = -1; dy <= 1; ++dy) {

                if ((dx != 0 && dy != 0) ||
                    (dx == 0 && dy == 0)) 
                    continue;

                if (x + dx < 0 || x + dx >= w ||
                    y + dy < 0 || y + dy >= h)
                    continue;

                if (visited.pixelIndex(x + dx, y + dy) != 0)
                    continue;

                if (!similar(opix, image->pixel(x + dx, y + dy))) 
                    continue;

                neighbours.push(QPoint(x + dx, y + dy));
                ++similarNeighbourCount;
            }
        }

        if (similarNeighbourCount >= 2) {
            while (!neighbours.empty()) {
                s.push(neighbours.top());
                neighbours.pop();
            }
        }
    }

    return QRect(xmin, ymin, xmax - xmin, ymax - ymin);
}

bool
ImageRegionFinder::similar(QRgb a, QRgb b) const
{
    if (b == qRgb(0, 0, 0) || b == qRgb(255, 255, 255)) {
        // black and white are boundary cases, don't compare similar
        // to anything -- not even themselves
        return false;
    }

    float ar = float(qRed(a)) / 255.f;
    float ag = float(qGreen(a)) / 255.f;
    float ab = float(qBlue(a)) / 255.f;
    float amag = sqrtf(ar * ar + ag * ag + ab * ab);
    float thresh = amag / 2;

    float dr = float(qRed(a) - qRed(b)) / 255.f;
    float dg = float(qGreen(a) - qGreen(b)) / 255.f;
    float db = float(qBlue(a) - qBlue(b)) / 255.f;
    float dist = sqrtf(dr * dr + dg * dg + db * db);

//    cerr << "thresh=" << thresh << ", dist=" << dist << endl;

    return (dist < thresh);
}