Mercurial > hg > svgui
view layer/LinearNumericalScale.h @ 904:e0f08e108064 cxx11
Move to using double rather than float for floating-point calculations (float only for storage); more build fixes
author | Chris Cannam |
---|---|
date | Mon, 09 Mar 2015 12:02:10 +0000 |
parents | e77b1673e17e |
children | 94e4952a6774 |
line wrap: on
line source
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006-2013 Chris Cannam and QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef LINEAR_NUMERICAL_SCALE_H #define LINEAR_NUMERICAL_SCALE_H #include <QRect> class QPainter; class View; class VerticalScaleLayer; class LinearNumericalScale { public: int getWidth(View *v, QPainter &paint); void paintVertical (View *v, const VerticalScaleLayer *layer, QPainter &paint, int x0, double minf, double maxf); }; #endif