Mercurial > hg > svgui
view layer/SpectrogramLayer.h @ 163:dd6dd983e8ef
* Tidy up plugin parameter dialog by switching it to a simple constructor
with separate methods for passing in the additional options if necessary
* Fix sizing problem on advanced pane toggle in plugin parameter dialog
* Make a start on passing in list of candidate input models for transform
author | Chris Cannam |
---|---|
date | Wed, 11 Oct 2006 16:18:51 +0000 |
parents | e98130764635 |
children | 53b9c7656798 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _SPECTROGRAM_LAYER_H_ #define _SPECTROGRAM_LAYER_H_ #include "Layer.h" #include "base/Window.h" #include "base/RealTime.h" #include "base/Thread.h" #include "base/PropertyContainer.h" #include "data/model/PowerOfSqrtTwoZoomConstraint.h" #include "data/model/DenseTimeValueModel.h" #include "data/model/FFTModel.h" #include <QMutex> #include <QWaitCondition> #include <QImage> #include <QPixmap> class View; class QPainter; class QImage; class QPixmap; class QTimer; class FFTModel; /** * SpectrogramLayer represents waveform data (obtained from a * DenseTimeValueModel) in spectrogram form. */ class SpectrogramLayer : public Layer, public PowerOfSqrtTwoZoomConstraint { Q_OBJECT public: enum Configuration { FullRangeDb, MelodicRange, MelodicPeaks }; SpectrogramLayer(Configuration = FullRangeDb); ~SpectrogramLayer(); virtual const ZoomConstraint *getZoomConstraint() const { return this; } virtual const Model *getModel() const { return m_model; } virtual void paint(View *v, QPainter &paint, QRect rect) const; virtual int getVerticalScaleWidth(View *v, QPainter &) const; virtual void paintVerticalScale(View *v, QPainter &paint, QRect rect) const; virtual bool getCrosshairExtents(View *, QPainter &, QPoint cursorPos, std::vector<QRect> &extents) const; virtual void paintCrosshairs(View *, QPainter &, QPoint) const; virtual QString getFeatureDescription(View *v, QPoint &) const; virtual bool snapToFeatureFrame(View *v, int &frame, size_t &resolution, SnapType snap) const; void setModel(const DenseTimeValueModel *model); virtual PropertyList getProperties() const; virtual QString getPropertyLabel(const PropertyName &) const; virtual PropertyType getPropertyType(const PropertyName &) const; virtual QString getPropertyGroupName(const PropertyName &) const; virtual int getPropertyRangeAndValue(const PropertyName &, int *min, int *max) const; virtual QString getPropertyValueLabel(const PropertyName &, int value) const; virtual void setProperty(const PropertyName &, int value); /** * Specify the channel to use from the source model. * A value of -1 means to mix all available channels. * The default is channel 0. */ void setChannel(int); int getChannel() const; void setWindowSize(size_t); size_t getWindowSize() const; void setWindowHopLevel(size_t level); size_t getWindowHopLevel() const; void setWindowType(WindowType type); WindowType getWindowType() const; void setZeroPadLevel(size_t level); size_t getZeroPadLevel() const; /** * Set the gain multiplier for sample values in this view. * The default is 1.0. */ void setGain(float gain); float getGain() const; /** * Set the threshold for sample values to qualify for being shown * in the FFT, in voltage units. * * The default is 0.0. */ void setThreshold(float threshold); float getThreshold() const; void setMinFrequency(size_t); size_t getMinFrequency() const; void setMaxFrequency(size_t); // 0 -> no maximum size_t getMaxFrequency() const; enum ColourScale { LinearColourScale, MeterColourScale, dBColourScale, OtherColourScale, PhaseColourScale }; /** * Specify the scale for sample levels. See WaveformLayer for * details of meter and dB scaling. The default is dBColourScale. */ void setColourScale(ColourScale); ColourScale getColourScale() const; enum FrequencyScale { LinearFrequencyScale, LogFrequencyScale }; /** * Specify the scale for the y axis. */ void setFrequencyScale(FrequencyScale); FrequencyScale getFrequencyScale() const; enum BinDisplay { AllBins, PeakBins, PeakFrequencies }; /** * Specify the processing of frequency bins for the y axis. */ void setBinDisplay(BinDisplay); BinDisplay getBinDisplay() const; void setNormalizeColumns(bool n); bool getNormalizeColumns() const; void setNormalizeVisibleArea(bool n); bool getNormalizeVisibleArea() const; enum ColourScheme { DefaultColours, WhiteOnBlack, BlackOnWhite, RedOnBlue, YellowOnBlack, BlueOnBlack, Rainbow }; void setColourScheme(ColourScheme scheme); ColourScheme getColourScheme() const; /** * Specify the colourmap rotation for the colour scale. */ void setColourRotation(int); int getColourRotation() const; virtual VerticalPosition getPreferredFrameCountPosition() const { return PositionTop; } virtual bool isLayerOpaque() const { return true; } float getYForFrequency(View *v, float frequency) const; float getFrequencyForY(View *v, int y) const; virtual int getCompletion(View *v) const; virtual bool getValueExtents(float &min, float &max, bool &logarithmic, QString &unit) const; virtual bool getDisplayExtents(float &min, float &max) const; virtual bool setDisplayExtents(float min, float max); virtual QString toXmlString(QString indent = "", QString extraAttributes = "") const; void setProperties(const QXmlAttributes &attributes); virtual void setLayerDormant(const View *v, bool dormant); virtual bool isLayerScrollable(const View *v) const { return false; } virtual int getVerticalZoomSteps(int &defaultStep) const; virtual int getCurrentVerticalZoomStep() const; virtual void setVerticalZoomStep(int); protected slots: void cacheInvalid(); void cacheInvalid(size_t startFrame, size_t endFrame); void preferenceChanged(PropertyContainer::PropertyName name); void fillTimerTimedOut(); protected: const DenseTimeValueModel *m_model; // I do not own this int m_channel; size_t m_windowSize; WindowType m_windowType; size_t m_windowHopLevel; size_t m_zeroPadLevel; size_t m_fftSize; float m_gain; float m_threshold; int m_colourRotation; size_t m_minFrequency; size_t m_maxFrequency; size_t m_initialMaxFrequency; ColourScale m_colourScale; ColourScheme m_colourScheme; QColor m_crosshairColour; FrequencyScale m_frequencyScale; BinDisplay m_binDisplay; bool m_normalizeColumns; bool m_normalizeVisibleArea; int m_lastEmittedZoomStep; enum { NO_VALUE = 0 }; // colour index for unused pixels class ColourMap { public: QColor getColour(unsigned char index) const { return m_colours[index]; } void setColour(unsigned char index, QColor colour) { m_colours[index] = colour; } private: QColor m_colours[256]; }; ColourMap m_colourMap; struct PixmapCache { QPixmap pixmap; QRect validArea; long startFrame; size_t zoomLevel; }; typedef std::map<const View *, PixmapCache> ViewPixmapCache; void invalidatePixmapCaches(); void invalidatePixmapCaches(size_t startFrame, size_t endFrame); mutable ViewPixmapCache m_pixmapCaches; mutable QImage m_drawBuffer; mutable QTimer *m_updateTimer; mutable size_t m_candidateFillStartFrame; bool m_exiting; void setColourmap(); void rotateColourmap(int distance); static float calculateFrequency(size_t bin, size_t windowSize, size_t windowIncrement, size_t sampleRate, float previousPhase, float currentPhase, bool &steadyState); unsigned char getDisplayValue(View *v, float input) const; float getInputForDisplayValue(unsigned char uc) const; int getColourScaleWidth(QPainter &) const; void illuminateLocalFeatures(View *v, QPainter &painter) const; float getEffectiveMinFrequency() const; float getEffectiveMaxFrequency() const; struct LayerRange { long startFrame; int zoomLevel; size_t modelStart; size_t modelEnd; }; bool getXBinRange(View *v, int x, float &windowMin, float &windowMax) const; bool getYBinRange(View *v, int y, float &freqBinMin, float &freqBinMax) const; bool getYBinSourceRange(View *v, int y, float &freqMin, float &freqMax) const; bool getAdjustedYBinSourceRange(View *v, int x, int y, float &freqMin, float &freqMax, float &adjFreqMin, float &adjFreqMax) const; bool getXBinSourceRange(View *v, int x, RealTime &timeMin, RealTime &timeMax) const; bool getXYBinSourceRange(View *v, int x, int y, float &min, float &max, float &phaseMin, float &phaseMax) const; size_t getWindowIncrement() const { if (m_windowHopLevel == 0) return m_windowSize; else if (m_windowHopLevel == 1) return (m_windowSize * 3) / 4; else return m_windowSize / (1 << (m_windowHopLevel - 1)); } size_t getZeroPadLevel(const View *v) const; size_t getFFTSize(const View *v) const; FFTModel *getFFTModel(const View *v) const; void invalidateFFTModels(); typedef std::pair<FFTModel *, int> FFTFillPair; // model, last fill typedef std::map<const View *, FFTFillPair> ViewFFTMap; typedef std::vector<float> FloatVector; mutable ViewFFTMap m_fftModels; class MagnitudeRange { public: MagnitudeRange() : m_min(0), m_max(0) { } bool operator==(const MagnitudeRange &r) { return r.m_min == m_min && r.m_max == m_max; } bool isSet() const { return (m_min != 0 || m_max != 0); } void set(float min, float max) { m_min = convert(min); m_max = convert(max); if (m_max < m_min) m_max = m_min; } bool sample(float f) { unsigned int ui = convert(f); bool changed = false; if (isSet()) { if (ui < m_min) { m_min = ui; changed = true; } if (ui > m_max) { m_max = ui; changed = true; } } else { m_max = m_min = ui; changed = true; } return changed; } bool sample(const MagnitudeRange &r) { bool changed = false; if (isSet()) { if (r.m_min < m_min) { m_min = r.m_min; changed = true; } if (r.m_max > m_max) { m_max = r.m_max; changed = true; } } else { m_min = r.m_min; m_max = r.m_max; changed = true; } return changed; } float getMin() const { return float(m_min) / UINT_MAX; } float getMax() const { return float(m_max) / UINT_MAX; } private: unsigned int m_min; unsigned int m_max; unsigned int convert(float f) { if (f < 0.f) f = 0.f; if (f > 1.f) f = 1.f; return (unsigned int)(f * UINT_MAX); } }; typedef std::map<const View *, MagnitudeRange> ViewMagMap; mutable ViewMagMap m_viewMags; mutable std::vector<MagnitudeRange> m_columnMags; void invalidateMagnitudes(); bool updateViewMagnitudes(View *v) const; }; #endif