Mercurial > hg > svgui
view layer/ColourMapper.h @ 840:d843e6275d0f
Use getInteractionLayer for immediate interactions, rather than getSelectedLayer (which may be invisible)
author | Chris Cannam |
---|---|
date | Tue, 02 Sep 2014 16:14:22 +0100 |
parents | aca01b3af29f |
children | a1226b3b7925 |
line wrap: on
line source
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006-2007 Chris Cannam and QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _COLOUR_MAPPER_H_ #define _COLOUR_MAPPER_H_ #include <QObject> #include <QColor> #include <QString> /** * A class for mapping intensity values onto various colour maps. */ class ColourMapper : public QObject { Q_OBJECT public: ColourMapper(int map, float minValue, float maxValue); virtual ~ColourMapper(); enum StandardMap { DefaultColours, Sunset, WhiteOnBlack, BlackOnWhite, RedOnBlue, YellowOnBlack, BlueOnBlack, FruitSalad, Banded, Highlight, Printer, HighGain }; int getMap() const { return m_map; } float getMinValue() const { return m_min; } float getMaxValue() const { return m_max; } static int getColourMapCount(); static QString getColourMapName(int n); QColor map(float value) const; QColor getContrastingColour() const; // for cursors etc bool hasLightBackground() const; protected: int m_map; float m_min; float m_max; }; #endif