view layer/PaintAssistant.cpp @ 738:d26545a2a02d tonioni

Rather than undrawing the bottom bit of the dial, don't draw it in the first place (necessary on shaded background)
author Chris Cannam
date Thu, 06 Mar 2014 13:52:33 +0000
parents 1a0dfcbffaf1
children b66fb15de477
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006-2007 Chris Cannam and QMUL.
   
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "PaintAssistant.h"

#include "base/AudioLevel.h"

#include <QPaintDevice>
#include <QPainter>

#include <iostream>
#include <cmath>

void
PaintAssistant::paintVerticalLevelScale(QPainter &paint, QRect rect,
					float minVal, float maxVal,
                                        Scale scale, int &mult,
                                        std::vector<int> *vy)
{
    static float meterdbs[] = { -40, -30, -20, -15, -10,
                                -5, -3, -2, -1, -0.5, 0 };

    int h = rect.height(), w = rect.width();
    int textHeight = paint.fontMetrics().height();
    int toff = -textHeight/2 + paint.fontMetrics().ascent() + 1;

    int lastLabelledY = -1;

    int n = 10;
    if (vy) vy->clear();

    float step = 0;
    mult = 1;
    if (scale == LinearScale) {
        step = (maxVal - minVal) / n;
        int round = 0, limit = 10000000;
        do {
            round = int(minVal + step * mult);
            mult *= 10;
        } while (!round && mult < limit);
        if (round) {
            mult /= 10;
//            cerr << "\n\nstep goes from " << step;
            step = float(round) / mult;
            n = lrintf((maxVal - minVal) / step);
            if (mult > 1) {
                mult /= 10;
            }
//            cerr << " to " << step << " (n = " << n << ")" << endl;
        }
    }

    for (int i = 0; i <= n; ++i) {
        
        float val = 0.0, nval = 0.0;
        QString text = "";

        switch (scale) {
                
        case LinearScale:
            val = (minVal + (i * step));
            text = QString("%1").arg(mult * val);
            break;
            
        case MeterScale: // ... min, max
            val = AudioLevel::dB_to_multiplier(meterdbs[i]);
            text = QString("%1").arg(meterdbs[i]);
            if (i == n) text = "0dB";
            if (i == 0) {
                text = "-Inf";
                val = 0.0;
            }
            break;

        case dBScale: // ... min, max
            val = AudioLevel::dB_to_multiplier(-(10*n) + i * 10);
            text = QString("%1").arg(-(10*n) + i * 10);
            if (i == n) text = "0dB";
            if (i == 0) {
                text = "-Inf";
                val = 0.0;
            }
            break;
        }

        if (val < minVal || val > maxVal) continue;

        int y = getYForValue(scale, val, minVal, maxVal, rect.y(), h);
            
        int ny = y;
        if (nval != 0.0) {
            ny = getYForValue(scale, nval, minVal, maxVal, rect.y(), h);
        }

//        SVDEBUG << "PaintAssistant::paintVerticalLevelScale: val = "
//                  << val << ", y = " << y << ", h = " << h << endl;

        bool spaceForLabel = (i == 0 ||
                              abs(y - lastLabelledY) >= textHeight - 1);
        
        if (spaceForLabel) {
            
            int tx = 3;
//            if (scale != LinearScale) {
            if (paint.fontMetrics().width(text) < w - 10) {
                tx = w - 10 - paint.fontMetrics().width(text);
            }
            
            int ty = y;

            if (ty < paint.fontMetrics().ascent()) {
                ty = paint.fontMetrics().ascent();
//            } else if (ty > rect.y() + h - paint.fontMetrics().descent()) {
//                ty = rect.y() + h - paint.fontMetrics().descent();
            } else {
                ty += toff;
            }

            paint.drawText(tx, ty, text);
            
            lastLabelledY = ty - toff;
            /*
            if (ny != y) {
                ty = ny;
                if (ty < paint.fontMetrics().ascent()) {
                    ty = paint.fontMetrics().ascent();
                } else if (ty > h - paint.fontMetrics().descent()) {
                    ty = h - paint.fontMetrics().descent();
                } else {
                    ty += toff;
                }
                paint.drawText(tx, ty, text);
            }
            */
            paint.drawLine(w - 7, y, w, y);
            if (vy) vy->push_back(y);

            if (ny != y) {
                paint.drawLine(w - 7, ny, w, ny);
                if (vy) vy->push_back(ny);
            }
            
        } else {
            
            paint.drawLine(w - 4, y, w, y);
            if (vy) vy->push_back(y);

            if (ny != y) {
                paint.drawLine(w - 4, ny, w, ny);
                if (vy) vy->push_back(ny);
            }
        }
    }
}

static int
dBscale(float sample, int m, float maxVal, float minVal) 
{
    if (sample < 0.0) return dBscale(-sample, m, maxVal, minVal);
    float dB = AudioLevel::multiplier_to_dB(sample);
    float mindB = AudioLevel::multiplier_to_dB(minVal);
    float maxdB = AudioLevel::multiplier_to_dB(maxVal);
    if (dB < mindB) return 0;
    if (dB > 0.0) return m;
    return int(((dB - mindB) * m) / (maxdB - mindB) + 0.1);
}

int
PaintAssistant::getYForValue(Scale scale, float value, 
                             float minVal, float maxVal,
                             int minY, int height)
{
    int vy = 0;

//    int m = height/2;
//    int my = minY + m;

    switch (scale) {

    case LinearScale:
//        vy = my - int(m * value);
        vy = minY + height - int(((value - minVal) / (maxVal - minVal)) * height);
        break;

    case MeterScale:
//        vy = my - AudioLevel::multiplier_to_preview(value, m);
        vy = minY + height - AudioLevel::multiplier_to_preview
            ((value - minVal) / (maxVal - minVal), height);
        break;

    case dBScale:
        vy = minY + height - dBscale(value, height, maxVal, minVal);
        break;
    }

    return vy;
}