view layer/LinearNumericalScale.h @ 738:d26545a2a02d tonioni

Rather than undrawing the bottom bit of the dial, don't draw it in the first place (necessary on shaded background)
author Chris Cannam
date Thu, 06 Mar 2014 13:52:33 +0000
parents e77b1673e17e
children e0f08e108064
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006-2013 Chris Cannam and QMUL.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef LINEAR_NUMERICAL_SCALE_H
#define LINEAR_NUMERICAL_SCALE_H

#include <QRect>

class QPainter;
class View;
class VerticalScaleLayer;

class LinearNumericalScale
{
public:
    int getWidth(View *v, QPainter &paint);

    void paintVertical
    (View *v, const VerticalScaleLayer *layer, QPainter &paint, int x0,
     float minf, float maxf);
};

#endif