view layer/LayerFactory.h @ 1496:d09345e578a7

Separate out handling of alignment progress bar from the layer progress bars and fix tendency to have them hanging around even when alignment has completed
author Chris Cannam
date Wed, 14 Aug 2019 10:58:24 +0100
parents b43ff1abdc02
children 0fa155b84bac
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef SV_LAYER_FACTORY_H
#define SV_LAYER_FACTORY_H

#include <QString>
#include <set>

#include "data/model/Model.h"

class Layer;
class Clipboard;

class LayerFactory
{
public:
    enum LayerType {

        // Standard layers
        Waveform,
        Spectrogram,
        TimeRuler,
        TimeInstants,
        TimeValues,
        Notes,
        FlexiNotes,
        Regions,
        Text,
        Image,
        Colour3DPlot,
        Spectrum,
        Slice,

        // Layers with different initial parameters
        MelodicRangeSpectrogram,
        PeakFrequencySpectrogram,

        // Not-a-layer-type
        UnknownLayer = 255
    };

    static LayerFactory *getInstance();
    
    virtual ~LayerFactory();

    typedef std::set<LayerType> LayerTypeSet;
    LayerTypeSet getValidLayerTypes(ModelId modelId);

    /**
     * Return the set of layer types that an end user should be
     * allowed to create, empty, for subsequent editing.
     */
    LayerTypeSet getValidEmptyLayerTypes();

    LayerType getLayerType(const Layer *);

    Layer *createLayer(LayerType type);

    /**
     * Set the default properties of a layer, from the XML string
     * contained in the LayerDefaults settings group for the given
     * layer type. Leave unchanged any properties not mentioned in the
     * settings.
     */
    void setLayerDefaultProperties(LayerType type, Layer *layer);

    /**
     * Set the properties of a layer, from the XML string
     * provided. Leave unchanged any properties not mentioned.
     */
    void setLayerProperties(Layer *layer, QString xmlString);

    QString getLayerPresentationName(LayerType type);

    bool isLayerSliceable(const Layer *);

    void setModel(Layer *layer, ModelId model);
    std::shared_ptr<Model> createEmptyModel(LayerType type, ModelId baseModel);

    int getChannel(Layer *layer);
    void setChannel(Layer *layer, int channel);

    QString getLayerIconName(LayerType);
    QString getLayerTypeName(LayerType);
    LayerType getLayerTypeForName(QString);

    LayerType getLayerTypeForClipboardContents(const Clipboard &);

protected:
    template <typename LayerClass, typename ModelClass>
    bool trySetModel(Layer *layerBase, ModelId modelId) {
        LayerClass *layer = dynamic_cast<LayerClass *>(layerBase);
        if (!layer) return false;
        if (!modelId.isNone()) {
            auto model = ModelById::getAs<ModelClass>(modelId);
            if (!model) return false;
        }
        layer->setModel(modelId);
        return true;
    }

    static LayerFactory *m_instance;
};

#endif