Mercurial > hg > svgui
view layer/Colour3DPlotLayer.cpp @ 159:c1fb771b7646
* Various improvements to colour 3d plot layer, particularly for large and/or
dense plots. Still a work in progress
author | Chris Cannam |
---|---|
date | Fri, 06 Oct 2006 16:53:25 +0000 |
parents | 10eec0da9efe |
children | f4be20ebdfa4 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "Colour3DPlotLayer.h" #include "view/View.h" #include "base/Profiler.h" #include <QPainter> #include <QImage> #include <QRect> #include <iostream> #include <cassert> //#define DEBUG_COLOUR_3D_PLOT_LAYER_PAINT 1 Colour3DPlotLayer::Colour3DPlotLayer() : Layer(), m_model(0), m_cache(0), m_colourScale(LinearScale) { } Colour3DPlotLayer::~Colour3DPlotLayer() { } void Colour3DPlotLayer::setModel(const DenseThreeDimensionalModel *model) { m_model = model; if (!m_model || !m_model->isOK()) return; connect(m_model, SIGNAL(modelChanged()), this, SIGNAL(modelChanged())); connect(m_model, SIGNAL(modelChanged(size_t, size_t)), this, SIGNAL(modelChanged(size_t, size_t))); connect(m_model, SIGNAL(completionChanged()), this, SIGNAL(modelCompletionChanged())); connect(m_model, SIGNAL(modelChanged()), this, SLOT(cacheInvalid())); connect(m_model, SIGNAL(modelChanged(size_t, size_t)), this, SLOT(cacheInvalid(size_t, size_t))); emit modelReplaced(); } void Colour3DPlotLayer::cacheInvalid() { delete m_cache; m_cache = 0; } void Colour3DPlotLayer::cacheInvalid(size_t, size_t) { cacheInvalid(); } Layer::PropertyList Colour3DPlotLayer::getProperties() const { PropertyList list; list.push_back("Colour Scale"); return list; } QString Colour3DPlotLayer::getPropertyLabel(const PropertyName &name) const { if (name == "Colour Scale") return tr("Colour Scale"); return ""; } Layer::PropertyType Colour3DPlotLayer::getPropertyType(const PropertyName &name) const { return ValueProperty; } QString Colour3DPlotLayer::getPropertyGroupName(const PropertyName &name) const { return QString(); } int Colour3DPlotLayer::getPropertyRangeAndValue(const PropertyName &name, int *min, int *max) const { int deft = 0; int garbage0, garbage1; if (!min) min = &garbage0; if (!max) max = &garbage1; if (name == "Colour Scale") { *min = 0; *max = 3; deft = (int)m_colourScale; } else { deft = Layer::getPropertyRangeAndValue(name, min, max); } return deft; } QString Colour3DPlotLayer::getPropertyValueLabel(const PropertyName &name, int value) const { if (name == "Colour Scale") { switch (value) { default: case 0: return tr("Linear"); case 1: return tr("Absolute"); case 2: return tr("Meter"); case 3: return tr("dB"); } } return tr("<unknown>"); } void Colour3DPlotLayer::setProperty(const PropertyName &name, int value) { if (name == "Colour Scale") { switch (value) { default: case 0: setColourScale(LinearScale); break; case 1: setColourScale(AbsoluteScale); break; case 2: setColourScale(MeterScale); break; case 3: setColourScale(dBScale); break; } } } void Colour3DPlotLayer::setColourScale(ColourScale scale) { if (m_colourScale == scale) return; m_colourScale = scale; cacheInvalid(); emit layerParametersChanged(); } bool Colour3DPlotLayer::isLayerScrollable(const View *v) const { QPoint discard; return !v->shouldIlluminateLocalFeatures(this, discard); } QString Colour3DPlotLayer::getFeatureDescription(View *v, QPoint &pos) const { if (!m_model) return ""; int x = pos.x(); int y = pos.y(); size_t modelStart = m_model->getStartFrame(); size_t modelResolution = m_model->getResolution(); float srRatio = float(v->getViewManager()->getMainModelSampleRate()) / float(m_model->getSampleRate()); int sx0 = modelResolution * int((v->getFrameForX(x) / srRatio - long(modelStart)) / long(modelResolution)); int sx1 = sx0 + modelResolution; float binHeight = float(v->height()) / m_model->getYBinCount(); int sy = (v->height() - y) / binHeight; float value = m_model->getBinValue(sx0, sy); // std::cerr << "bin value (" << sx0 << "," << sy << ") is " << value << std::endl; QString binName = m_model->getBinName(sy); if (binName == "") binName = QString("[%1]").arg(sy + 1); else binName = QString("%1 [%2]").arg(binName).arg(sy + 1); QString text = tr("Time:\t%1 - %2\nBin:\t%3\nValue:\t%4") .arg(RealTime::frame2RealTime(sx0, m_model->getSampleRate()) .toText(true).c_str()) .arg(RealTime::frame2RealTime(sx1, m_model->getSampleRate()) .toText(true).c_str()) .arg(binName) .arg(value); return text; } int Colour3DPlotLayer::getColourScaleWidth(QPainter &paint) const { int cw = 20; return cw; } int Colour3DPlotLayer::getVerticalScaleWidth(View *v, QPainter &paint) const { if (!m_model) return 0; QString sampleText = QString("[%1]").arg(m_model->getYBinCount()); int tw = paint.fontMetrics().width(sampleText); bool another = false; for (size_t i = 0; i < m_model->getYBinCount(); ++i) { if (m_model->getBinName(i).length() > sampleText.length()) { sampleText = m_model->getBinName(i); another = true; } } if (another) { tw = std::max(tw, paint.fontMetrics().width(sampleText)); } return tw + 13 + getColourScaleWidth(paint); } void Colour3DPlotLayer::paintVerticalScale(View *v, QPainter &paint, QRect rect) const { if (!m_model) return; int h = rect.height(), w = rect.width(); float binHeight = float(v->height()) / m_model->getYBinCount(); int cw = getColourScaleWidth(paint); int ch = h - 20; if (ch > 20 && m_cache) { paint.setPen(Qt::black); paint.drawRect(4, 10, cw - 8, ch - 19); for (int y = 0; y < ch - 20; ++y) { QRgb c = m_cache->color(((ch - 20 - y) * 255) / (ch - 20)); // std::cerr << "y = " << y << ": rgb " << qRed(c) << "," << qGreen(c) << "," << qBlue(c) << std::endl; paint.setPen(QColor(qRed(c), qGreen(c), qBlue(c))); paint.drawLine(5, 11 + y, cw - 5, 11 + y); } } paint.setPen(Qt::black); int count = v->height() / paint.fontMetrics().height(); int step = m_model->getYBinCount() / count; if (step == 0) step = 1; for (size_t i = 0; i < m_model->getYBinCount(); ++i) { if ((i % step) != 0) continue; int y0 = v->height() - (i * binHeight) - 1; QString text = m_model->getBinName(i); if (text == "") text = QString("[%1]").arg(i + 1); paint.drawLine(cw, y0, w, y0); int cy = y0 - (step * binHeight)/2; int ty = cy + paint.fontMetrics().ascent()/2; paint.drawText(cw + 5, ty, text); } } void Colour3DPlotLayer::paint(View *v, QPainter &paint, QRect rect) const { // Profiler profiler("Colour3DPlotLayer::paint"); #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT std::cerr << "Colour3DPlotLayer::paint(): m_model is " << m_model << ", zoom level is " << v->getZoomLevel() << std::endl; #endif int completion = 0; if (!m_model || !m_model->isOK() || !m_model->isReady(&completion)) { if (completion > 0) { paint.fillRect(0, 10, v->width() * completion / 100, 10, QColor(120, 120, 120)); } return; } size_t modelStart = m_model->getStartFrame(); size_t modelEnd = m_model->getEndFrame(); size_t modelResolution = m_model->getResolution(); size_t cacheWidth = (modelEnd - modelStart) / modelResolution + 1; size_t cacheHeight = m_model->getYBinCount(); if (m_cache && (m_cache->width() != cacheWidth || m_cache->height() != cacheHeight)) { delete m_cache; m_cache = 0; } if (!m_cache) { m_cache = new QImage(cacheWidth, cacheHeight, QImage::Format_Indexed8); std::cerr << "Cache size " << cacheWidth << "x" << cacheHeight << std::endl; m_cache->setNumColors(256); DenseThreeDimensionalModel::BinValueSet values; float min = m_model->getMinimumLevel(); float max = m_model->getMaximumLevel(); if (max == min) max = min + 1.0; int zeroIndex = 0; if (min < 0.f) { if (m_colourScale == LinearScale) { zeroIndex = int(((-min) * 256) / (max - min)); } else { max = std::max(-min, max); min = 0; } } if (zeroIndex < 0) zeroIndex = 0; if (zeroIndex > 255) zeroIndex = 255; //!!! want this and spectrogram to share a colour mapping unit for (int index = 0; index < 256; ++index) { int effective = abs(((index - zeroIndex) * 255) / std::max(255 - zeroIndex, zeroIndex)); int hue = 256 - effective; if (zeroIndex > 0) { if (index <= zeroIndex) hue = 255; else hue = 0; } while (hue < 0) hue += 255; while (hue > 255) hue -= 255; int saturation = effective / 2 + 128; if (saturation < 0) saturation = -saturation; if (saturation > 255) saturation = 255; int value = effective; if (value < 0) value = -value; if (value > 255) value = 255; // std::cerr << "min: " << min << ", max: " << max << ", zi " << zeroIndex << ", index " << index << ": " << hue << ", " << saturation << ", " << value << std::endl; QColor colour = QColor::fromHsv(hue, saturation, value); // std::cerr << "rgb: " << colour.red() << "," << colour.green() << "," << colour.blue() << std::endl; m_cache->setColor(index, qRgb(colour.red(), colour.green(), colour.blue())); } m_cache->fill(zeroIndex); for (size_t f = modelStart; f <= modelEnd; f += modelResolution) { values.clear(); m_model->getBinValues(f, values); for (size_t y = 0; y < m_model->getYBinCount(); ++y) { float value = min; if (y < values.size()) { value = values[y]; if (m_colourScale != LinearScale) { value = fabs(value); } } int pixel = int(((value - min) * 256) / (max - min)); if (pixel < 0) pixel = 0; if (pixel > 255) pixel = 255; m_cache->setPixel(f / modelResolution, y, pixel); } } } if (m_model->getYBinCount() >= v->height() || modelResolution < v->getZoomLevel() / 2) { paintDense(v, paint, rect); return; } int x0 = rect.left(); int x1 = rect.right() + 1; int h = v->height(); // The cache is from the model's start frame to the model's end // frame at the model's window increment frames per pixel. We // want to draw from our start frame + x0 * zoomLevel to our start // frame + x1 * zoomLevel at zoomLevel frames per pixel. //!!! Strictly speaking we want quite different paint mechanisms //for models that have more than one bin per pixel in either //direction. This one is only really appropriate for models with //far fewer bins in both directions. float srRatio = float(v->getViewManager()->getMainModelSampleRate()) / float(m_model->getSampleRate()); int sx0 = int((v->getFrameForX(x0) / srRatio - long(modelStart)) / long(modelResolution)); int sx1 = int((v->getFrameForX(x1) / srRatio - long(modelStart)) / long(modelResolution)); int sh = m_model->getYBinCount(); #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT std::cerr << "Colour3DPlotLayer::paint: w " << w << ", h " << h << ", sx0 " << sx0 << ", sx1 " << sx1 << ", sw " << sw << ", sh " << sh << std::endl; std::cerr << "Colour3DPlotLayer: sample rate is " << m_model->getSampleRate() << ", resolution " << m_model->getResolution() << std::endl; #endif QPoint illuminatePos; bool illuminate = v->shouldIlluminateLocalFeatures(this, illuminatePos); char labelbuf[10]; for (int sx = sx0 - 1; sx <= sx1; ++sx) { int fx = sx * int(modelResolution); if (fx + modelResolution < int(modelStart) || fx > int(modelEnd)) continue; int rx0 = v->getXForFrame((fx + int(modelStart)) * srRatio); int rx1 = v->getXForFrame((fx + int(modelStart) + int(modelResolution) + 1) * srRatio); int rw = rx1 - rx0; if (rw < 1) rw = 1; bool showLabel = (rw > 10 && paint.fontMetrics().width("0.000000") < rw - 3 && paint.fontMetrics().height() < (h / sh)); for (int sy = 0; sy < sh; ++sy) { int ry0 = h - (sy * h) / sh - 1; QRgb pixel = qRgb(255, 255, 255); if (sx >= 0 && sx < m_cache->width() && sy >= 0 && sy < m_cache->height()) { pixel = m_cache->pixel(sx, sy); } QRect r(rx0, ry0 - h / sh - 1, rw, h / sh + 1); if (rw == 1) { paint.setPen(pixel); paint.setBrush(Qt::NoBrush); paint.drawLine(r.x(), r.y(), r.x(), r.y() + r.height() - 1); continue; } QColor pen(255, 255, 255, 80); QColor brush(pixel); if (rw > 3 && r.height() > 3) { brush.setAlpha(160); } paint.setPen(Qt::NoPen); paint.setBrush(brush); if (illuminate) { if (r.contains(illuminatePos)) { paint.setPen(Qt::black);//!!! } } #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT std::cerr << "rect " << r.x() << "," << r.y() << " " << r.width() << "x" << r.height() << std::endl; #endif paint.drawRect(r); if (showLabel) { if (sx >= 0 && sx < m_cache->width() && sy >= 0 && sy < m_cache->height()) { float value = m_model->getBinValue(fx, sy); sprintf(labelbuf, "%06f", value); QString text(labelbuf); paint.setPen(Qt::white); paint.drawText(rx0 + 2, ry0 - h / sh - 1 + 2 + paint.fontMetrics().ascent(), text); } } } } } void Colour3DPlotLayer::paintDense(View *v, QPainter &paint, QRect rect) const { long startFrame = v->getStartFrame(); int zoomLevel = v->getZoomLevel(); size_t modelStart = m_model->getStartFrame(); size_t modelEnd = m_model->getEndFrame(); size_t modelResolution = m_model->getResolution(); float srRatio = float(v->getViewManager()->getMainModelSampleRate()) / float(m_model->getSampleRate()); int x0 = rect.left(); int x1 = rect.right() + 1; int w = x1 - x0; int h = v->height(); int sh = m_model->getYBinCount(); QImage img(w, h, QImage::Format_RGB32); for (int x = x0; x < x1; ++x) { long xf = v->getFrameForX(x) / srRatio; if (xf < 0) { for (int y = 0; y < h; ++y) { img.setPixel(x - x0, y, m_cache->color(0)); } continue; } float sx0 = (float(xf) - modelStart) / modelResolution; float sx1 = (float(v->getFrameForX(x+1) / srRatio) - modelStart) / modelResolution; int sx0i = int(sx0 + 0.001); int sx1i = int(sx1); for (int y = 0; y < h; ++y) { float sy0 = (float(h - y - 1) * sh) / h; float sy1 = (float(h - y) * sh) / h; int sy0i = int(sy0 + 0.001); int sy1i = int(sy1); float mag = 0.0, div = 0.0; int max = 0; for (int sx = sx0i; sx <= sx1i; ++sx) { if (sx < 0 || sx >= m_cache->width()) continue; for (int sy = sy0i; sy <= sy1i; ++sy) { if (sy < 0 || sy >= m_cache->height()) continue; float prop = 1.0; if (sx == sx0i) prop *= (sx + 1) - sx0; if (sx == sx1i) prop *= sx1 - sx; if (sy == sy0i) prop *= (sy + 1) - sy0; if (sy == sy1i) prop *= sy1 - sy; mag += prop * m_cache->pixelIndex(sx, sy); max = std::max(max, m_cache->pixelIndex(sx, sy)); div += prop; } } if (div != 0) mag /= div; if (mag < 0) mag = 0; if (mag > 255) mag = 255; if (max < 0) max = 0; if (max > 255) max = 255; img.setPixel(x - x0, y, m_cache->color(int(mag + 0.001))); // img.setPixel(x - x0, y, m_cache->color(max)); } } paint.drawImage(x0, 0, img); } bool Colour3DPlotLayer::snapToFeatureFrame(View *v, int &frame, size_t &resolution, SnapType snap) const { if (!m_model) { return Layer::snapToFeatureFrame(v, frame, resolution, snap); } resolution = m_model->getResolution(); int left = (frame / resolution) * resolution; int right = left + resolution; switch (snap) { case SnapLeft: frame = left; break; case SnapRight: frame = right; break; case SnapNearest: case SnapNeighbouring: if (frame - left > right - frame) frame = right; else frame = left; break; } return true; } #ifdef INCLUDE_MOCFILES #include "Colour3DPlotLayer.moc.cpp" #endif