view widgets/SubdividingMenu.cpp @ 1025:c02de0e34233 spectrogram-minor-refactor

Make paint method do its own timing and abandon if it's taking too long (still needs some work on queueing correct repaints of the remainder)
author Chris Cannam
date Mon, 25 Jan 2016 16:16:21 +0000
parents 4a578a360011
children edfc38ade098
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 QMUL.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "SubdividingMenu.h"

#include <iostream>

#include "base/Debug.h"

using std::set;
using std::map;

SubdividingMenu::SubdividingMenu(int lowerLimit, int upperLimit,
                                 QWidget *parent) :
    QMenu(parent),
    m_lowerLimit(lowerLimit ? lowerLimit : 14),
    m_upperLimit(upperLimit ? upperLimit : (m_lowerLimit * 5) / 2),
    m_entriesSet(false)
{
}

SubdividingMenu::SubdividingMenu(const QString &title, int lowerLimit,
                                 int upperLimit, QWidget *parent) :
    QMenu(title, parent),
    m_lowerLimit(lowerLimit ? lowerLimit : 14),
    m_upperLimit(upperLimit ? upperLimit : (m_lowerLimit * 5) / 2),
    m_entriesSet(false)
{
}

SubdividingMenu::~SubdividingMenu()
{
    for (map<QString, QObject *>::iterator i = m_pendingEntries.begin();
         i != m_pendingEntries.end(); ++i) {
        delete i->second;
    }
}

void
SubdividingMenu::setEntries(const std::set<QString> &entries)
{
    m_entriesSet = true;

    int total = int(entries.size());
        
    if (total < m_upperLimit) return;

    int count = 0;
    QMenu *chunkMenu = new QMenu();
    chunkMenu->setTearOffEnabled(isTearOffEnabled());

    QString firstNameInChunk;
    QChar firstInitialInChunk;
    bool discriminateStartInitial = false;

    for (set<QString>::const_iterator j = entries.begin();
         j != entries.end();
         ++j) {

//        SVDEBUG << "SubdividingMenu::setEntries: j -> " << j->toStdString() << endl;

        m_nameToChunkMenuMap[*j] = chunkMenu;

        set<QString>::iterator k = j;
        ++k;

        QChar initial = (*j)[0];

        if (count == 0) {
            firstNameInChunk = *j;
            firstInitialInChunk = initial;
        }

//        cerr << "count = "<< count << ", upper limit = " << m_upperLimit << endl;

        bool lastInChunk = (k == entries.end() ||
                            (count >= m_lowerLimit-1 &&
                             (count == m_upperLimit ||
                              (*k)[0] != initial)));

        ++count;

        if (lastInChunk) {

            bool discriminateEndInitial = (k != entries.end() &&
                                           (*k)[0] == initial);

            bool initialsEqual = (firstInitialInChunk == initial);

            QString from = QString("%1").arg(firstInitialInChunk);
            if (discriminateStartInitial ||
                (discriminateEndInitial && initialsEqual)) {
                from = firstNameInChunk.left(3);
            }

            QString to = QString("%1").arg(initial);
            if (discriminateEndInitial ||
                (discriminateStartInitial && initialsEqual)) {
                to = j->left(3);
            }

            QString menuText;
            
            if (from == to) menuText = from;
            else menuText = tr("%1 - %2").arg(from).arg(to);
            
            discriminateStartInitial = discriminateEndInitial;

            chunkMenu->setTitle(menuText);
                
            QMenu::addMenu(chunkMenu);
            
            chunkMenu = new QMenu();
            chunkMenu->setTearOffEnabled(isTearOffEnabled());
            
            count = 0;
        }
    }
    
    if (count == 0) delete chunkMenu;
}

void
SubdividingMenu::entriesAdded()
{
    if (m_entriesSet) {
        cerr << "ERROR: SubdividingMenu::entriesAdded: setEntries was also called -- should use one mechanism or the other, but not both" << endl;
        return;
    }
    
    set<QString> entries;
    for (map<QString, QObject *>::const_iterator i = m_pendingEntries.begin();
         i != m_pendingEntries.end(); ++i) {
        entries.insert(i->first);
    }
    
    setEntries(entries);

    for (map<QString, QObject *>::iterator i = m_pendingEntries.begin();
         i != m_pendingEntries.end(); ++i) {

        QMenu *menu = dynamic_cast<QMenu *>(i->second);
        if (menu) {
            addMenu(i->first, menu);
            continue;
        }

        QAction *action = dynamic_cast<QAction *>(i->second);
        if (action) {
            addAction(i->first, action);
            continue;
        }
    }

    m_pendingEntries.clear();
}

void
SubdividingMenu::addAction(QAction *action)
{
    QString name = action->text();

    if (!m_entriesSet) {
        m_pendingEntries[name] = action;
        return;
    }

    if (m_nameToChunkMenuMap.find(name) == m_nameToChunkMenuMap.end()) {
//        SVDEBUG << "SubdividingMenu::addAction(" << name << "): not found in name-to-chunk map, adding to main menu" << endl;
        QMenu::addAction(action);
        return;
    }

//    SVDEBUG << "SubdividingMenu::addAction(" << name << "): found in name-to-chunk map for menu " << m_nameToChunkMenuMap[name]->title() << endl;
    m_nameToChunkMenuMap[name]->addAction(action);
}

QAction *
SubdividingMenu::addAction(const QString &name)
{
    if (!m_entriesSet) {
        QAction *action = new QAction(name, this);
        m_pendingEntries[name] = action;
        return action;
    }

    if (m_nameToChunkMenuMap.find(name) == m_nameToChunkMenuMap.end()) {
//        SVDEBUG << "SubdividingMenu::addAction(" << name << "): not found in name-to-chunk map, adding to main menu" << endl;
        return QMenu::addAction(name);
    }

//    SVDEBUG << "SubdividingMenu::addAction(" << name << "): found in name-to-chunk map for menu " << m_nameToChunkMenuMap[name]->title() << endl;
    return m_nameToChunkMenuMap[name]->addAction(name);
}

void
SubdividingMenu::addAction(const QString &name, QAction *action)
{
    if (!m_entriesSet) {
        m_pendingEntries[name] = action;
        return;
    }

    if (m_nameToChunkMenuMap.find(name) == m_nameToChunkMenuMap.end()) {
//        SVDEBUG << "SubdividingMenu::addAction(" << name << "): not found in name-to-chunk map, adding to main menu" << endl;
        QMenu::addAction(action);
        return;
    }

//    SVDEBUG << "SubdividingMenu::addAction(" << name << "): found in name-to-chunk map for menu " << m_nameToChunkMenuMap[name]->title() << endl;
    m_nameToChunkMenuMap[name]->addAction(action);
}

void
SubdividingMenu::addMenu(QMenu *menu)
{
    QString name = menu->title();

    if (!m_entriesSet) {
        m_pendingEntries[name] = menu;
        return;
    }

    if (m_nameToChunkMenuMap.find(name) == m_nameToChunkMenuMap.end()) {
//        SVDEBUG << "SubdividingMenu::addMenu(" << name << "): not found in name-to-chunk map, adding to main menu" << endl;
        QMenu::addMenu(menu);
        return;
    }

//    SVDEBUG << "SubdividingMenu::addMenu(" << name << "): found in name-to-chunk map for menu " << m_nameToChunkMenuMap[name]->title() << endl;
    m_nameToChunkMenuMap[name]->addMenu(menu);
}

QMenu *
SubdividingMenu::addMenu(const QString &name)
{
    if (!m_entriesSet) {
        QMenu *menu = new QMenu(name, this);
        menu->setTearOffEnabled(isTearOffEnabled());
        m_pendingEntries[name] = menu;
        return menu;
    }

    if (m_nameToChunkMenuMap.find(name) == m_nameToChunkMenuMap.end()) {
//        SVDEBUG << "SubdividingMenu::addMenu(" << name << "): not found in name-to-chunk map, adding to main menu" << endl;
        return QMenu::addMenu(name);
    }

//    SVDEBUG << "SubdividingMenu::addMenu(" << name << "): found in name-to-chunk map for menu " << m_nameToChunkMenuMap[name]->title() << endl;
    return m_nameToChunkMenuMap[name]->addMenu(name);
}

void
SubdividingMenu::addMenu(const QString &name, QMenu *menu)
{
    if (!m_entriesSet) {
        m_pendingEntries[name] = menu;
        return;
    }

    if (m_nameToChunkMenuMap.find(name) == m_nameToChunkMenuMap.end()) {
//        SVDEBUG << "SubdividingMenu::addMenu(" << name << "): not found in name-to-chunk map, adding to main menu" << endl;
        QMenu::addMenu(menu);
        return;
    }

//    SVDEBUG << "SubdividingMenu::addMenu(" << name << "): found in name-to-chunk map for menu " << m_nameToChunkMenuMap[name]->title() << endl;
    m_nameToChunkMenuMap[name]->addMenu(menu);
}