view widgets/PropertyBox.h @ 1025:c02de0e34233 spectrogram-minor-refactor

Make paint method do its own timing and abandon if it's taking too long (still needs some work on queueing correct repaints of the remainder)
author Chris Cannam
date Mon, 25 Jan 2016 16:16:21 +0000
parents 336ccf8fc3f8
children ed99d432dc57
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _PROPERTY_BOX_H_
#define _PROPERTY_BOX_H_

#include "base/PropertyContainer.h"

#include <QFrame>
#include <map>

class QLayout;
class QWidget;
class QGridLayout;
class QVBoxLayout;
class QLabel;
class LEDButton;

class PropertyBox : public QFrame
{
    Q_OBJECT

public:
    PropertyBox(PropertyContainer *);
    ~PropertyBox();

    PropertyContainer *getContainer() { return m_container; }

signals:
    void changePlayGainDial(int);
    void changePlayPanDial(int);
    void showLayer(bool);
    void contextHelpChanged(const QString &);

public slots:
    void propertyContainerPropertyChanged(PropertyContainer *);
    void propertyContainerPropertyRangeChanged(PropertyContainer *);
    void playClipChanged(QString);
    void layerVisibilityChanged(bool);

protected slots:
    void propertyControllerChanged(int);
    void propertyControllerChanged(bool);

    void playAudibleChanged(bool);
    void playAudibleButtonChanged(bool);
    void playGainChanged(float);
    void playGainDialChanged(int);
    void playPanChanged(float);
    void playPanDialChanged(int);

    void populateViewPlayFrame();

    void unitDatabaseChanged();
    void colourDatabaseChanged();

    void editPlayParameters();

    void mouseEnteredWidget();
    void mouseLeftWidget();

protected:
    void updatePropertyEditor(PropertyContainer::PropertyName,
                              bool rangeChanged = false);
    void updateContextHelp(QObject *o);
    void addNewColour();

    QLabel *m_nameWidget;
    QWidget *m_mainWidget;
    QGridLayout *m_layout;
    PropertyContainer *m_container;
    QFrame *m_viewPlayFrame;
    QVBoxLayout *m_mainBox;
    LEDButton *m_showButton;
    LEDButton *m_playButton;
    std::map<QString, QGridLayout *> m_groupLayouts;
    std::map<QString, QWidget *> m_propertyControllers;
};

#endif