view widgets/LevelPanToolButton.h @ 1025:c02de0e34233 spectrogram-minor-refactor

Make paint method do its own timing and abandon if it's taking too long (still needs some work on queueing correct repaints of the remainder)
author Chris Cannam
date Mon, 25 Jan 2016 16:16:21 +0000
parents fcbfc7fad1f2
children 6a6a63506e3f
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef LEVEL_PAN_TOOLBUTTON_H
#define LEVEL_PAN_TOOLBUTTON_H

#include <QToolButton>

class LevelPanWidget;

class LevelPanToolButton : public QToolButton
{
    Q_OBJECT

public:
    LevelPanToolButton(QWidget *parent = 0);
    ~LevelPanToolButton();
    
    /// Return level as a gain value in the range [0,1]
    float getLevel() const; 
    
    /// Return pan as a value in the range [-1,1]
    float getPan() const;

    /// Discover whether the level range includes muting or not
    bool includesMute() const;

    void setImageSize(int pixels);
			
    void setBigImageSize(int pixels);
			
public slots:
    /// Set level in the range [0,1] -- will be rounded
    void setLevel(float);

    /// Set pan in the range [-1,1] -- will be rounded
    void setPan(float);

    /// Specify whether the level range should include muting or not
    void setIncludeMute(bool);

    void setEnabled(bool enabled);
    
signals:
    void levelChanged(float);
    void panChanged(float);

private slots:
    void selfLevelChanged(float);
    void selfClicked();
    
protected:
    void paintEvent(QPaintEvent *);
    
    LevelPanWidget *m_lpw;
    int m_pixels;
    int m_pixelsBig;
    bool m_muted;
    float m_savedLevel;
};

#endif