Mercurial > hg > svgui
view widgets/ModelDataTableDialog.cpp @ 1534:bfd8b22fd67c
Fix #1904 Scrolling colour 3d plot does not always work when in View normalisation mode. We shouldn't imagine we've just invalidated the cache if the truth is that we've only just created the renderer
author | Chris Cannam |
---|---|
date | Wed, 09 Oct 2019 13:45:17 +0100 |
parents | 9bf8aa2916e9 |
children | 873ff035364c |
line wrap: on
line source
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2008 QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "ModelDataTableDialog.h" #include "data/model/ModelDataTableModel.h" #include "data/model/TabularModel.h" #include "data/model/Model.h" #include "CommandHistory.h" #include "IconLoader.h" #include <QTableView> #include <QLineEdit> #include <QGridLayout> #include <QLabel> #include <QGroupBox> #include <QDialogButtonBox> #include <QHeaderView> #include <QApplication> #include <QScreen> #include <QAction> #include <QToolBar> #include <iostream> ModelDataTableDialog::ModelDataTableDialog(ModelId tabularModelId, QString title, QWidget *parent) : QMainWindow(parent), m_currentRow(0), m_trackPlayback(true) { setWindowTitle(tr("Data Editor")); QToolBar *toolbar; toolbar = addToolBar(tr("Playback Toolbar")); m_playToolbar = toolbar; toolbar = addToolBar(tr("Play Mode Toolbar")); IconLoader il; QAction *action = new QAction(il.load("playfollow"), tr("Track Playback"), this); action->setStatusTip(tr("Toggle tracking of playback position")); action->setCheckable(true); action->setChecked(m_trackPlayback); connect(action, SIGNAL(triggered()), this, SLOT(togglePlayTracking())); toolbar->addAction(action); toolbar = addToolBar(tr("Edit Toolbar")); action = new QAction(il.load("draw"), tr("Insert New Item"), this); action->setShortcut(tr("Insert")); action->setStatusTip(tr("Insert a new item")); connect(action, SIGNAL(triggered()), this, SLOT(insertRow())); toolbar->addAction(action); action = new QAction(il.load("datadelete"), tr("Delete Selected Items"), this); action->setShortcut(tr("Delete")); action->setStatusTip(tr("Delete the selected item or items")); connect(action, SIGNAL(triggered()), this, SLOT(deleteRows())); toolbar->addAction(action); CommandHistory::getInstance()->registerToolbar(toolbar); /* action = new QAction(il.load("dataedit"), tr("Edit Selected Item"), this); action->setShortcut(tr("Edit")); action->setStatusTip(tr("Edit the selected item")); connect(action, SIGNAL(triggered()), this, SLOT(editRow())); toolbar->addAction(action); */ QFrame *mainFrame = new QFrame; setCentralWidget(mainFrame); QGridLayout *grid = new QGridLayout; mainFrame->setLayout(grid); QGroupBox *box = new QGroupBox; if (title != "") { box->setTitle(title); } else { box->setTitle(tr("Data in Layer")); } grid->addWidget(box, 0, 0); grid->setRowStretch(0, 15); QGridLayout *subgrid = new QGridLayout; box->setLayout(subgrid); subgrid->setSpacing(0); subgrid->setMargin(5); subgrid->addWidget(new QLabel(tr("Find:")), 1, 0); subgrid->addWidget(new QLabel(tr(" ")), 1, 1); m_find = new QLineEdit; subgrid->addWidget(m_find, 1, 2); connect(m_find, SIGNAL(textChanged(const QString &)), this, SLOT(searchTextChanged(const QString &))); connect(m_find, SIGNAL(returnPressed()), this, SLOT(searchRepeated())); m_tableView = new QTableView; subgrid->addWidget(m_tableView, 0, 0, 1, 3); m_tableView->setSortingEnabled(true); m_tableView->sortByColumn(0, Qt::AscendingOrder); m_table = new ModelDataTableModel(tabularModelId); m_tableView->setModel(m_table); m_tableView->horizontalHeader()->setStretchLastSection(true); connect(m_tableView, SIGNAL(clicked(const QModelIndex &)), this, SLOT(viewClicked(const QModelIndex &))); connect(m_tableView, SIGNAL(pressed(const QModelIndex &)), this, SLOT(viewPressed(const QModelIndex &))); connect(m_tableView->selectionModel(), SIGNAL(currentChanged(const QModelIndex &, const QModelIndex &)), this, SLOT(currentChanged(const QModelIndex &, const QModelIndex &))); connect(m_table, SIGNAL(addCommand(Command *)), this, SLOT(addCommand(Command *))); connect(m_table, SIGNAL(currentChanged(const QModelIndex &)), this, SLOT(currentChangedThroughResort(const QModelIndex &))); connect(m_table, SIGNAL(modelRemoved()), this, SLOT(modelRemoved())); QDialogButtonBox *bb = new QDialogButtonBox(QDialogButtonBox::Close); connect(bb, SIGNAL(rejected()), this, SLOT(close())); grid->addWidget(bb, 2, 0); grid->setRowStretch(2, 0); QScreen *screen = QGuiApplication::primaryScreen(); QRect available = screen->availableGeometry(); int width = available.width() / 3; int height = available.height() / 2; if (height < 370) { if (available.height() > 500) height = 370; } if (width < 650) { if (available.width() > 750) width = 650; else if (width < 500) { if (available.width() > 650) width = 500; } } resize(width, height); } ModelDataTableDialog::~ModelDataTableDialog() { delete m_table; } void ModelDataTableDialog::userScrolledToFrame(sv_frame_t frame) { QModelIndex index = m_table->getModelIndexForFrame(frame); makeCurrent(index.row()); } void ModelDataTableDialog::playbackScrolledToFrame(sv_frame_t frame) { if (m_trackPlayback) { QModelIndex index = m_table->getModelIndexForFrame(frame); makeCurrent(index.row()); } } void ModelDataTableDialog::searchTextChanged(const QString &text) { QModelIndex mi = m_table->findText(text); if (mi.isValid()) { makeCurrent(mi.row()); m_tableView->selectionModel()->setCurrentIndex (mi, QItemSelectionModel::ClearAndSelect); } } void ModelDataTableDialog::searchRepeated() { QModelIndex mi = m_table->findText(m_find->text()); if (mi.isValid()) { makeCurrent(mi.row()); m_tableView->selectionModel()->setCurrentIndex (mi, QItemSelectionModel::ClearAndSelect); } } void ModelDataTableDialog::makeCurrent(int row) { if (m_table->rowCount() == 0 || row >= m_table->rowCount() || row < 0) { return; } int rh = m_tableView->height() / m_tableView->rowHeight(0); int topRow = row - rh/4; if (topRow < 0) topRow = 0; // should only scroll if the desired row is not currently visible // should only select if no part of the desired row is currently selected // cerr << "rh = " << rh << ", row = " << row << ", scrolling to " // << topRow << endl; int pos = m_tableView->rowViewportPosition(row); if (pos < 0 || pos >= m_tableView->height() - rh) { m_tableView->scrollTo(m_table->index(topRow, 0)); } bool haveRowSelected = false; for (int i = 0; i < m_table->columnCount(); ++i) { if (m_tableView->selectionModel()->isSelected(m_table->index(row, i))) { haveRowSelected = true; break; } } if (!haveRowSelected) { m_tableView->selectionModel()->setCurrentIndex (m_table->index(row, 0), QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows); } } void ModelDataTableDialog::viewClicked(const QModelIndex &index) { // SVDEBUG << "ModelDataTableDialog::viewClicked: " << index.row() << ", " << index.column() << endl; emit scrollToFrame(m_table->getFrameForModelIndex(index)); } void ModelDataTableDialog::viewPressed(const QModelIndex &) { // SVDEBUG << "ModelDataTableDialog::viewPressed: " << index.row() << ", " << index.column() << endl; } void ModelDataTableDialog::currentChanged(const QModelIndex ¤t, const QModelIndex &previous) { SVDEBUG << "ModelDataTableDialog::currentChanged: from " << previous.row() << ", " << previous.column() << " to " << current.row() << ", " << current.column() << endl; m_currentRow = current.row(); m_table->setCurrentRow(m_currentRow); } void ModelDataTableDialog::insertRow() { m_table->insertRow(m_currentRow); } void ModelDataTableDialog::deleteRows() { std::set<int> selectedRows; if (m_tableView->selectionModel()->hasSelection()) { for (const auto &ix: m_tableView->selectionModel()->selectedIndexes()) { selectedRows.insert(ix.row()); } } // Remove rows in reverse order, so as not to pull the rug from // under our own feet for (auto ri = selectedRows.rbegin(); ri != selectedRows.rend(); ++ri) { SVDEBUG << "ModelDataTableDialog: removing row " << *ri << endl; m_table->removeRow(*ri); } } void ModelDataTableDialog::editRow() { } void ModelDataTableDialog::addCommand(Command *command) { CommandHistory::getInstance()->addCommand(command, false, true); } void ModelDataTableDialog::togglePlayTracking() { m_trackPlayback = !m_trackPlayback; } void ModelDataTableDialog::currentChangedThroughResort(const QModelIndex &index) { // SVDEBUG << "ModelDataTableDialog::currentChangedThroughResort: row = " << index.row() << endl; // m_tableView->scrollTo(index); makeCurrent(index.row()); } void ModelDataTableDialog::modelRemoved() { close(); }