Mercurial > hg > svgui
view view/AlignmentView.h @ 1534:bfd8b22fd67c
Fix #1904 Scrolling colour 3d plot does not always work when in View normalisation mode. We shouldn't imagine we've just invalidated the cache if the truth is that we've only just created the renderer
author | Chris Cannam |
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date | Wed, 09 Oct 2019 13:45:17 +0100 |
parents | c5589d94b731 |
children | 911330a28a7c |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006-2014 Chris Cannam and QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef ALIGNMENT_VIEW_H #define ALIGNMENT_VIEW_H #include "View.h" class AlignmentView : public View { Q_OBJECT public: AlignmentView(QWidget *parent = 0); QString getPropertyContainerIconName() const override { return "alignment"; } void setViewAbove(View *view); void setViewBelow(View *view); public slots: void globalCentreFrameChanged(sv_frame_t) override; void viewCentreFrameChanged(View *, sv_frame_t) override; virtual void viewAboveZoomLevelChanged(ZoomLevel, bool); virtual void viewBelowZoomLevelChanged(ZoomLevel, bool); void viewManagerPlaybackFrameChanged(sv_frame_t) override; void keyFramesChanged(); protected: void paintEvent(QPaintEvent *e) override; bool shouldLabelSelections() const override { return false; } void buildKeyFrameMap(); std::vector<sv_frame_t> getKeyFrames(View *, sv_frame_t &resolution); std::vector<sv_frame_t> getDefaultKeyFrames(); ModelId getSalientModel(View *); void reconnectModels(); View *m_above; View *m_below; QMutex m_keyFrameMutex; std::multimap<sv_frame_t, sv_frame_t> m_keyFrameMap; }; #endif