Mercurial > hg > svgui
view layer/TimeRulerLayer.cpp @ 1534:bfd8b22fd67c
Fix #1904 Scrolling colour 3d plot does not always work when in View normalisation mode. We shouldn't imagine we've just invalidated the cache if the truth is that we've only just created the renderer
author | Chris Cannam |
---|---|
date | Wed, 09 Oct 2019 13:45:17 +0100 |
parents | 36ad3cdabf55 |
children | e6362cf5ff1d |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "TimeRulerLayer.h" #include "LayerFactory.h" #include "data/model/Model.h" #include "base/RealTime.h" #include "base/Preferences.h" #include "view/View.h" #include "ColourDatabase.h" #include "PaintAssistant.h" #include <QPainter> #include <iostream> #include <cmath> #include <stdexcept> //#define DEBUG_TIME_RULER_LAYER 1 TimeRulerLayer::TimeRulerLayer() : SingleColourLayer(), m_labelHeight(LabelTop) { } void TimeRulerLayer::setModel(ModelId model) { if (m_model == model) return; m_model = model; emit modelReplaced(); } bool TimeRulerLayer::snapToFeatureFrame(LayerGeometryProvider *v, sv_frame_t &frame, int &resolution, SnapType snap) const { auto model = ModelById::get(m_model); if (!model) { resolution = 1; return false; } bool q; int64_t tickUSec = getMajorTickUSec(v, q); RealTime rtick = RealTime::fromMicroseconds(tickUSec); sv_samplerate_t rate = model->getSampleRate(); RealTime rt = RealTime::frame2RealTime(frame, rate); double ratio = rt / rtick; int rounded = int(ratio); RealTime rdrt = rtick * rounded; sv_frame_t left = RealTime::realTime2Frame(rdrt, rate); resolution = int(RealTime::realTime2Frame(rtick, rate)); sv_frame_t right = left + resolution; // SVDEBUG << "TimeRulerLayer::snapToFeatureFrame: type " // << int(snap) << ", frame " << frame << " (time " // << rt << ", tick " << rtick << ", rounded " << rdrt << ") "; switch (snap) { case SnapLeft: frame = left; break; case SnapRight: frame = right; break; case SnapNeighbouring: { int dl = -1, dr = -1; int x = v->getXForFrame(frame); if (left > v->getStartFrame() && left < v->getEndFrame()) { dl = abs(v->getXForFrame(left) - x); } if (right > v->getStartFrame() && right < v->getEndFrame()) { dr = abs(v->getXForFrame(right) - x); } int fuzz = ViewManager::scalePixelSize(2); if (dl >= 0 && dr >= 0) { if (dl < dr) { if (dl <= fuzz) { frame = left; } } else { if (dr < fuzz) { frame = right; } } } else if (dl >= 0) { if (dl <= fuzz) { frame = left; } } else if (dr >= 0) { if (dr <= fuzz) { frame = right; } } } } // SVDEBUG << " -> " << frame << " (resolution = " << resolution << ")" << endl; return true; } int64_t TimeRulerLayer::getMajorTickUSec(LayerGeometryProvider *v, bool &quarterTicks) const { // return value is in microseconds auto model = ModelById::get(m_model); if (!model || !v) return 1000 * 1000; sv_samplerate_t sampleRate = model->getSampleRate(); if (!sampleRate) return 1000 * 1000; sv_frame_t startFrame = v->getStartFrame(); sv_frame_t endFrame = v->getEndFrame(); if (endFrame == startFrame) { endFrame = startFrame + 1; } // Qt 5.13 deprecates QFontMetrics::width(), but its suggested // replacement (horizontalAdvance) was only added in Qt 5.11 // which is too new for us #pragma GCC diagnostic ignored "-Wdeprecated-declarations" int exampleWidth = QFontMetrics(QFont()).width("10:42.987654"); int minPixelSpacing = v->getXForViewX(exampleWidth); RealTime rtStart = RealTime::frame2RealTime(startFrame, sampleRate); RealTime rtEnd = RealTime::frame2RealTime(endFrame, sampleRate); int count = v->getPaintWidth() / minPixelSpacing; if (count < 1) count = 1; RealTime rtGap = (rtEnd - rtStart) / count; #ifdef DEBUG_TIME_RULER_LAYER SVCERR << "zoomLevel = " << v->getZoomLevel() << ", startFrame = " << startFrame << ", endFrame = " << endFrame << ", rtStart = " << rtStart << ", rtEnd = " << rtEnd << ", paint width = " << v->getPaintWidth() << ", minPixelSpacing = " << minPixelSpacing << ", count = " << count << ", rtGap = " << rtGap << endl; #endif int64_t incus; quarterTicks = false; if (rtGap.sec > 0) { incus = 1000 * 1000; int s = rtGap.sec; if (s > 0) { incus *= 5; s /= 5; } if (s > 0) { incus *= 2; s /= 2; } if (s > 0) { incus *= 6; s /= 6; quarterTicks = true; } if (s > 0) { incus *= 5; s /= 5; quarterTicks = false; } if (s > 0) { incus *= 2; s /= 2; } if (s > 0) { incus *= 6; s /= 6; quarterTicks = true; } while (s > 0) { incus *= 10; s /= 10; quarterTicks = false; } } else if (rtGap.msec() > 0) { incus = 1000; int ms = rtGap.msec(); if (ms > 0) { incus *= 10; ms /= 10; } if (ms > 0) { incus *= 10; ms /= 10; } if (ms > 0) { incus *= 5; ms /= 5; } if (ms > 0) { incus *= 2; ms /= 2; } } else { incus = 1; int us = rtGap.usec(); if (us > 0) { incus *= 10; us /= 10; } if (us > 0) { incus *= 10; us /= 10; } if (us > 0) { incus *= 5; us /= 5; } if (us > 0) { incus *= 2; us /= 2; } } #ifdef DEBUG_TIME_RULER_LAYER SVCERR << "getMajorTickUSec: returning incus = " << incus << endl; #endif return incus; } int TimeRulerLayer::getXForUSec(LayerGeometryProvider *v, double us) const { auto model = ModelById::get(m_model); sv_samplerate_t sampleRate = model->getSampleRate(); double dframe = (us * sampleRate) / 1000000.0; double eps = 1e-7; sv_frame_t frame = sv_frame_t(floor(dframe + eps)); int x; ZoomLevel zoom = v->getZoomLevel(); if (zoom.zone == ZoomLevel::FramesPerPixel) { frame /= zoom.level; frame *= zoom.level; // so frame corresponds to an exact pixel x = v->getXForFrame(frame); } else { double off = dframe - double(frame); int x0 = v->getXForFrame(frame); int x1 = v->getXForFrame(frame + 1); x = int(x0 + off * (x1 - x0)); } #ifdef DEBUG_TIME_RULER_LAYER cerr << "Considering frame = " << frame << ", x = " << x << endl; #endif return x; } void TimeRulerLayer::paint(LayerGeometryProvider *v, QPainter &paint, QRect rect) const { #ifdef DEBUG_TIME_RULER_LAYER SVCERR << "TimeRulerLayer::paint (" << rect.x() << "," << rect.y() << ") [" << rect.width() << "x" << rect.height() << "]" << endl; #endif auto model = ModelById::get(m_model); if (!model || !model->isOK()) return; sv_samplerate_t sampleRate = model->getSampleRate(); if (!sampleRate) return; sv_frame_t startFrame = v->getFrameForX(rect.x() - 50); #ifdef DEBUG_TIME_RULER_LAYER SVCERR << "start frame = " << startFrame << endl; #endif bool quarter = false; int64_t incus = getMajorTickUSec(v, quarter); int64_t us = int64_t(floor(1000.0 * 1000.0 * (double(startFrame) / double(sampleRate)))); us = (us / incus) * incus - incus; #ifdef DEBUG_TIME_RULER_LAYER SVCERR << "start us = " << us << " at step " << incus << endl; #endif Preferences *prefs = Preferences::getInstance(); auto origTimeTextMode = prefs->getTimeToTextMode(); if (incus < 1000) { // Temporarily switch to usec display mode (if we aren't using // it already) prefs->blockSignals(true); prefs->setTimeToTextMode(Preferences::TimeToTextUs); } // Calculate the number of ticks per increment -- approximate // values for x and frame counts here will do, no rounding issue. // We always use the exact incus in our calculations for where to // draw the actual ticks or lines. int minPixelSpacing = v->getXForViewX(50); sv_frame_t incFrame = lrint((double(incus) * sampleRate) / 1000000); int incX = int(round(v->getZoomLevel().framesToPixels(double(incFrame)))); int ticks = 10; if (incX < minPixelSpacing * 2) { ticks = quarter ? 4 : 5; } QColor greyColour = getPartialShades(v)[1]; paint.save(); // Do not label time zero - we now overlay an opaque area over // time < 0 which would cut it in half int minlabel = 1; // us while (1) { // frame is used to determine where to draw the lines, so it // needs to correspond to an exact pixel (so that we don't get // a different pixel when scrolling a small amount and // re-drawing with a different start frame). double dus = double(us); int x = getXForUSec(v, dus); if (x >= rect.x() + rect.width() + 50) { #ifdef DEBUG_TIME_RULER_LAYER SVCERR << "X well out of range, ending here" << endl; #endif break; } if (x >= rect.x() - 50 && us >= minlabel) { RealTime rt = RealTime::fromMicroseconds(us); #ifdef DEBUG_TIME_RULER_LAYER SVCERR << "X in range, drawing line here for time " << rt.toText() << " (usec = " << us << ")" << endl; #endif QString text(QString::fromStdString(rt.toText())); QFontMetrics metrics = paint.fontMetrics(); int tw = metrics.width(text); if (tw < 50 && (x < rect.x() - tw/2 || x >= rect.x() + rect.width() + tw/2)) { #ifdef DEBUG_TIME_RULER_LAYER SVCERR << "hm, maybe X isn't in range after all (x = " << x << ", tw = " << tw << ", rect.x() = " << rect.x() << ", rect.width() = " << rect.width() << ")" << endl; #endif } paint.setPen(greyColour); paint.drawLine(x, 0, x, v->getPaintHeight()); paint.setPen(getBaseQColor()); paint.drawLine(x, 0, x, 5); paint.drawLine(x, v->getPaintHeight() - 6, x, v->getPaintHeight() - 1); int y; switch (m_labelHeight) { default: case LabelTop: y = 6 + metrics.ascent(); break; case LabelMiddle: y = v->getPaintHeight() / 2 - metrics.height() / 2 + metrics.ascent(); break; case LabelBottom: y = v->getPaintHeight() - metrics.height() + metrics.ascent() - 6; } if (v->getViewManager() && v->getViewManager()->getOverlayMode() != ViewManager::NoOverlays) { if (v->getView()->getLayer(0) == this) { // backmost layer, don't worry about outlining the text paint.drawText(x+2 - tw/2, y, text); } else { PaintAssistant::drawVisibleText(v, paint, x+2 - tw/2, y, text, PaintAssistant::OutlinedText); } } } paint.setPen(greyColour); for (int i = 1; i < ticks; ++i) { dus = double(us) + (i * double(incus)) / ticks; x = getXForUSec(v, dus); if (x < rect.x() || x >= rect.x() + rect.width()) { #ifdef DEBUG_TIME_RULER_LAYER // SVCERR << "tick " << i << ": X out of range, going on to next tick" << endl; #endif continue; } #ifdef DEBUG_TIME_RULER_LAYER SVCERR << "tick " << i << " in range, drawing at " << x << endl; #endif int sz = 5; if (ticks == 10) { if ((i % 2) == 1) { if (i == 5) { paint.drawLine(x, 0, x, v->getPaintHeight()); } else sz = 3; } else { sz = 7; } } paint.drawLine(x, 0, x, sz); paint.drawLine(x, v->getPaintHeight() - sz - 1, x, v->getPaintHeight() - 1); } us += incus; } prefs->setTimeToTextMode(origTimeTextMode); prefs->blockSignals(false); paint.restore(); } int TimeRulerLayer::getDefaultColourHint(bool darkbg, bool &impose) { impose = true; return ColourDatabase::getInstance()->getColourIndex (QString(darkbg ? "White" : "Black")); } QString TimeRulerLayer::getLayerPresentationName() const { LayerFactory *factory = LayerFactory::getInstance(); QString layerName = factory->getLayerPresentationName (factory->getLayerType(this)); return layerName; } void TimeRulerLayer::toXml(QTextStream &stream, QString indent, QString extraAttributes) const { SingleColourLayer::toXml(stream, indent, extraAttributes); } void TimeRulerLayer::setProperties(const QXmlAttributes &attributes) { SingleColourLayer::setProperties(attributes); }