view layer/ColourDatabase.cpp @ 1534:bfd8b22fd67c

Fix #1904 Scrolling colour 3d plot does not always work when in View normalisation mode. We shouldn't imagine we've just invalidated the cache if the truth is that we've only just created the renderer
author Chris Cannam
date Wed, 09 Oct 2019 13:45:17 +0100
parents ad86aa712d11
children 57a4ee52ad69
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2007 QMUL.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "ColourDatabase.h"
#include "base/XmlExportable.h"

#include <QPainter>

//#define DEBUG_COLOUR_DATABASE 1

ColourDatabase
ColourDatabase::m_instance;

ColourDatabase *
ColourDatabase::getInstance()
{
    return &m_instance;
}

ColourDatabase::ColourDatabase()
{
}

int
ColourDatabase::getColourCount() const
{
    return int(m_colours.size());
}

QString
ColourDatabase::getColourName(int c) const
{
    if (!in_range_for(m_colours, c)) return "";
    return m_colours[c].name;
}

QColor
ColourDatabase::getColour(int c) const
{
    if (!in_range_for(m_colours, c)) return Qt::black;
    return m_colours[c].colour;
}

QColor
ColourDatabase::getColour(QString name) const
{
    for (auto &c: m_colours) {
        if (c.name == name) return c.colour;
    }

    return Qt::black;
}

int
ColourDatabase::getColourIndex(QString name) const
{
    int index = 0;
    for (auto &c: m_colours) {
        if (c.name == name) return index;
        ++index;
    }

    return -1;
}

int
ColourDatabase::getColourIndex(QColor col) const
{
    int index = 0;
    for (auto &c: m_colours) {
        if (c.colour == col) return index;
        ++index;
    }

    return -1;
}

int
ColourDatabase::getNearbyColourIndex(QColor col) const
{
    int index = 0;
    int closestIndex = -1;
    int closestDistance = 0;

    for (auto &c: m_colours) {
        int distance =
            std::abs(col.red() - c.colour.red()) +
            std::abs(col.green() - c.colour.green()) +
            std::abs(col.blue() - c.colour.blue());
#ifdef DEBUG_COLOUR_DATABASE
        SVDEBUG << "getNearbyColourIndex: comparing " << c.colour.name()
                << " to " << col.name() << ": distance = " << distance << endl;
#endif
        if (closestIndex < 0 || distance < closestDistance) {
            closestIndex = index;
            closestDistance = distance;
#ifdef DEBUG_COLOUR_DATABASE
            SVDEBUG << "(this is the best so far)" << endl;
#endif
        }
        ++index;
    }

#ifdef DEBUG_COLOUR_DATABASE
    SVDEBUG << "returning " << closestIndex << endl;
#endif
    return closestIndex;
}

QColor
ColourDatabase::getContrastingColour(int c) const
{
    QColor col = getColour(c);
    QColor contrasting = Qt::red;
    bool dark = (col.red() < 240 && col.green() < 240 && col.blue() < 240);
    if (dark) {
        if (col.red() > col.blue()) {
            if (col.green() > col.blue()) {
                contrasting = Qt::blue;
            } else {
                contrasting = Qt::yellow;
            }
        } else {
            if (col.green() > col.blue()) {
                contrasting = Qt::yellow;
            } else {
                contrasting = Qt::red;
            }
        }
    } else {
        if (col.red() > 230 && col.green() > 230 && col.blue() > 230) {
            contrasting = QColor(30, 150, 255);
        } else {
            contrasting = QColor(255, 188, 80);
        }
    }
#ifdef DEBUG_COLOUR_DATABASE
    SVDEBUG << "getContrastingColour(" << col.name() << "): dark = " << dark
            << ", returning " << contrasting.name() << endl;
#endif
    return contrasting;
}

bool
ColourDatabase::useDarkBackground(int c) const
{
    if (!in_range_for(m_colours, c)) return false;
    return m_colours[c].darkbg;
}

void
ColourDatabase::setUseDarkBackground(int c, bool dark)
{
    if (!in_range_for(m_colours, c)) return;
    if (m_colours[c].darkbg != dark) {
        m_colours[c].darkbg = dark;
        emit colourDatabaseChanged();
    }
}

int
ColourDatabase::addColour(QColor c, QString name)
{
    int index = 0;

    for (ColourList::iterator i = m_colours.begin();
         i != m_colours.end(); ++i) {
        if (i->name == name) {
            i->colour = c;
            return index;
        }
        ++index;
    }

    ColourRec rec;
    rec.colour = c;
    rec.name = name;
    rec.darkbg = false;
    m_colours.push_back(rec);
    emit colourDatabaseChanged();
    return index;
}

void
ColourDatabase::removeColour(QString name)
{
    for (ColourList::iterator i = m_colours.begin();
         i != m_colours.end(); ++i) {
        if (i->name == name) {
            m_colours.erase(i);
            return;
        }
    }
}

void
ColourDatabase::getStringValues(int index,
                                QString &colourName,
                                QString &colourSpec,
                                QString &darkbg) const
{
    colourName = "";
    colourSpec = "";
    if (!in_range_for(m_colours, index)) return;

    colourName = getColourName(index);
    QColor c = getColour(index);
    colourSpec = XmlExportable::encodeColour(c.red(), c.green(), c.blue());
    darkbg = useDarkBackground(index) ? "true" : "false";
}

int
ColourDatabase::putStringValues(QString colourName,
                                QString colourSpec,
                                QString darkbg)
{
    int index = -1;
    if (colourSpec != "") {
        QColor colour(colourSpec);
        index = getColourIndex(colour);
        if (index < 0) {
            index = addColour(colour,
                              colourName == "" ? colourSpec : colourName);
        }
    } else if (colourName != "") {
        index = getColourIndex(colourName);
    }
    if (index >= 0) {
        setUseDarkBackground(index, darkbg == "true");
    }
    return index;
}

void
ColourDatabase::getColourPropertyRange(int *min, int *max) const
{
    ColourDatabase *db = getInstance();
    if (min) *min = 0;
    if (max) {
        *max = 0;
        if (db->getColourCount() > 0) *max = db->getColourCount()-1;
    }
}

QPixmap
ColourDatabase::getExamplePixmap(int index, QSize size) const
{
    QPixmap pmap(size);
    pmap.fill(useDarkBackground(index) ? Qt::black : Qt::white);
    QPainter paint(&pmap);
    QColor colour(getColour(index));
    paint.setPen(colour);
    paint.setBrush(colour);
    int margin = 2;
    if (size.width() < 4 || size.height() < 4) margin = 0;
    else if (size.width() < 8 || size.height() < 8) margin = 1;
    paint.drawRect(margin, margin,
                   size.width() - margin*2 - 1, size.height() - margin*2 - 1);
    return pmap;
}