Mercurial > hg > svgui
view layer/LinearNumericalScale.h @ 1276:b4cb11ca8233 horizontal-scale
Branch toward adding horizontal numerical scales to things
author | Chris Cannam |
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date | Tue, 01 May 2018 16:14:22 +0100 |
parents | 94e4952a6774 |
children | fc9d9f1103fa |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006-2013 Chris Cannam and QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef SV_LINEAR_NUMERICAL_SCALE_H #define SV_LINEAR_NUMERICAL_SCALE_H #include <QRect> class QPainter; class LayerGeometryProvider; class VerticalScaleLayer; class HorizontalScaleProvider; class LinearNumericalScale { public: int getWidth(LayerGeometryProvider *v, QPainter &paint, bool horizontal = false); void paintVertical (LayerGeometryProvider *v, const VerticalScaleLayer *layer, QPainter &paint, int x0, double minf, double maxf); void paintHorizontal (LayerGeometryProvider *v, const HorizontalScaleProvider *provider, QPainter &paint, QRect r); }; #endif