view widgets/Panner.cpp @ 494:b3140e9e0665

* Some fairly simplistic code to set up layer type properties based on RDF data about feature types (both when running transforms and when importing features from RDF files).
author Chris Cannam
date Thu, 12 Feb 2009 15:26:43 +0000
parents 76cd1c89eb06
children f4960f8ce798
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 QMUL.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "Panner.h"

#include <QMouseEvent>
#include <QPaintEvent>
#include <QWheelEvent>
#include <QPainter>

#include <iostream>
#include <cmath>

Panner::Panner(QWidget *parent) :
    QWidget(parent),
    m_rectX(0),
    m_rectY(0),
    m_rectWidth(1),
    m_rectHeight(1),
    m_scrollUnit(0),
    m_defaultCentreX(0),
    m_defaultCentreY(0),
    m_defaultsSet(false),
    m_thumbColour(palette().highlightedText().color()),
    m_backgroundAlpha(255),
    m_thumbAlpha(255),
    m_clicked(false)
{
}

Panner::~Panner()
{
}

void
Panner::setAlpha(int backgroundAlpha, int thumbAlpha)
{
    m_backgroundAlpha = backgroundAlpha;
    m_thumbAlpha = thumbAlpha;
}

void
Panner::setScrollUnit(float unit)
{
    m_scrollUnit = unit;
}

void
Panner::scroll(bool up)
{
    float unit = m_scrollUnit;
    if (unit == 0.f) {
        unit = float(m_rectHeight) / (6 * float(height()));
        if (unit < 0.01) unit = 0.01;
    }

    if (!up) {
        m_rectY += unit;
    } else {
        m_rectY -= unit;
    }

    normalise();
    emitAndUpdate();
}

void
Panner::mousePressEvent(QMouseEvent *e)
{
    if (e->button() == Qt::MidButton ||
        ((e->button() == Qt::LeftButton) &&
         (e->modifiers() & Qt::ControlModifier))) {
        resetToDefault();
    } else if (e->button() == Qt::LeftButton) {
        m_clicked = true;
        m_clickPos = e->pos();
        m_dragStartX = m_rectX;
        m_dragStartY = m_rectY;
    }
}

void
Panner::mouseDoubleClickEvent(QMouseEvent *e)
{
    if (e->button() != Qt::LeftButton) {
        return;
    }

    emit doubleClicked();
}

void
Panner::mouseMoveEvent(QMouseEvent *e)
{
    if (!m_clicked) return;

    float dx = float(e->pos().x() - m_clickPos.x()) / float(width());
    float dy = float(e->pos().y() - m_clickPos.y()) / float(height());
    
    m_rectX = m_dragStartX + dx;
    m_rectY = m_dragStartY + dy;
    
    normalise();
    repaint();
    emit rectExtentsChanged(m_rectX, m_rectY, m_rectWidth, m_rectHeight);
    emit rectCentreMoved(centreX(), centreY());
}

void
Panner::mouseReleaseEvent(QMouseEvent *e)
{
    if (!m_clicked) return;

    mouseMoveEvent(e);
    m_clicked = false;
}

void
Panner::wheelEvent(QWheelEvent *e)
{
    scroll(e->delta() > 0);
}

void
Panner::enterEvent(QEvent *)
{
    emit mouseEntered();
}

void
Panner::leaveEvent(QEvent *)
{
    emit mouseLeft();
}

void
Panner::paintEvent(QPaintEvent *)
{
    QPainter paint(this);
    paint.setRenderHint(QPainter::Antialiasing, false);

    QColor bg(palette().background().color());
    bg.setAlpha(m_backgroundAlpha);

    paint.setPen(palette().dark().color());
    paint.setBrush(bg);
    paint.drawRect(0, 0, width()-1, height()-1);

    QColor hl(m_thumbColour);
    hl.setAlpha(m_thumbAlpha);

    paint.setBrush(hl);

    int rw = lrintf((width() - 1) * m_rectWidth);
    int rh = lrintf((height() - 1) * m_rectHeight);
    if (rw < 2) rw = 2;
    if (rh < 2) rh = 2;

    paint.drawRect(lrintf(width() * m_rectX),
                   lrintf(height() * m_rectY),
                   rw, rh);
}

void
Panner::normalise()
{
    if (m_rectWidth > 1.0) m_rectWidth = 1.0;
    if (m_rectHeight > 1.0) m_rectHeight = 1.0;
    if (m_rectX + m_rectWidth > 1.0) m_rectX = 1.0 - m_rectWidth;
    if (m_rectX < 0) m_rectX = 0;
    if (m_rectY + m_rectHeight > 1.0) m_rectY = 1.0 - m_rectHeight;
    if (m_rectY < 0) m_rectY = 0;

    if (!m_defaultsSet) {
        m_defaultCentreX = centreX();
        m_defaultCentreY = centreY();
        m_defaultsSet = true;
    }
}

void
Panner::emitAndUpdate()
{
    emit rectExtentsChanged(m_rectX, m_rectY, m_rectWidth, m_rectHeight);
    emit rectCentreMoved(centreX(), centreY());
    update();
}  

void
Panner::getRectExtents(float &x0, float &y0, float &width, float &height)
{
    x0 = m_rectX;
    y0 = m_rectY;
    width = m_rectWidth;
    height = m_rectHeight;
}

void
Panner::setRectExtents(float x0, float y0, float width, float height)
{
//    std::cerr << "Panner::setRectExtents(" << x0 << ", " << y0 << ", "
//              << width << ", " << height << ")" << std::endl;

    if (m_rectX == x0 &&
        m_rectY == y0 &&
        m_rectWidth == width &&
        m_rectHeight == height) {
        return;
    }

    m_rectX = x0;
    m_rectY = y0;
    m_rectWidth = width;
    m_rectHeight = height;

    normalise();
    emitAndUpdate();
}

void
Panner::setRectWidth(float width)
{
    if (m_rectWidth == width) return;
    m_rectWidth = width;
    normalise();
    emitAndUpdate();
}

void
Panner::setRectHeight(float height)
{
    if (m_rectHeight == height) return;
    m_rectHeight = height;
    normalise();
    emitAndUpdate();
}

void
Panner::setRectCentreX(float x)
{
    float x0 = x - m_rectWidth/2;
    if (x0 == m_rectX) return;
    m_rectX = x0;
    normalise();
    emitAndUpdate();
}

void
Panner::setRectCentreY(float y)
{
    float y0 = y - m_rectHeight/2;
    if (y0 == m_rectY) return;
    m_rectY = y0;
    normalise();
    emitAndUpdate();
}

QSize
Panner::sizeHint() const
{
    return QSize(30, 30);
}

void
Panner::setDefaultRectCentre(float cx, float cy)
{
    m_defaultCentreX = cx;
    m_defaultCentreY = cy;
    m_defaultsSet = true;
}

void
Panner::resetToDefault()
{
    float x0 = m_defaultCentreX - m_rectWidth/2;
    float y0 = m_defaultCentreY - m_rectHeight/2;
    if (x0 == m_rectX && y0 == m_rectY) return;
    m_rectX = x0;
    m_rectY = y0;
    normalise();
    emitAndUpdate();
}