view view/AlignmentView.h @ 1431:af824022bffd single-point

Begin fixing the various snap operations. Also remove SnapNearest, which is never used and seems to consume more lines of code than the rest!
author Chris Cannam
date Wed, 20 Mar 2019 14:59:34 +0000
parents a18e78b9c78b
children c5589d94b731
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006-2014 Chris Cannam and QMUL.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef ALIGNMENT_VIEW_H
#define ALIGNMENT_VIEW_H

#include "View.h"

class AlignmentView : public View
{
    Q_OBJECT

public:
    AlignmentView(QWidget *parent = 0);
    QString getPropertyContainerIconName() const override { return "alignment"; }
    
    void setViewAbove(View *view);
    void setViewBelow(View *view);

public slots:
    void globalCentreFrameChanged(sv_frame_t) override;
    void viewCentreFrameChanged(View *, sv_frame_t) override;
    virtual void viewAboveZoomLevelChanged(ZoomLevel, bool);
    virtual void viewBelowZoomLevelChanged(ZoomLevel, bool);
    void viewManagerPlaybackFrameChanged(sv_frame_t) override;

protected:
    void paintEvent(QPaintEvent *e) override;
    bool shouldLabelSelections() const override { return false; }

    std::vector<sv_frame_t> getKeyFrames();
    std::vector<sv_frame_t> getDefaultKeyFrames();

    View *m_above;
    View *m_below;
};

#endif