view widgets/ProgressDialog.cpp @ 1160:a429b2acb45d 3.0-integration

Make SVDEBUG always write to a log file -- formerly this was disabled in NDEBUG builds. I think there's little use to that, it just means that we keep adding more cerr debug output because we aren't getting the log we need. And SVDEBUG logging is not usually used in tight loops, I don't think the performance overhead is too serious. Also update the About box.
author Chris Cannam
date Thu, 03 Nov 2016 14:57:00 +0000
parents 33b7f5e54d60
children b68f3162b5a8
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2007-2008 QMUL.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "ProgressDialog.h"

#include <QProgressDialog>
#include <QApplication>
#include <QTimer>

ProgressDialog::ProgressDialog(QString message, bool cancellable,
                               int timeBeforeShow, QWidget *parent) : 
    m_showTimer(0),
    m_timerElapsed(false),
    m_cancelled(false)
{
    m_dialog = new QProgressDialog(message, cancellable ? tr("Cancel") : 0,
                                   0, 100, parent);
    if (timeBeforeShow > 0) {
        m_dialog->hide();
        m_showTimer = new QTimer;
        connect(m_showTimer, SIGNAL(timeout()), this, SLOT(showTimerElapsed()));
        m_showTimer->setSingleShot(true);
        m_showTimer->start(timeBeforeShow);
    } else {
        m_dialog->show();
        m_dialog->raise();
        m_timerElapsed = true;
    }

    if (cancellable) {
        connect(m_dialog, SIGNAL(canceled()), this, SLOT(canceled()));
    }
}

ProgressDialog::~ProgressDialog()
{
    delete m_showTimer;
    delete m_dialog;
}

bool
ProgressDialog::isDefinite() const
{
    return (m_dialog->maximum() > 0);
}

void
ProgressDialog::setDefinite(bool definite)
{
    if (definite) m_dialog->setMaximum(100);
    else m_dialog->setMaximum(0);
}

void
ProgressDialog::setMessage(QString text)
{
    m_dialog->setLabelText(text);
}

void
ProgressDialog::canceled()
{
    m_cancelled = true;
    emit cancelled();
}

bool
ProgressDialog::wasCancelled() const
{
    return m_cancelled;
}

void
ProgressDialog::showTimerElapsed()
{
    m_timerElapsed = true;
    if (m_dialog->value() > 0) {
        emit showing();
        m_dialog->show();
    }
    qApp->processEvents();
}

void
ProgressDialog::setProgress(int percentage)
{
    if (percentage > m_dialog->value()) {

        m_dialog->setValue(percentage);

        if (percentage >= 100 && isDefinite()) {
            m_dialog->hide();
        } else if (m_timerElapsed && !m_dialog->isVisible()) {
            emit showing();
            m_dialog->show();
            m_dialog->raise();
        }

        qApp->processEvents();
    }
}