view widgets/ModelDataTableDialog.h @ 1160:a429b2acb45d 3.0-integration

Make SVDEBUG always write to a log file -- formerly this was disabled in NDEBUG builds. I think there's little use to that, it just means that we keep adding more cerr debug output because we aren't getting the log we need. And SVDEBUG logging is not usually used in tight loops, I don't think the performance overhead is too serious. Also update the About box.
author Chris Cannam
date Thu, 03 Nov 2016 14:57:00 +0000
parents 4a578a360011
children 0ded54e94332
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2008 QMUL.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _MODEL_DATA_TABLE_DIALOG_H_
#define _MODEL_DATA_TABLE_DIALOG_H_

#include <QMainWindow>

#include "base/BaseTypes.h"

class TabularModel;
class ModelDataTableModel;
class QTableView;
class QModelIndex;
class Command;
class QToolBar;
class QLineEdit;

class ModelDataTableDialog : public QMainWindow
{
    Q_OBJECT
    
public:
    ModelDataTableDialog(TabularModel *model,
                         QString title, QWidget *parent =0);
    ~ModelDataTableDialog();

    QToolBar *getPlayToolbar() { return m_playToolbar; }

signals:
    void scrollToFrame(sv_frame_t frame);

public slots:
    void userScrolledToFrame(sv_frame_t frame);
    void playbackScrolledToFrame(sv_frame_t frame);
    void addCommand(Command *);

protected slots:
    void viewClicked(const QModelIndex &);
    void viewPressed(const QModelIndex &);
    void currentChanged(const QModelIndex &, const QModelIndex &);
    void currentChangedThroughResort(const QModelIndex &);
    void searchTextChanged(const QString &);
    void searchRepeated();
    
    void insertRow();
    void deleteRows();
    void editRow();
    void togglePlayTracking();

    void modelRemoved();

protected:
    void makeCurrent(int row);
    ModelDataTableModel *m_table;
    QToolBar *m_playToolbar;
    QTableView *m_tableView;
    QLineEdit *m_find;
    int m_currentRow;
    bool m_trackPlayback;
};

#endif