Mercurial > hg > svgui
view widgets/LevelPanToolButton.cpp @ 1160:a429b2acb45d 3.0-integration
Make SVDEBUG always write to a log file -- formerly this was disabled in NDEBUG builds. I think there's little use to that, it just means that we keep adding more cerr debug output because we aren't getting the log we need. And SVDEBUG logging is not usually used in tight loops, I don't think the performance overhead is too serious.
Also update the About box.
author | Chris Cannam |
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date | Thu, 03 Nov 2016 14:57:00 +0000 |
parents | fcbfc7fad1f2 |
children | 6a6a63506e3f |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "LevelPanToolButton.h" #include "LevelPanWidget.h" #include <QMenu> #include <QWidgetAction> #include <QImage> #include <QStylePainter> #include <QStyleOptionToolButton> #include <iostream> using std::cerr; using std::endl; LevelPanToolButton::LevelPanToolButton(QWidget *parent) : QToolButton(parent), m_pixels(32), m_pixelsBig(32 * 3), m_muted(false), m_savedLevel(1.f) { m_lpw = new LevelPanWidget(); connect(m_lpw, SIGNAL(levelChanged(float)), this, SIGNAL(levelChanged(float))); connect(m_lpw, SIGNAL(levelChanged(float)), this, SLOT(selfLevelChanged(float))); connect(m_lpw, SIGNAL(panChanged(float)), this, SIGNAL(panChanged(float))); connect(m_lpw, SIGNAL(panChanged(float)), this, SLOT(update())); connect(this, SIGNAL(clicked(bool)), this, SLOT(selfClicked())); QMenu *menu = new QMenu(); QWidgetAction *wa = new QWidgetAction(menu); wa->setDefaultWidget(m_lpw); menu->addAction(wa); setPopupMode(InstantPopup); setMenu(menu); setImageSize(m_pixels); setBigImageSize(m_pixelsBig); } LevelPanToolButton::~LevelPanToolButton() { } float LevelPanToolButton::getLevel() const { return m_lpw->getLevel(); } float LevelPanToolButton::getPan() const { return m_lpw->getPan(); } bool LevelPanToolButton::includesMute() const { return m_lpw->includesMute(); } void LevelPanToolButton::setImageSize(int pixels) { m_pixels = pixels; QPixmap px(m_pixels, m_pixels); px.fill(Qt::transparent); setIcon(px); } void LevelPanToolButton::setBigImageSize(int pixels) { m_pixelsBig = pixels; m_lpw->setFixedWidth(m_pixelsBig); m_lpw->setFixedHeight(m_pixelsBig); } void LevelPanToolButton::setLevel(float level) { m_lpw->setLevel(level); update(); } void LevelPanToolButton::setPan(float pan) { m_lpw->setPan(pan); update(); } void LevelPanToolButton::setIncludeMute(bool include) { m_lpw->setIncludeMute(include); update(); } void LevelPanToolButton::setEnabled(bool enabled) { m_lpw->setEnabled(enabled); QToolButton::setEnabled(enabled); } void LevelPanToolButton::selfLevelChanged(float level) { if (level > 0.f) { m_muted = false; } else { m_muted = true; m_savedLevel = 1.f; } update(); } void LevelPanToolButton::selfClicked() { cerr << "selfClicked" << endl; if (m_muted) { m_muted = false; m_lpw->setLevel(m_savedLevel); emit levelChanged(m_savedLevel); } else { m_savedLevel = m_lpw->getLevel(); m_muted = true; m_lpw->setLevel(0.f); emit levelChanged(0.f); } update(); } void LevelPanToolButton::paintEvent(QPaintEvent *) { QStylePainter p(this); QStyleOptionToolButton opt; initStyleOption(&opt); opt.features &= (~QStyleOptionToolButton::HasMenu); p.drawComplexControl(QStyle::CC_ToolButton, opt); if (m_pixels >= height()) { setImageSize(height()-1); } double margin = (double(height()) - m_pixels) / 2.0; m_lpw->renderTo(this, QRectF(margin, margin, m_pixels, m_pixels), false); }