Mercurial > hg > svgui
view view/ViewProxy.h @ 1160:a429b2acb45d 3.0-integration
Make SVDEBUG always write to a log file -- formerly this was disabled in NDEBUG builds. I think there's little use to that, it just means that we keep adding more cerr debug output because we aren't getting the log we need. And SVDEBUG logging is not usually used in tight loops, I don't think the performance overhead is too serious.
Also update the About box.
author | Chris Cannam |
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date | Thu, 03 Nov 2016 14:57:00 +0000 |
parents | 179ea8a2f650 |
children | a34a2a25907c |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef VIEW_PROXY_H #define VIEW_PROXY_H #include "layer/LayerGeometryProvider.h" class ViewProxy : public LayerGeometryProvider { public: ViewProxy(View *view, int scaleFactor) : m_view(view), m_scaleFactor(scaleFactor) { } virtual int getId() const { return m_view->getId(); } virtual sv_frame_t getStartFrame() const { return m_view->getStartFrame(); } virtual sv_frame_t getCentreFrame() const { return m_view->getCentreFrame(); } virtual sv_frame_t getEndFrame() const { return m_view->getEndFrame(); } virtual int getXForFrame(sv_frame_t frame) const { //!!! not actually correct, if frame lies between view's pixels return m_scaleFactor * m_view->getXForFrame(frame); } virtual sv_frame_t getFrameForX(int x) const { sv_frame_t f0 = m_view->getFrameForX(x / m_scaleFactor); if (m_scaleFactor == 1) return f0; sv_frame_t f1 = m_view->getFrameForX((x / m_scaleFactor) + 1); return f0 + ((f1 - f0) * (x % m_scaleFactor)) / m_scaleFactor; } virtual int getXForViewX(int viewx) const { return viewx * m_scaleFactor; } virtual int getViewXForX(int x) const { return x / m_scaleFactor; } virtual sv_frame_t getModelsStartFrame() const { return m_view->getModelsStartFrame(); } virtual sv_frame_t getModelsEndFrame() const { return m_view->getModelsEndFrame(); } virtual double getYForFrequency(double frequency, double minFreq, double maxFreq, bool logarithmic) const { return m_scaleFactor * m_view->getYForFrequency(frequency, minFreq, maxFreq, logarithmic); } virtual double getFrequencyForY(double y, double minFreq, double maxFreq, bool logarithmic) const { return m_view->getFrequencyForY (y / m_scaleFactor, minFreq, maxFreq, logarithmic); } virtual int getTextLabelHeight(const Layer *layer, QPainter &paint) const { return m_scaleFactor * m_view->getTextLabelHeight(layer, paint); } virtual bool getValueExtents(QString unit, double &min, double &max, bool &log) const { return m_view->getValueExtents(unit, min, max, log); } virtual int getZoomLevel() const { int z = m_view->getZoomLevel(); // cerr << "getZoomLevel: from " << z << " to "; z = z / m_scaleFactor; // cerr << z << endl; if (z < 1) z = 1; return z; } virtual QRect getPaintRect() const { QRect r = m_view->getPaintRect(); return QRect(r.x() * m_scaleFactor, r.y() * m_scaleFactor, r.width() * m_scaleFactor, r.height() * m_scaleFactor); } virtual QSize getPaintSize() const { return getPaintRect().size(); } virtual int getPaintWidth() const { return getPaintRect().width(); } virtual int getPaintHeight() const { return getPaintRect().height(); } virtual bool hasLightBackground() const { return m_view->hasLightBackground(); } virtual QColor getForeground() const { return m_view->getForeground(); } virtual QColor getBackground() const { return m_view->getBackground(); } virtual ViewManager *getViewManager() const { return m_view->getViewManager(); } virtual bool shouldIlluminateLocalFeatures(const Layer *layer, QPoint &point) const { QPoint p; bool should = m_view->shouldIlluminateLocalFeatures(layer, p); point = QPoint(p.x() * m_scaleFactor, p.y() * m_scaleFactor); return should; } virtual bool shouldShowFeatureLabels() const { return m_view->shouldShowFeatureLabels(); } virtual void drawMeasurementRect(QPainter &p, const Layer *layer, QRect rect, bool focus) const { m_view->drawMeasurementRect(p, layer, rect, focus); } virtual void updatePaintRect(QRect r) { m_view->update(r.x() / m_scaleFactor, r.y() / m_scaleFactor, r.width() / m_scaleFactor, r.height() / m_scaleFactor); } virtual View *getView() { return m_view; } virtual const View *getView() const { return m_view; } private: View *m_view; int m_scaleFactor; }; #endif