view view/AlignmentView.h @ 1160:a429b2acb45d 3.0-integration

Make SVDEBUG always write to a log file -- formerly this was disabled in NDEBUG builds. I think there's little use to that, it just means that we keep adding more cerr debug output because we aren't getting the log we need. And SVDEBUG logging is not usually used in tight loops, I don't think the performance overhead is too serious. Also update the About box.
author Chris Cannam
date Thu, 03 Nov 2016 14:57:00 +0000
parents f2c63ec85901
children 57d192e26331
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006-2014 Chris Cannam and QMUL.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef ALIGNMENT_VIEW_H
#define ALIGNMENT_VIEW_H

#include "View.h"

class AlignmentView : public View
{
    Q_OBJECT

public:
    AlignmentView(QWidget *parent = 0);
    virtual QString getPropertyContainerIconName() const { return "alignment"; }
    
    void setViewAbove(View *view);
    void setViewBelow(View *view);

public slots:
    virtual void globalCentreFrameChanged(sv_frame_t);
    virtual void viewCentreFrameChanged(View *, sv_frame_t);
    virtual void viewAboveZoomLevelChanged(int, bool);
    virtual void viewBelowZoomLevelChanged(int, bool);
    virtual void viewManagerPlaybackFrameChanged(sv_frame_t);

protected:
    virtual void paintEvent(QPaintEvent *e);
    virtual bool shouldLabelSelections() const { return false; }

    std::vector<sv_frame_t> getKeyFrames();
    std::vector<sv_frame_t> getDefaultKeyFrames();

    View *m_above;
    View *m_below;
};

#endif