Mercurial > hg > svgui
view layer/ScrollableMagRangeCache.cpp @ 1160:a429b2acb45d 3.0-integration
Make SVDEBUG always write to a log file -- formerly this was disabled in NDEBUG builds. I think there's little use to that, it just means that we keep adding more cerr debug output because we aren't getting the log we need. And SVDEBUG logging is not usually used in tight loops, I don't think the performance overhead is too serious.
Also update the About box.
author | Chris Cannam |
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date | Thu, 03 Nov 2016 14:57:00 +0000 |
parents | c53ed1a6fcbd |
children | f2f43802718b |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "ScrollableMagRangeCache.h" #include <iostream> using namespace std; //#define DEBUG_SCROLLABLE_MAG_RANGE_CACHE 1 void ScrollableMagRangeCache::scrollTo(const LayerGeometryProvider *v, sv_frame_t newStartFrame) { int dx = (v->getXForFrame(m_startFrame) - v->getXForFrame(newStartFrame)); #ifdef DEBUG_SCROLLABLE_MAG_RANGE_CACHE cerr << "ScrollableMagRangeCache::scrollTo: start frame " << m_startFrame << " -> " << newStartFrame << ", dx = " << dx << endl; #endif if (m_startFrame == newStartFrame) { // haven't moved return; } m_startFrame = newStartFrame; if (dx == 0) { // haven't moved visibly (even though start frame may have changed) return; } int w = int(m_ranges.size()); if (dx <= -w || dx >= w) { // scrolled entirely off invalidate(); return; } // dx is in range, cache is scrollable if (dx < 0) { // The new start frame is to the left of the old start // frame. We need to add some empty ranges at the left (start) // end and clip the right end. Assemble -dx new values, then // w+dx old values starting at index 0. auto newRanges = vector<MagnitudeRange>(-dx); newRanges.insert(newRanges.end(), m_ranges.begin(), m_ranges.begin() + (w + dx)); m_ranges = newRanges; } else { // The new start frame is to the right of the old start // frame. We want to clip the left (start) end and add some // empty ranges at the right end. Assemble w-dx old values // starting at index dx, then dx new values. auto newRanges = vector<MagnitudeRange>(dx); newRanges.insert(newRanges.begin(), m_ranges.begin() + dx, m_ranges.end()); m_ranges = newRanges; } #ifdef DEBUG_SCROLLABLE_MAG_RANGE_CACHE cerr << "maxes (" << m_ranges.size() << ") now: "; for (int i = 0; in_range_for(m_ranges, i); ++i) { cerr << m_ranges[i].getMax() << " "; } cerr << endl; #endif } MagnitudeRange ScrollableMagRangeCache::getRange(int x, int count) const { MagnitudeRange r; #ifdef DEBUG_SCROLLABLE_MAG_RANGE_CACHE cerr << "ScrollableMagRangeCache::getRange(" << x << ", " << count << ")" << endl; #endif for (int i = 0; i < count; ++i) { r.sample(m_ranges.at(x + i)); } return r; } void ScrollableMagRangeCache::sampleColumn(int column, const MagnitudeRange &r) { if (!in_range_for(m_ranges, column)) { cerr << "ERROR: ScrollableMagRangeCache::sampleColumn: column " << column << " is out of range for cache of width " << m_ranges.size() << " (with start frame " << m_startFrame << ")" << endl; throw logic_error("column out of range"); } else { m_ranges[column].sample(r); } }