Mercurial > hg > svgui
view layer/ColourDatabase.cpp @ 1160:a429b2acb45d 3.0-integration
Make SVDEBUG always write to a log file -- formerly this was disabled in NDEBUG builds. I think there's little use to that, it just means that we keep adding more cerr debug output because we aren't getting the log we need. And SVDEBUG logging is not usually used in tight loops, I don't think the performance overhead is too serious.
Also update the About box.
author | Chris Cannam |
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date | Thu, 03 Nov 2016 14:57:00 +0000 |
parents | e0f08e108064 |
children | a34a2a25907c |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2007 QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "ColourDatabase.h" #include "base/XmlExportable.h" #include <QPainter> ColourDatabase ColourDatabase::m_instance; ColourDatabase * ColourDatabase::getInstance() { return &m_instance; } ColourDatabase::ColourDatabase() { } int ColourDatabase::getColourCount() const { return int(m_colours.size()); } QString ColourDatabase::getColourName(int c) const { if (!in_range_for(m_colours, c)) return ""; return m_colours[c].name; } QColor ColourDatabase::getColour(int c) const { if (!in_range_for(m_colours, c)) return Qt::black; return m_colours[c].colour; } QColor ColourDatabase::getColour(QString name) const { for (auto &c: m_colours) { if (c.name == name) return c.colour; } return Qt::black; } int ColourDatabase::getColourIndex(QString name) const { int index = 0; for (auto &c: m_colours) { if (c.name == name) return index; ++index; } return -1; } int ColourDatabase::getColourIndex(QColor col) const { int index = 0; for (auto &c: m_colours) { if (c.colour == col) return index; ++index; } return -1; } bool ColourDatabase::useDarkBackground(int c) const { if (!in_range_for(m_colours, c)) return false; return m_colours[c].darkbg; } void ColourDatabase::setUseDarkBackground(int c, bool dark) { if (!in_range_for(m_colours, c)) return; if (m_colours[c].darkbg != dark) { m_colours[c].darkbg = dark; emit colourDatabaseChanged(); } } int ColourDatabase::addColour(QColor c, QString name) { int index = 0; for (ColourList::iterator i = m_colours.begin(); i != m_colours.end(); ++i) { if (i->name == name) { i->colour = c; return index; } ++index; } ColourRec rec; rec.colour = c; rec.name = name; rec.darkbg = false; m_colours.push_back(rec); emit colourDatabaseChanged(); return index; } void ColourDatabase::removeColour(QString name) { for (ColourList::iterator i = m_colours.begin(); i != m_colours.end(); ++i) { if (i->name == name) { m_colours.erase(i); return; } } } void ColourDatabase::getStringValues(int index, QString &colourName, QString &colourSpec, QString &darkbg) const { colourName = ""; colourSpec = ""; if (!in_range_for(m_colours, index)) return; colourName = getColourName(index); QColor c = getColour(index); colourSpec = XmlExportable::encodeColour(c.red(), c.green(), c.blue()); darkbg = useDarkBackground(index) ? "true" : "false"; } int ColourDatabase::putStringValues(QString colourName, QString colourSpec, QString darkbg) { int index = -1; if (colourSpec != "") { QColor colour(colourSpec); index = getColourIndex(colour); if (index < 0) { index = addColour(colour, colourName == "" ? colourSpec : colourName); } } else if (colourName != "") { index = getColourIndex(colourName); } if (index >= 0) { setUseDarkBackground(index, darkbg == "true"); } return index; } void ColourDatabase::getColourPropertyRange(int *min, int *max) const { ColourDatabase *db = getInstance(); if (min) *min = 0; if (max) { *max = 0; if (db->getColourCount() > 0) *max = db->getColourCount()-1; } } QPixmap ColourDatabase::getExamplePixmap(int index, QSize size) const { QPixmap pmap(size); pmap.fill(useDarkBackground(index) ? Qt::black : Qt::white); QPainter paint(&pmap); QColor colour(getColour(index)); paint.setPen(colour); paint.setBrush(colour); int margin = 2; if (size.width() < 4 || size.height() < 4) margin = 0; else if (size.width() < 8 || size.height() < 8) margin = 1; paint.drawRect(margin, margin, size.width() - margin*2 - 1, size.height() - margin*2 - 1); return pmap; }