view layer/LinearNumericalScale.cpp @ 1212:a1ee3108d1d3 3.0-integration

Make the colour 3d plot renderer able to support more than one level of peak cache; introduce a second "peak" cache for the spectrogram layer that actually has a 1-1 column relationship with the underlying FFT model, and use it in addition to the existing peak cache if memory is plentiful. Makes spectrograms appear much faster in many common situations.
author Chris Cannam
date Thu, 05 Jan 2017 14:02:54 +0000
parents 5144d7185fb5
children 0cc6ab236b0d
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006-2013 Chris Cannam and QMUL.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "LinearNumericalScale.h"
#include "VerticalScaleLayer.h"

#include <QPainter>

#include <cmath>

#include "LayerGeometryProvider.h"

int
LinearNumericalScale::getWidth(LayerGeometryProvider *,
			       QPainter &paint)
{
    return paint.fontMetrics().width("-000.00") + 10;
}

void
LinearNumericalScale::paintVertical(LayerGeometryProvider *v,
				    const VerticalScaleLayer *layer,
				    QPainter &paint,
				    int x0,
				    double minf,
				    double maxf)
{
    int n = 10;

    double val = minf;
    double inc = (maxf - val) / n;

    const int buflen = 40;
    char buffer[buflen];

    int w = getWidth(v, paint) + x0;

    double round = 1.0;
    int dp = 0;
    if (inc > 0) {
        int prec = int(trunc(log10(inc)));
        prec -= 1;
        if (prec < 0) dp = -prec;
        round = pow(10.0, prec);
#ifdef DEBUG_TIME_VALUE_LAYER
        cerr << "inc = " << inc << ", round = " << round << ", dp = " << dp << endl;
#endif
    }

    int prevy = -1;
                
    for (int i = 0; i < n; ++i) {

	int y, ty;
        bool drawText = true;

        double dispval = val;

	if (i == n-1 &&
	    v->getPaintHeight() < paint.fontMetrics().height() * (n*2)) {
	    if (layer->getScaleUnits() != "") drawText = false;
	}
	dispval = int(rint(val / round) * round);

#ifdef DEBUG_TIME_VALUE_LAYER
	cerr << "val = " << val << ", dispval = " << dispval << endl;
#endif

	y = layer->getYForValue(v, dispval);

	ty = y - paint.fontMetrics().height() + paint.fontMetrics().ascent() + 2;
	
	if (prevy >= 0 && (prevy - y) < paint.fontMetrics().height()) {
	    val += inc;
	    continue;
        }

	snprintf(buffer, buflen, "%.*f", dp, dispval);

	QString label = QString(buffer);

	paint.drawLine(w - 5, y, w, y);

        if (drawText) {
	    paint.drawText(w - paint.fontMetrics().width(label) - 6,
			   ty, label);
        }

        prevy = y;
	val += inc;
    }
}