Mercurial > hg > svgui
view widgets/PropertyStack.cpp @ 1127:9fb8dfd7ce4c spectrogram-minor-refactor
Fix threshold in spectrogram -- it wasn't working in the last release.
There is a new protocol for this. Formerly the threshold parameter had a
range from -50dB to 0 with the default at -50, and -50 treated internally
as "no threshold". However, there was a hardcoded, hidden internal threshold
for spectrogram colour mapping at -80dB with anything below this being rounded
to zero. Now the threshold parameter has range -81 to -1 with the default
at -80, -81 is treated internally as "no threshold", and there is no hidden
internal threshold. So the default behaviour is the same as before, an
effective -80dB threshold, but it is now possible to change this in both
directions. Sessions reloaded from prior versions may look slightly different
because, if the session says there should be no threshold, there will now
actually be no threshold instead of having the hidden internal one.
Still need to do something in the UI to make it apparent that the -81dB
setting removes the threshold entirely. This is at least no worse than the
previous, also obscured, magic -50dB setting.
author | Chris Cannam |
---|---|
date | Mon, 01 Aug 2016 16:21:01 +0100 |
parents | 66da6f009edd |
children | 3f5c82034f9b |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "PropertyStack.h" #include "PropertyBox.h" #include "base/PropertyContainer.h" #include "view/View.h" #include "layer/Layer.h" #include "layer/LayerFactory.h" #include "widgets/NotifyingTabBar.h" #include "widgets/IconLoader.h" #include "base/Command.h" #include "widgets/CommandHistory.h" #include "layer/ShowLayerCommand.h" #include <QIcon> #include <QTabWidget> #include <iostream> //#define DEBUG_PROPERTY_STACK 1 PropertyStack::PropertyStack(QWidget *parent, View *client) : QTabWidget(parent), m_client(client) { NotifyingTabBar *bar = new NotifyingTabBar(); bar->setDrawBase(false); connect(bar, SIGNAL(mouseEntered()), this, SLOT(mouseEnteredTabBar())); connect(bar, SIGNAL(mouseLeft()), this, SLOT(mouseLeftTabBar())); connect(bar, SIGNAL(activeTabClicked()), this, SLOT(activeTabClicked())); setTabBar(bar); #if (QT_VERSION >= 0x0402) setElideMode(Qt::ElideNone); tabBar()->setUsesScrollButtons(true); tabBar()->setIconSize(QSize(16, 16)); #endif repopulate(); connect(this, SIGNAL(currentChanged(int)), this, SLOT(selectedContainerChanged(int))); connect(m_client, SIGNAL(propertyContainerAdded(PropertyContainer *)), this, SLOT(propertyContainerAdded(PropertyContainer *))); connect(m_client, SIGNAL(propertyContainerRemoved(PropertyContainer *)), this, SLOT(propertyContainerRemoved(PropertyContainer *))); connect(m_client, SIGNAL(propertyContainerPropertyChanged(PropertyContainer *)), this, SLOT(propertyContainerPropertyChanged(PropertyContainer *))); connect(m_client, SIGNAL(propertyContainerPropertyRangeChanged(PropertyContainer *)), this, SLOT(propertyContainerPropertyRangeChanged(PropertyContainer *))); connect(m_client, SIGNAL(propertyContainerNameChanged(PropertyContainer *)), this, SLOT(propertyContainerNameChanged(PropertyContainer *))); connect(this, SIGNAL(propertyContainerSelected(View *, PropertyContainer *)), m_client, SLOT(propertyContainerSelected(View *, PropertyContainer *))); } PropertyStack::~PropertyStack() { } void PropertyStack::repopulate() { blockSignals(true); #ifdef DEBUG_PROPERTY_STACK cerr << "PropertyStack[" << this << "]::repopulate" << endl; #endif while (count() > 0) { removeTab(0); } for (size_t i = 0; i < m_boxes.size(); ++i) { delete m_boxes[i]; } m_boxes.clear(); for (int i = 0; i < m_client->getPropertyContainerCount(); ++i) { PropertyContainer *container = m_client->getPropertyContainer(i); QString name = container->getPropertyContainerName(); #ifdef DEBUG_PROPERTY_STACK cerr << "PropertyStack[" << this << "]::repopulate: client " << m_client << " returns container " << container << " (name " << name << ") at position " << i << endl; #endif PropertyBox *box = new PropertyBox(container); connect(box, SIGNAL(showLayer(bool)), this, SLOT(showLayer(bool))); connect(box, SIGNAL(contextHelpChanged(const QString &)), this, SIGNAL(contextHelpChanged(const QString &))); Layer *layer = dynamic_cast<Layer *>(container); if (layer) { box->layerVisibilityChanged(!layer->isLayerDormant(m_client)); } QString shortName = name; if (layer) { shortName = LayerFactory::getInstance()->getLayerPresentationName (LayerFactory::getInstance()->getLayerType(layer)); if (layer->getLayerPresentationName() != "") { name = layer->getLayerPresentationName(); } } bool nameDiffers = (name != shortName); shortName = QString("&%1 %2").arg(i + 1).arg(shortName); QString iconName = container->getPropertyContainerIconName(); QIcon icon(IconLoader().load(iconName)); if (icon.isNull()) { addTab(box, shortName); if (nameDiffers) { setTabToolTip(i, name); } } else { addTab(box, icon, QString("&%1").arg(i + 1)); setTabToolTip(i, name); } m_boxes.push_back(box); } blockSignals(false); } bool PropertyStack::containsContainer(PropertyContainer *pc) const { for (int i = 0; i < m_client->getPropertyContainerCount(); ++i) { PropertyContainer *container = m_client->getPropertyContainer(i); if (pc == container) return true; } return false; } int PropertyStack::getContainerIndex(PropertyContainer *pc) const { // This is used to obtain an index to be passed to setCurrentIndex // -- which is the index of the property container's box in our // stack of boxes. That is not the same thing as the index of the // container (i.e. the layer) in the view: the view reorders its // containers whenever one is raised to the top, while our boxes // remain in the same order. So we must find this container in the // box list, not in the view. for (int i = 0; in_range_for(m_boxes, i); ++i) { PropertyContainer *container = m_boxes[i]->getContainer(); if (pc == container) { return i; } } return false; } void PropertyStack::propertyContainerAdded(PropertyContainer *) { if (sender() != m_client) return; repopulate(); } void PropertyStack::propertyContainerRemoved(PropertyContainer *) { if (sender() != m_client) return; repopulate(); } void PropertyStack::propertyContainerPropertyChanged(PropertyContainer *pc) { Layer *layer = dynamic_cast<Layer *>(pc); for (unsigned int i = 0; i < m_boxes.size(); ++i) { if (pc == m_boxes[i]->getContainer()) { m_boxes[i]->propertyContainerPropertyChanged(pc); if (layer) { m_boxes[i]->layerVisibilityChanged (!layer->isLayerDormant(m_client)); } } } } void PropertyStack::propertyContainerPropertyRangeChanged(PropertyContainer *pc) { for (unsigned int i = 0; i < m_boxes.size(); ++i) { if (pc == m_boxes[i]->getContainer()) { m_boxes[i]->propertyContainerPropertyRangeChanged(pc); } } } void PropertyStack::propertyContainerNameChanged(PropertyContainer *) { if (sender() != m_client) return; repopulate(); } void PropertyStack::showLayer(bool show) { QObject *obj = sender(); for (unsigned int i = 0; i < m_boxes.size(); ++i) { if (obj == m_boxes[i]) { Layer *layer = dynamic_cast<Layer *>(m_boxes[i]->getContainer()); if (layer) { CommandHistory::getInstance()->addCommand (new ShowLayerCommand(m_client, layer, show, tr("Change Layer Visibility"))); return; } } } } void PropertyStack::selectedContainerChanged(int n) { if (n >= int(m_boxes.size())) return; emit propertyContainerSelected(m_client, m_boxes[n]->getContainer()); } void PropertyStack::mouseEnteredTabBar() { emit contextHelpChanged(tr("Click to change the current active layer")); } void PropertyStack::mouseLeftTabBar() { emit contextHelpChanged(""); } void PropertyStack::activeTabClicked() { emit viewSelected(m_client); }