Mercurial > hg > svgui
view widgets/Panner.h @ 1127:9fb8dfd7ce4c spectrogram-minor-refactor
Fix threshold in spectrogram -- it wasn't working in the last release.
There is a new protocol for this. Formerly the threshold parameter had a
range from -50dB to 0 with the default at -50, and -50 treated internally
as "no threshold". However, there was a hardcoded, hidden internal threshold
for spectrogram colour mapping at -80dB with anything below this being rounded
to zero. Now the threshold parameter has range -81 to -1 with the default
at -80, -81 is treated internally as "no threshold", and there is no hidden
internal threshold. So the default behaviour is the same as before, an
effective -80dB threshold, but it is now possible to change this in both
directions. Sessions reloaded from prior versions may look slightly different
because, if the session says there should be no threshold, there will now
actually be no threshold instead of having the hidden internal one.
Still need to do something in the UI to make it apparent that the -81dB
setting removes the threshold entirely. This is at least no worse than the
previous, also obscured, magic -50dB setting.
author | Chris Cannam |
---|---|
date | Mon, 01 Aug 2016 16:21:01 +0100 |
parents | c492902dba40 |
children | 13f5f84fbfad |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _PANNER_H_ #define _PANNER_H_ #include <QWidget> class Panner : public QWidget { Q_OBJECT public: Panner(QWidget *parent = 0); virtual ~Panner(); void setDefaultRectCentre(float, float); void setThumbColour(QColor colour); void setAlpha(int backgroundAlpha, int thumbAlpha); /** * Set the amount the scroll() function or mouse wheel movement * makes the panner rectangle move by. The default value of 0 * means to select a value automatically based on the dimensions * of the panner rectangle. */ void setScrollUnit(float unit); void getRectExtents(float &x0, float &y0, float &width, float &height); virtual QSize sizeHint() const; signals: /** * Emitted when the panned rectangle is dragged or otherwise * moved. Arguments are x0, y0, width and height of the rectangle * in the range 0 -> 1 as proportions of the width and height of * the whole widget. */ void rectExtentsChanged(float, float, float, float); /** * Emitted when the rectangle is dragged or otherwise moved (as * well as extentsChanged). Arguments are the centre coordinates * of the rectangle in the range 0 -> 1 as proportions of the * width and height of the whole widget. */ void rectCentreMoved(float, float); /** * Emitted when the panner is double-clicked (for the "customer" * code to pop up a value editing dialog, for example). */ void doubleClicked(); void mouseEntered(); void mouseLeft(); public slots: /** * Set the extents of the panned rectangle within the overall * panner widget. Coordinates are in the range 0 -> 1 in both axes, * with 0 at the top in the y axis. */ void setRectExtents(float x0, float y0, float width, float height); /** * Set the width of the panned rectangle as a fraction (0 -> 1) of * that of the whole panner widget. */ void setRectWidth(float width); /** * Set the height of the panned rectangle as a fraction (0 -> 1) * of that of the whole panner widget. */ void setRectHeight(float height); /** * Set the location of the centre of the panned rectangle on the x * axis, as a proportion (0 -> 1) of the width of the whole panner * widget. */ void setRectCentreX(float x); /** * Set the location of the centre of the panned rectangle on the y * axis, as a proportion (0 -> 1) of the height of the whole panner * widget. */ void setRectCentreY(float y); /** * Move up (if up is true) or down a bit. This is basically the * same action as rolling the mouse wheel one notch. */ void scroll(bool up); void resetToDefault(); protected: virtual void mousePressEvent(QMouseEvent *e); virtual void mouseDoubleClickEvent(QMouseEvent *e); virtual void mouseMoveEvent(QMouseEvent *e); virtual void mouseReleaseEvent(QMouseEvent *e); virtual void wheelEvent(QWheelEvent *e); virtual void paintEvent(QPaintEvent *e); virtual void enterEvent(QEvent *); virtual void leaveEvent(QEvent *); void normalise(); void emitAndUpdate(); float m_rectX; float m_rectY; float m_rectWidth; float m_rectHeight; float m_scrollUnit; float m_defaultCentreX; float m_defaultCentreY; bool m_defaultsSet; QColor m_thumbColour; int m_backgroundAlpha; int m_thumbAlpha; float centreX() const { return m_rectX + m_rectWidth/2; } float centreY() const { return m_rectY + m_rectHeight/2; } bool m_clicked; QPoint m_clickPos; float m_dragStartX; float m_dragStartY; }; #endif