view view/AlignmentView.h @ 1615:911330a28a7c

Where the "below" view represents only a subset of the "above" view, cut off the feature mappings at the outer edges of the "below" view - don't map everything outside this (it would all just map onto the same single points at beginning and end, which is excessive, confusing and not useful)
author Chris Cannam
date Thu, 02 Jul 2020 15:37:43 +0100
parents c5589d94b731
children
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006-2014 Chris Cannam and QMUL.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef ALIGNMENT_VIEW_H
#define ALIGNMENT_VIEW_H

#include "View.h"

class AlignmentView : public View
{
    Q_OBJECT

public:
    AlignmentView(QWidget *parent = 0);
    QString getPropertyContainerIconName() const override { return "alignment"; }
    
    void setAboveView(View *view);
    void setBelowView(View *view);
    void setReferenceView(View *view);

public slots:
    void globalCentreFrameChanged(sv_frame_t) override;
    void viewCentreFrameChanged(View *, sv_frame_t) override;
    
    virtual void viewAboveZoomLevelChanged(ZoomLevel, bool);
    virtual void viewBelowZoomLevelChanged(ZoomLevel, bool);
    
    void viewManagerPlaybackFrameChanged(sv_frame_t) override;

    void keyFramesChanged();

protected:
    void paintEvent(QPaintEvent *e) override;
    bool shouldLabelSelections() const override { return false; }

    void buildMaps();

    std::vector<sv_frame_t> getKeyFrames(View *, sv_frame_t &resolution);
    std::vector<sv_frame_t> getDefaultKeyFrames();

    ModelId getSalientModel(View *);

    void reconnectModels();

    View *m_above;
    View *m_below;
    View *m_reference;

    QMutex m_mapsMutex;
    std::multimap<sv_frame_t, sv_frame_t> m_fromAboveMap;
    std::multimap<sv_frame_t, sv_frame_t> m_fromReferenceMap;
    sv_frame_t m_leftmostAbove;
    sv_frame_t m_rightmostAbove;
};

#endif