view layer/ColourDatabase.cpp @ 1615:911330a28a7c

Where the "below" view represents only a subset of the "above" view, cut off the feature mappings at the outer edges of the "below" view - don't map everything outside this (it would all just map onto the same single points at beginning and end, which is excessive, confusing and not useful)
author Chris Cannam
date Thu, 02 Jul 2020 15:37:43 +0100
parents 57a4ee52ad69
children
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2007 QMUL.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "ColourDatabase.h"
#include "base/XmlExportable.h"

#include <QPainter>

//#define DEBUG_COLOUR_DATABASE 1

ColourDatabase
ColourDatabase::m_instance;

ColourDatabase *
ColourDatabase::getInstance()
{
    return &m_instance;
}

ColourDatabase::ColourDatabase()
{
}

int
ColourDatabase::getColourCount() const
{
    return int(m_colours.size());
}

QString
ColourDatabase::getColourName(int c) const
{
    if (!in_range_for(m_colours, c)) return "";
    return m_colours[c].name;
}

QColor
ColourDatabase::getColour(int c) const
{
    if (!in_range_for(m_colours, c)) return Qt::black;
    return m_colours[c].colour;
}

QColor
ColourDatabase::getColour(QString name) const
{
    for (auto &c: m_colours) {
        if (c.name == name) return c.colour;
    }

    return Qt::black;
}

int
ColourDatabase::getColourIndex(QString name) const
{
    int index = 0;
    for (auto &c: m_colours) {
        if (c.name == name) return index;
        ++index;
    }

    return -1;
}

int
ColourDatabase::getColourIndex(QColor col) const
{
    int index = 0;
    for (auto &c: m_colours) {
        if (c.colour == col) return index;
        ++index;
    }

    return -1;
}

int
ColourDatabase::getNearbyColourIndex(QColor col, WithBackgroundMode mode) const
{
    int index = -1;
    int closestIndex = -1;
    double closestDistance = 0;

    for (auto &c: m_colours) {

        ++index;

        if (mode == WithDarkBackground && !c.darkbg) {
#ifdef DEBUG_COLOUR_DATABASE
            SVDEBUG << "getNearbyColourIndex: dark background requested, skipping " << c.colour.name() << endl;
#endif
            continue;
        }
        if (mode == WithLightBackground && c.darkbg) {
#ifdef DEBUG_COLOUR_DATABASE
            SVDEBUG << "getNearbyColourIndex: light background requested, skipping " << c.colour.name() << endl;
#endif
            continue;
        }

        // This distance formula is "one of the better low-cost
        // approximations" according to
        // https://en.wikipedia.org/w/index.php?title=Color_difference&oldid=936888327
        
        double r1 = col.red(), r2 = c.colour.red();
        double g1 = col.green(), g2 = c.colour.green();
        double b1 = col.blue(), b2 = c.colour.blue();

        double rav = (r1 + r2) / 2.0;
        double rterm = (2.0 + rav / 256.0) * (r1 - r2) * (r1 - r2);
        double gterm = 4.0 * (g1 - g2) * (g1 - g2);
        double bterm = (2.0 + (255 - rav) / 256.0) * (b1 - b2) * (b1 - b2);
        
        double distance = sqrt(rterm + gterm + bterm);

#ifdef DEBUG_COLOUR_DATABASE
        SVDEBUG << "getNearbyColourIndex: comparing " << c.colour.name()
                << " to " << col.name() << ": distance = " << distance << endl;
#endif
        if (closestIndex < 0 || distance < closestDistance) {
            closestIndex = index;
            closestDistance = distance;
#ifdef DEBUG_COLOUR_DATABASE
            SVDEBUG << "(this is the best so far)" << endl;
#endif
        }
    }

#ifdef DEBUG_COLOUR_DATABASE
    SVDEBUG << "returning " << closestIndex << endl;
#endif
    return closestIndex;
}

QColor
ColourDatabase::getContrastingColour(int c) const
{
    QColor col = getColour(c);
    QColor contrasting = Qt::red;
    bool dark = (col.red() < 240 && col.green() < 240 && col.blue() < 240);
    if (dark) {
        if (col.red() > col.blue()) {
            if (col.green() > col.blue()) {
                contrasting = Qt::blue;
            } else {
                contrasting = Qt::yellow;
            }
        } else {
            if (col.green() > col.blue()) {
                contrasting = Qt::yellow;
            } else {
                contrasting = Qt::red;
            }
        }
    } else {
        if (col.red() > 230 && col.green() > 230 && col.blue() > 230) {
            contrasting = QColor(30, 150, 255);
        } else {
            contrasting = QColor(255, 188, 80);
        }
    }
#ifdef DEBUG_COLOUR_DATABASE
    SVDEBUG << "getContrastingColour(" << col.name() << "): dark = " << dark
            << ", returning " << contrasting.name() << endl;
#endif
    return contrasting;
}

bool
ColourDatabase::useDarkBackground(int c) const
{
    if (!in_range_for(m_colours, c)) return false;
    return m_colours[c].darkbg;
}

void
ColourDatabase::setUseDarkBackground(int c, bool dark)
{
    if (!in_range_for(m_colours, c)) return;
    if (m_colours[c].darkbg != dark) {
        m_colours[c].darkbg = dark;
        emit colourDatabaseChanged();
    }
}

int
ColourDatabase::addColour(QColor c, QString name)
{
    int index = 0;

    for (ColourList::iterator i = m_colours.begin();
         i != m_colours.end(); ++i) {
        if (i->name == name) {
            i->colour = c;
            return index;
        }
        ++index;
    }

    ColourRec rec;
    rec.colour = c;
    rec.name = name;
    rec.darkbg = false;
    m_colours.push_back(rec);
    emit colourDatabaseChanged();
    return index;
}

void
ColourDatabase::removeColour(QString name)
{
    for (ColourList::iterator i = m_colours.begin();
         i != m_colours.end(); ++i) {
        if (i->name == name) {
            m_colours.erase(i);
            return;
        }
    }
}

void
ColourDatabase::getStringValues(int index,
                                QString &colourName,
                                QString &colourSpec,
                                QString &darkbg) const
{
    colourName = "";
    colourSpec = "";
    if (!in_range_for(m_colours, index)) return;

    colourName = getColourName(index);
    QColor c = getColour(index);
    colourSpec = XmlExportable::encodeColour(c.red(), c.green(), c.blue());
    darkbg = useDarkBackground(index) ? "true" : "false";
}

int
ColourDatabase::putStringValues(QString colourName,
                                QString colourSpec,
                                QString darkbg)
{
    int index = -1;
    if (colourSpec != "") {
        QColor colour(colourSpec);
        index = getColourIndex(colour);
        if (index < 0) {
            index = addColour(colour,
                              colourName == "" ? colourSpec : colourName);
        }
    } else if (colourName != "") {
        index = getColourIndex(colourName);
    }
    if (index >= 0) {
        setUseDarkBackground(index, darkbg == "true");
    }
    return index;
}

void
ColourDatabase::getColourPropertyRange(int *min, int *max) const
{
    ColourDatabase *db = getInstance();
    if (min) *min = 0;
    if (max) {
        *max = 0;
        if (db->getColourCount() > 0) *max = db->getColourCount()-1;
    }
}

QPixmap
ColourDatabase::getExamplePixmap(int index, QSize size) const
{
    QPixmap pmap(size);
    pmap.fill(useDarkBackground(index) ? Qt::black : Qt::white);
    QPainter paint(&pmap);
    QColor colour(getColour(index));
    paint.setPen(colour);
    paint.setBrush(colour);
    int margin = 2;
    if (size.width() < 4 || size.height() < 4) margin = 0;
    else if (size.width() < 8 || size.height() < 8) margin = 1;
    paint.drawRect(margin, margin,
                   size.width() - margin*2 - 1, size.height() - margin*2 - 1);
    return pmap;
}