view widgets/PaneStack.cpp @ 10:8f5b812baaee

* Hook up SV file i/o. You can now save and load sessions. Some problems -- gain is not reloaded correctly for waveforms, reloaded panes are not properly reconnected to the panner, and no doubt plenty of others.
author Chris Cannam
date Tue, 17 Jan 2006 17:45:55 +0000
parents 37b110168acf
children 0183ebb725ca
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/* -*- c-basic-offset: 4 -*-  vi:set ts=8 sts=4 sw=4: */

/*
    A waveform viewer and audio annotation editor.
    Chris Cannam, Queen Mary University of London, 2005-2006
    
    This is experimental software.  Not for distribution.
*/

#include "PaneStack.h"

#include "widgets/Pane.h"
#include "widgets/PropertyStack.h"
#include "base/Layer.h"
#include "base/ViewManager.h"

#include <QApplication>
#include <QHBoxLayout>
#include <QPainter>
#include <QPalette>
#include <QLabel>

#include <iostream>

PaneStack::PaneStack(QWidget *parent, ViewManager *viewManager) :
    QSplitter(parent),
    m_currentPane(0),
    m_viewManager(viewManager)
{
    setOrientation(Qt::Vertical);
    setOpaqueResize(false);
}

Pane *
PaneStack::addPane(bool suppressPropertyBox)
{
    QFrame *frame = new QFrame;
    QHBoxLayout *layout = new QHBoxLayout;
    layout->setMargin(0);
    layout->setSpacing(2);

    QLabel *currentIndicator = new QLabel(frame);
    currentIndicator->setFixedWidth(QPainter(this).fontMetrics().width("x"));
    layout->addWidget(currentIndicator);
    layout->setStretchFactor(currentIndicator, 1);
    currentIndicator->setScaledContents(true);
    m_currentIndicators.push_back(currentIndicator);

    Pane *pane = new Pane(frame);
    pane->setViewManager(m_viewManager);
    layout->addWidget(pane);
    layout->setStretchFactor(pane, 10);
    m_panes.push_back(pane);

    QWidget *properties = 0;
    if (suppressPropertyBox) {
	properties = new QFrame();
    } else {
	properties = new PropertyStack(frame, pane);
	connect(properties, SIGNAL(propertyContainerSelected(PropertyContainer *)),
		this, SLOT(propertyContainerSelected(PropertyContainer *)));
    }
    layout->addWidget(properties);
    layout->setStretchFactor(properties, 1);
    m_propertyStacks.push_back(properties);

    frame->setLayout(layout);
    addWidget(frame);

    connect(pane, SIGNAL(propertyContainerAdded(PropertyContainer *)),
	    this, SLOT(propertyContainerAdded(PropertyContainer *)));
    connect(pane, SIGNAL(propertyContainerRemoved(PropertyContainer *)),
	    this, SLOT(propertyContainerRemoved(PropertyContainer *)));
    connect(pane, SIGNAL(paneInteractedWith()),
	    this, SLOT(paneInteractedWith()));

    if (!m_currentPane) {
	setCurrentPane(pane);
    }

    return pane;
}

Pane *
PaneStack::getPane(int n)
{
    return m_panes[n];
}

void
PaneStack::deletePane(Pane *pane)
{
    int n = 0;
    std::vector<Pane *>::iterator i = m_panes.begin();
    std::vector<QWidget *>::iterator j = m_propertyStacks.begin();
    std::vector<QLabel *>::iterator k = m_currentIndicators.begin();

    while (i != m_panes.end()) {
	if (*i == pane) break;
	++i;
	++j;
	++k;
	++n;
    }
    if (n >= int(m_panes.size())) return;

    m_panes.erase(i);
    m_propertyStacks.erase(j);
    m_currentIndicators.erase(k);
    delete widget(n);

    if (m_currentPane == pane) {
	if (m_panes.size() > 0) {
	    setCurrentPane(m_panes[0]);
	} else {
	    setCurrentPane(0);
	}
    }
}

int
PaneStack::getPaneCount() const
{
    return m_panes.size();
}

void
PaneStack::setCurrentPane(Pane *pane) // may be null
{
    if (m_currentPane == pane) return;
    
    std::vector<Pane *>::iterator i = m_panes.begin();
    std::vector<QLabel *>::iterator k = m_currentIndicators.begin();

    // We used to do this by setting the foreground and background
    // role, but it seems the background role is ignored and the
    // background drawn transparent in Qt 4.1 -- I can't quite see why
    
    QPixmap selectedMap(1, 1);
    selectedMap.fill(QApplication::palette().color(QPalette::Foreground));
    
    QPixmap unselectedMap(1, 1);
    unselectedMap.fill(QApplication::palette().color(QPalette::Background));

    while (i != m_panes.end()) {
	if (*i == pane) {
	    (*k)->setPixmap(selectedMap);
	} else {
	    (*k)->setPixmap(unselectedMap);
	}
	++i;
	++k;
    }
    m_currentPane = pane;

    emit currentPaneChanged(m_currentPane);
}

Pane *
PaneStack::getCurrentPane() 
{
    return m_currentPane;
}

void
PaneStack::propertyContainerAdded(PropertyContainer *)
{
    sizePropertyStacks();
}

void
PaneStack::propertyContainerRemoved(PropertyContainer *)
{
    sizePropertyStacks();
}

void
PaneStack::propertyContainerSelected(PropertyContainer *pc)
{
    std::vector<Pane *>::iterator i = m_panes.begin();
    std::vector<QWidget *>::iterator j = m_propertyStacks.begin();

    while (i != m_panes.end()) {
	PropertyStack *stack = dynamic_cast<PropertyStack *>(*j);
	if (stack && stack->containsContainer(pc)) {
	    setCurrentPane(*i);
	    break;
	}
	++i;
	++j;
    }
}

void
PaneStack::paneInteractedWith()
{
    Pane *pane = dynamic_cast<Pane *>(sender());
    if (!pane) return;
    setCurrentPane(pane);
}

void
PaneStack::sizePropertyStacks()
{
    int maxMinWidth = 0;

    for (unsigned int i = 0; i < m_propertyStacks.size(); ++i) {
	if (!m_propertyStacks[i]) continue;
	std::cerr << "PaneStack::sizePropertyStacks: " << i << ": min " 
		  << m_propertyStacks[i]->minimumSizeHint().width() << ", current "
		  << m_propertyStacks[i]->width() << std::endl;

	if (m_propertyStacks[i]->minimumSizeHint().width() > maxMinWidth) {
	    maxMinWidth = m_propertyStacks[i]->minimumSizeHint().width();
	}
    }

    std::cerr << "PaneStack::sizePropertyStacks: max min width " << maxMinWidth << std::endl;

#ifdef Q_WS_MAC
    // This is necessary to compensate for cb->setMinimumSize(10, 10)
    // in PropertyBox in the Mac version (to avoid a mysterious crash)
    int setWidth = maxMinWidth * 3 / 2;
#else
    int setWidth = maxMinWidth;
#endif

    for (unsigned int i = 0; i < m_propertyStacks.size(); ++i) {
	if (!m_propertyStacks[i]) continue;
	m_propertyStacks[i]->setMinimumWidth(setWidth);
    }
}
    

#ifdef INCLUDE_MOCFILES
#include "PaneStack.moc.cpp"
#endif