view widgets/PropertyBox.h @ 1447:8afea53332f3 single-point

Add option to make pane sizes auto-resize-only (i.e. remove user control via a splitter); also place alignment views above panes instead of below, meaning the extra bit of space that we currently have for the pane without one at least goes to the primary pane
author Chris Cannam
date Tue, 30 Apr 2019 15:53:21 +0100
parents b1e3ee5f1be6
children 2108af725460
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef SV_PROPERTY_BOX_H
#define SV_PROPERTY_BOX_H

#include "base/PropertyContainer.h"

#include <QFrame>
#include <map>

class QLayout;
class QWidget;
class QGridLayout;
class QVBoxLayout;
class QLabel;
class LEDButton;
class QToolButton;
class NotifyingPushButton;

class PropertyBox : public QFrame
{
    Q_OBJECT

public:
    PropertyBox(PropertyContainer *);
    ~PropertyBox();

    PropertyContainer *getContainer() { return m_container; }

signals:
    void showLayer(bool);
    void contextHelpChanged(const QString &);

public slots:
    void propertyContainerPropertyChanged(PropertyContainer *);
    void propertyContainerPropertyRangeChanged(PropertyContainer *);
    void playClipChanged(QString);
    void layerVisibilityChanged(bool);

protected slots:
    void propertyControllerChanged(int);
    void propertyControllerChanged(bool);

    void playAudibleChanged(bool);
    void playAudibleButtonChanged(bool);
    void playGainControlChanged(float);
    void playPanControlChanged(float);

    void populateViewPlayFrame();

    void unitDatabaseChanged();

    void editPlayParameters();

    void mouseEnteredWidget();
    void mouseLeftWidget();

protected:
    void updatePropertyEditor(PropertyContainer::PropertyName,
                              bool rangeChanged = false);
    void updateContextHelp(QObject *o);

    QLabel *m_nameWidget;
    QWidget *m_mainWidget;
    QGridLayout *m_layout;
    PropertyContainer *m_container;
    QFrame *m_viewPlayFrame;
    QVBoxLayout *m_mainBox;
    LEDButton *m_showButton;
    QToolButton *m_playButton;
    std::map<QString, QGridLayout *> m_groupLayouts;
    std::map<QString, QWidget *> m_propertyControllers;
};

#endif