view widgets/LevelPanToolButton.h @ 1447:8afea53332f3 single-point

Add option to make pane sizes auto-resize-only (i.e. remove user control via a splitter); also place alignment views above panes instead of below, meaning the extra bit of space that we currently have for the pane without one at least goes to the primary pane
author Chris Cannam
date Tue, 30 Apr 2019 15:53:21 +0100
parents a18e78b9c78b
children 27ea5d61b402
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef LEVEL_PAN_TOOLBUTTON_H
#define LEVEL_PAN_TOOLBUTTON_H

#include <QToolButton>

class LevelPanWidget;

class LevelPanToolButton : public QToolButton
{
    Q_OBJECT

public:
    LevelPanToolButton(QWidget *parent = 0);
    ~LevelPanToolButton();
    
    /// Return level as a gain value in the range [0,1]
    float getLevel() const; 
    
    /// Return pan as a value in the range [-1,1]
    float getPan() const;

    /// Discover whether the level range includes muting or not
    bool includesMute() const;

    void setImageSize(int pixels);
                        
    void setBigImageSize(int pixels);
                        
public slots:
    /// Set level in the range [0,1] -- will be rounded
    void setLevel(float);

    /// Set pan in the range [-1,1] -- will be rounded
    void setPan(float);

    /// Set left and right peak monitoring levels in the range [0,1]
    void setMonitoringLevels(float, float);
    
    /// Specify whether the level range should include muting or not
    void setIncludeMute(bool);

    void setEnabled(bool enabled);
    
signals:
    void levelChanged(float);
    void panChanged(float);

    void mouseEntered();
    void mouseLeft();

private slots:
    void selfLevelChanged(float);
    void selfClicked();
    
protected:
    void paintEvent(QPaintEvent *) override;
    void enterEvent(QEvent *) override;
    void leaveEvent(QEvent *) override;
    void mousePressEvent(QMouseEvent *) override;
    void wheelEvent(QWheelEvent *e) override;
    
    LevelPanWidget *m_lpw;
    int m_pixels;
    int m_pixelsBig;
    bool m_muted;
    float m_savedLevel;
};

#endif