Mercurial > hg > svgui
view layer/LayerFactory.h @ 1447:8afea53332f3 single-point
Add option to make pane sizes auto-resize-only (i.e. remove user control via a splitter); also place alignment views above panes instead of below, meaning the extra bit of space that we currently have for the pane without one at least goes to the primary pane
author | Chris Cannam |
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date | Tue, 30 Apr 2019 15:53:21 +0100 |
parents | 43a28a52f8ab |
children | 9e846af73f3e |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef SV_LAYER_FACTORY_H #define SV_LAYER_FACTORY_H #include <QString> #include <set> class Layer; class Model; class Clipboard; class LayerFactory { public: enum LayerType { // Standard layers Waveform, Spectrogram, TimeRuler, TimeInstants, TimeValues, Notes, FlexiNotes, Regions, Text, Image, Colour3DPlot, Spectrum, Slice, // Layers with different initial parameters MelodicRangeSpectrogram, PeakFrequencySpectrogram, // Not-a-layer-type UnknownLayer = 255 }; static LayerFactory *getInstance(); virtual ~LayerFactory(); typedef std::set<LayerType> LayerTypeSet; LayerTypeSet getValidLayerTypes(Model *model); /** * Return the set of layer types that an end user should be * allowed to create, empty, for subsequent editing. */ LayerTypeSet getValidEmptyLayerTypes(); LayerType getLayerType(const Layer *); Layer *createLayer(LayerType type); void setLayerDefaultProperties(LayerType type, Layer *layer); QString getLayerPresentationName(LayerType type); bool isLayerSliceable(const Layer *); void setModel(Layer *layer, Model *model); Model *createEmptyModel(LayerType type, Model *baseModel); int getChannel(Layer *layer); void setChannel(Layer *layer, int channel); QString getLayerIconName(LayerType); QString getLayerTypeName(LayerType); LayerType getLayerTypeForName(QString); LayerType getLayerTypeForClipboardContents(const Clipboard &); protected: template <typename LayerClass, typename ModelClass> bool trySetModel(Layer *layerBase, Model *modelBase) { LayerClass *layer = dynamic_cast<LayerClass *>(layerBase); if (!layer) return false; ModelClass *model = dynamic_cast<ModelClass *>(modelBase); if (!model) return false; layer->setModel(model); return true; } static LayerFactory *m_instance; }; #endif